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Published on Feb 6, 2018
Here a full tutorial on how to create a DAZ character (Genesis3), apply morphs, export as fbx, manage textures and import it in Unreal Engine 4.18 creating LODs and using face/body Morphs via BluePrint. LOD auto reducement inside UE4 is possible after registering into Simplygon website and download/install the Free SDK for UE4.18. https://forums.unrealengine.com/commu...