 Hello everyone and welcome back to for the minions the weekly show where we talk about some of the spiritual successors the Paragon Hopefully they will be this week We have news and updates as always a little light on the news as usual as it has been for a couple months now a bit of a dry spell and then we're going to do a do uh the Poll results the poll results this time I did brought back the hype poll and then we're going to do tech time with ruba And then we're gonna have a little discussion about Genesis the new the new console MOBA and I know Joyceinator is very excited about that game. So Let's uh, let's move right on into it. I am your host the one and only man goose joining me as always is Mandy Mal How you doing Mandy? Tis I I'm doing great. I'm so excited because we have Joyceinator back you guys know him you guys love him But we'll we'll we'll do another little introduction just in case we have maybe some new people So tell us a little bit about yourself and how you got started with Paragon your favorite hero all that good stuff We have to know. Well. Yeah, like you said, my name is Joyceinator. I run a YouTube channel and pretend to run a twitch channel But I'd never use it but No, my favorite hero is Decker followed closely by FaZe Yeah, so Big support guy I got involved in Paragon during early access hit my peak and monolith just played the hell out of monolith and Stopped playing not too long after v42 so I didn't get to play like Drongo or Tara very much, but Yeah, no, it's uh, it's kind of been been with Paragon pretty much since the since the beginning not quite long enough to have the founders back but Right on dude, and uh big congratulations to Joyceinator He just hit 5,000 subs on the YouTube very cool stuff and Go ahead go ahead sub and head over to his channel if you're watching this as the premiere We're gonna hold the after party on his channel this time So Joyceinator gaming on on the on the YouTube I'll have it linked in the video description below and you can come chill out with us and ask any questions That you might have let's uh, let's move on to the news and updates starting off with made above Made above they're starting to conduct in-house testing of the game Which is great news because once they're actually testing it on their own and you know discovering their own bugs That's uh, that's a pretty good indicator that they're pretty close to actually coming out with their alpha And let's hope that it will be soon because we've all been waiting for that alpha for a very long time And then that delay kind of kind of kind of killed off some hype a little bit What do you guys think? Joyce you go right ahead Yeah, I mean so metabuff I'm I'm not gonna lie. I've been pretty critical of metabuff, but I think this is absolutely like a very positive step you know like I've expressed probably more concerns than I've been like publicly positive about core and I feel like that's kind of Misleading as to how I actually feel about them This yeah, this is a step that makes me super excited because like you said it doesn't mean that they're closer to having a playable product and something that we can actually see and touch At least in a metaphorical sense Yeah, no, I'm really excited to hear that they're in that that kind of a stage and that they're working with like Some different assets and and really putting stuff together Yeah, I'm kind of reminded of something that Smokey said A while ago about how like at some point you just got to put the alpha out there It is an alpha there's gonna be bugs and things like that So it's really really cool that they have taken the time to perfect it and I'm not knocking that in any way shape or form But I like what he said to about like get it out there. Let the public get their hands on it and they can help you Find the things that need to be tweaked and things like that. So I hope that in-house Testing, you know doesn't go too too long I'm happy to hear it's happening because obviously that's one step closer But hopefully we'll like you said get our get our hands on something pretty soon something a little more tangible And I know I know they're looking out for their community. They just want to present the best to us So so I appreciate them That's a it kind of to the point of what you were talking about Joyce and Ader um I Was also very critical of core towards the beginning If you watch like some of the earlier episodes before the minions like two Three four five six something like that you would think that I was that I hated made a buff I'd never hated made a buff always I was always rooting for him But I was always a little more critical of them than the other games I think I think it's because they're kind of the front runner. They're they're they're they're big It there are you know a really big company. They're not the biggest company But they're a really big company and it's kind of a little easier to To kind of pop their balloon a little bit than some of the others And it's something I have to be wary of myself because I could definitely Critique the shit out of core if I wanted to but I'm you know, I'm trying to trying to root for them Trying to trying to stay positive especially right now with with them losing a lot of support Um, I think you'll see once we get to the portals or they haven't lost as much support as you may think but uh Yeah, that's that's all I got to say on that I guess oh, I wanted to just mention like no, we're moving on to Like kind of like tying in with what what Mandy was saying though like Yeah, like it's really exciting that they're at this point But also because like like you said like they are one of the bigger companies working on this stuff So like get it out there because like with with predecessor. They have a really small team So it takes time to make adjustments, you know a substantial amount of time Yeah, they got a lot of feedback Oh, well, why haven't they put anything out yet because it takes a lot of time for a team that's small to make adjustments And fix those things that we notice were wrong Whereas with with core like they have More resources to dedicate to doing that stuff. So when they get that much information like like predecessor has They can actually do something with that. So I would really like to see you know, like for me I think this is a great like springboard I guess to like You're like, yeah, you're you got it almost there get it out there And then think you have the resource is to fix it and and work on whatever needs to be tweaked Good point. Good point Let's move on to Amanda studios with predecessor Fringe was telling me that he's creating his own assets for the map and you can go back and look at some of Fringe Fringe's streams if you don't know Fringe is their level designer and Smokey kind of weighed in on this a little bit too What what he's doing by creating these new assets for the map. They're still gonna look like legacy like predecessor Put a video out not long back talking about predecessors look at least is Way more like legacy than than than core and they're still trying to keep that up But he's just making his own stuff that looks like the legacy map But it's gonna be his own design for their map and a lot of its stuff. That's gonna be optimization things like The the large stairwell and legacy was actually, you know, several assets stacked on top of each other to make a stairwell What Fringe is doing he'll just make one large stairwell that way it doesn't take as long to be rendered in and it's not as stressful on a computer So that's a it and it's things as it's things that are gonna make it unique to them Since they're not using epics assets Fringe is creating his own assets That's gonna make predecessor a little more unique stand out a little better. So that's that's good to hear That's good news from them I'm glad glad fringe pinged me and was like, hey man Check this out Yeah, Joyce in there you mainly play on ps4. You don't really play on computer much, right? I've been playing more games on PC since I got like a better PC Earlier this year, but yeah, I'm still I still play pretty heavily on ps4. Yeah So you got a better PC. I was kind of trying to lead into um, you know If you don't have such a great PC then then steps like this where they're Optimizing the assets will really help people out when they're because a lot of people are buying PCs Specifically to play these games because the alphas are PC only No, that's a that's a really good point. Yeah, cuz like my my old PC couldn't run Paragon and it's you know base form so Yeah, that is a good point anything anything that makes that easier on low-end PCs is gonna be great for Fringe is just a genius. So that's like, you know, he's he's gonna knock it out of the park So it'll it'll be really really cool. Yeah fringe is really good drop by the stream to check it out It's pretty good stuff. I'll get streamed down in the description below is uh, will is twitch on his stream And also for a meta studios ruba has taken over programming muriel's kit um Smoky had to go away on a business trip and so ruba was able to step in fill that gap But usually it was always smoky doing all the programming but now that they have ruba Um, you know smoking kick back and take a break and now maybe if smoky's working on one hero kit Ruba could be working on the other so that should increase the uh, Their productivity quite a bit. So that's really good to hear because smoky needs a break man Yeah I'm so excited to hear that for both smoky and for ruba because it like like you said, it's gonna give um, you know smoky a chance to Ease a little bit of that workload But man, he couldn't have picked better hands to to put it in ruba is just phenomenal So it's it's good news for them, but it's good news for us as consumers up there Uh product because yeah, it's gonna be top-notch Definitely super exciting stuff. Good for ruba. Yeah, nice nice for smoky too. Yep Then moving on to ethereal, uh, not a lot for ethereal this week. Um Something they've had in their announcements and this is not the first time this has come up for them People make fake instagram accounts for ethereal And uh, they just want you to know what the real instagram account is I'll have it linked in the description below So that's the one you need to follow if you want to follow ethereal stuff and look at their Beautiful artwork. Um, I'm not an instagram guy. I don't want to know much about it I know joce and mandi and mandi. I know it's all about the instagram So, uh, what do you guys think about this? Why would people make fake instagram account accounts for ethereal? Like what do they gain from this? Well, I mean people people on instagram So like first off with ethereal like all we've really seen as far as like tangible stuff is like really pretty artwork Um, and instagram is a social media platform based around pictures and images So, uh, people steal art on there all the time and just like You know claim it as their own or like post it as their own So why not take this developer company who has all this gorgeous artwork and just post and be like, hey check this out We're we did this but like, yeah It's it's totally weird to me. Like I I think that's an excellent point And I didn't even think of that until you brought it up But my first reaction is how weird like what do you What do you even gain from that? Like it's just a false sense of like because if people are liking it and like commenting on it and like oh wow That's so cool. You did such a good job. You didn't do it. So you're like you're just a false sense of like Yeah, I am cool. So it's just false validation is all there to get is there's no monetization There's no monetary thing they can get out of it. It's just It's just just cloud. So it's just people being dicks It's pretty much. It's literally just yeah trolling 100 that's great. Yeah Yeah, that's great That's one way to put it man. Life is so weird. Yeah, right People are weird. People are fucking weird. That's why I stayed the hell away from them Only digital people that I don't actually know you guys Move it on to phoenix rising nothing for phoenix rising Um as usual that they'll come they'll come out with something one of these days, but nothing. Yeah They got something cooking for sure I just want to remind you guys if you want to check out the the social medias for any of these games and learn a little More about them. I will have them linked in the video description below But for now, let's move on to the poll results for this week's poll. I brought back the old height poll Somebody suggested during the premiere last week that I do this Just to kind of see where everybody stands since I have done the height poll in a while and uh, it looks A little bit the same as it used to um I'll have to dig in and look and see what the old what the original height poll was and I'll I'll post that up above but um If the core came in at 43 percent predecessor at 9 percent ethereal at 29 percent phoenix rising at 2 percent And all of the above at 17 percent now the only thing that really stands out to me Um core usually maintained around 58 to 62 percent In ethereal usually was neck and neck with predecessor at around like 9 or 10 percent But ethereal jumped up to almost 30 percent. They're at 29 right now. So that's uh, that's a big leap for ethereal I think that has a lot to do with some of the artwork they've released and um those voice lines man Those voice lines really captured a lot of people's attention and got them into ethereal What do you guys think? What do you guys think the the the bump for ethereal comes from is it a bump for ethereal? Or is it a decrease in the numbers for core? Hmm. That's a good point. Uh, excellent question I think um, there was this like really small youtuber You probably haven't heard of him these kind of lame that made a video about ethereal and it got a lot of attention So I don't know if maybe that had something to do with it I'm talking about me Getting a joke But yeah, I think I think your video brought obviously tons of attention to them So I wonder if that has anything to do with the with the poll numbers jumping up. It could since the poll is on my channel Good good boy, Mandy. Joyce and Ed, what do you think? I mean Yeah, I think it might have had a little bit to do with a dip for core But I think the big thing that stood out for me I mean obviously like people bring attention to ethereal as they as they release more stuff for us to actually talk about But the the voice lines Like those are just killer. Yeah and and for a game that has been so Based around generating attention for visual aesthetics having something other than that Actually be super kick ass and maybe even better than their visual artwork Like I think that means a lot and really grabs people's attention when you have something That's already high quality and then you just kick it up another notch with something completely different That's a very good point. It proves that they are firing on all cylinders. It's not just the artwork It's everything that are going to be doing. They're going to be trying to do top notch And compete with triple a studios. Um, yeah, that's an excellent point. Shout out to tricolor for that amazing. Yeah, I've been sending him Um Like trying to like like telling him like the comments that I got in the video where he was on there and he released a lot of the Voice lines. I try and send those to him because it's just really nice things I'm sure I'm sure it's nice for him to hear it Uh, I bet we're going to see an instagram account for tricolor now Yeah, right um Yeah, and and like just uh kind of like Doubling down on that It's really important for people to to see stuff like that like as ethereal puts on more and more stuff I think people are going to just continue to get more excited. Um, because we've seen games in the past where They looked gorgeous like no man's sky comes to mind Where it looked absolutely gorgeous and it was just a Dogshit game. Yeah, that was a turn. I think it's gotten better. I think it's gotten better From what I've heard I I don't have uh, I Solid proof but I haven't been I haven't been able to drag myself back to it After I played it for like maybe what like two weeks after launch And and I could that was like the roughest time Yeah, it was it was pretty bad, but I mean it looked gorgeous. It was just not good So like the more stuff that they release any of these guys honestly like the more stuff They release that shows that they are good at doing more than just one thing with their game Like making it pretty is is going to be really really beneficial and positive for them. Yeah 100% That covers it for the poll results now. We're going to get into tech time with ruba We're going to continue on we've been teaching you guys how to Bring assets into the unreal engine and work on them yourself if you want to and this time We're going to be creating blend spaces for uh start animations Um trying to get our yin a character moving along so uh without further ado Let's get in to tech time with rubo Okay, so we're going to create our own blend space to handle start animation. So if you right click and go to um animation And then we have two blend spaces on the right. We have actually there's a bunch of different stuff here We have blend space and we have blend space 1d Blend space 1d lets you control things in one dimension. So like one Number one axis blend space is also known as a blend space 2d So you can go like up down and left and right. So the ones we looked at before were blend space 2d We're actually going to use a blend space 1d for the next section. So if you want to click on that And then choose the yin skeleton And then we're going to call this jog start BS oh no spaces yet jog start BS All right, and I hit return And like like whatever your naming convention is I like naming everything like our blend spaces jog start BS You'll see that these look very similar to the other animation assets So I like putting like a like either either start like blend space jog start jog start BS Like whatever your naming convention is just so you know what it is And then if you double click on it mongoose we will go in And we will see an empty blend space So at the moment We uh, we don't really have anything in here. We don't have any animations. We don't have Anything running so we're gonna have to add our own animations So if you want to expand this window so we can see everything in there We're missing some stuff And then if you go at the top go to window And go to details The third one there we go and I should pop up on the left. Oh, that was there Um, we want to go back to window Um Asset details maybe I don't know. I never have to I never have to open this window. It's always open for me. There we go That's it right. Um, okay, so Um on the left we have access settings Um, it's the second option down So, um, if you click the little arrow next to horizontal does that actually says horizontal axis So this is where we basically set all the directions that we're going So what we're going to do is we're going to call the name. We're going to call it direction Uh, we're at At name so that the first where it says none change that to direction Okay, the minimum so the next box down we're going to set that to negative 180 And then max when we're going to set to positive 180 That's true. We're going to leave everything else as it is. So that's just the number of points and all that So now what this what this bar at the bottom does you'll see that we have negative 180 on the left And we have positive 180 on the right. So what we can do is based in the direction We're moving we can actually tell the blend space to play a different animation Um, based in the direction we're moving so if we go to filters on the right where it says asset browser We need to basically pull in some of the animations just like we did before when we're in the animation blueprint itself So, um, the type start That should filter down. Okay. So The uh, the four that we need Are the ones at the top. So if you drag the forward blend the forward blend space drag that into the middle point there Okay So that now means and you can um, you can add a drag a little green thing or you can hold shift And that'll move the animation around But what this means is that if we're going in a direction of zero We're going to play the forward blend space and zeros like forward and unreal Um, and now we're going to drag the left Blend space we're going to drag that to the the next line to the left So you see the lines going down. That's one there. That's it. So that's negative 90 And again, if you hold shift you can then see the direction and then we're going to put right um On the other one. So that should be plus 90 And then we're going to drag the backwards one. We're going to drag that to both negative 180 and negative negative 180 and positive 180 Um, so now this now the way this will work is you see her direction changes based on the direction So what we can do Is depending on the direction we're moving um We can basically control the way that we're going to move So if we're going left, we want to use left one. We're going right. We want to use the right one So we are done with this mongoose. You can hit save and close this bad boy down and we'll move back on to getting this hooked up Okay We're almost there Okay, so uh next we're going to go back into uh, we're going to go up two levels So we're going to go from blend spaces to animations to yin And then we're going to go back into the animation blueprint Right here There we go And then we're going to go to the anim. Oh, actually, where are we? Okay, we're in if you click on ground locomotion at the top We're already kind of halfway and okay So idle's done. We're now going to go into jog start. So we double click on jog start So at the moment it only has a single animation asset hooked up which is play play Um the jog forward start animation. So regardless of the direction It's always going to play that you want to click click that animation and delete it So just click on the red and blah Blah, there we go So now what we're going to do is we're going to go find um in the assets We're going to go find our new jog start bs There we go And then we're going to drag that out. Um And just in a similar way It looks similar, but you'll notice now that because we set that axis up we now have a direction pin Um And what we can do we can do a couple of things. So if if you were like, um, first thing I would do is hook up the two men sounded odd, but yeah Hook up the two men and then um, this now means that when we move It's going to pull from this blend space instead of just the animation However, regardless of what we do now is still always going to play forward because the direction has been set to zero Okay, but what we can do and this is where the event graph So that first thing that came in if you quickly jump into event graph um on the left under graphs Go into event graph Uh, double click it Now in here if you'll have a look around and this is this is the bit where i'm not sure I've not used the in character blueprint before in here Do we have a direction Scroll in a bit so I can see I don't know if it's in here This might end up being a three-par um God damn it epic like So now it'll be it'll be further down it'll be in that it'll be in that big long messy chain So here what we're looking for is we're looking for a Thing that says direction in fact if you go to the left mongoose Where you've got the variables down the very bottom left if you scroll that bar down to the bottom God damn it epic. Okay. So The problem that we have at the moment mongoose Is that we do not have any way of controlling our direction So uh at the moment we can go in different directions But we don't actually have any way of telling the character How to do that Okay, so What we'll do because I know this this this this this this segment's getting a little bit long Is we'll just go and test and make sure that our blend space works And then next time what we can do is we can fix the direction thing And we'll also fix the stop direction so we can do stop animations. So compile and save this for the time being And then if you go back into the anim graph I'll close this one up. Oh, no, you're fine. You're fine. Yeah on the left. Um the graphs go to anim graph Yeah, not bad No, it's fine. Don't worry. I still get lost when I'm going through these and then if you go into the top box for ground locomotion Yep on the top just double-click in the ground locomotion state machine Uh the the the black box There you go to double-click it There we go and we go back into jog start Double-click. Yep Okay, so this is good to go. It just we don't have any way of telling it direction So what we're gonna do is in the direction box if you can type in 90 90 Okay, and then hit compile and save Okay, and then close the window And then okay hit play now. Don't but hit play but don't move Okay You can make your window a little bit bigger if you want to do it okay now so The way that we know this is gonna work is when you start moving Your legs are gonna look strange Okay And I think that if you move to the right It should look normal So maybe try and move to the right. Yeah. Yeah, let's go. Let's do it. It's either gonna look right or it's gonna be backwards Uh, it's not let me move. Oh, there we go. Oh Oh So do you see do you see there? She started to So it works right but it looks awful right and the reason is that before she was always running forward Right and and now she's always running to the right So no matter what direction you start running, you're always going right Um, however, that is like what we wanted. We we set it to 90 instead of zero. So that's to the right Um, so you're in now when she starts running. She starts running to the right So, um, yeah, uh, that's kind of What we wanted, uh, but I would suggest next time mongoose what we'll do is we'll um, we'll fix this so that she can run in the right direction And um, we'll also look at setting up her stop direction as well So that um, we can do that. We'll do that next time if that sounds good Sounds good to me, dude All right. See you guys and see you mongoose next time. All right. See you next week I hope you guys enjoyed tech time. I hope you learned a little bit If anything you learned that ruba knows what the fuck he's doing But uh, we're gonna move on now to the topic for discussion and this week's topic for discussion We're going to stray away from our normal Games and talk a little bit a bit about genesis because you know, the paragon fan base was largely ps4 based And genesis is a moba for ps4. So Uh, joyce nader, you know a lot more about genesis than I do. So, uh, why don't you uh, why don't you lead us off here? Yeah, so genesis is uh, a little different from most of the games we're talking about So I don't think it's going to be like necessarily competing with all the same Player base, but it will be live July 18th. So we're going to be able to play it a little sooner too So, um, I've been talking with, uh, like their discord mods and and uh, game testers Pretty much like all day I'm trying to learn a little bit more about it. I've been watching a lot of gameplay So, uh, they mentioned that they are going to have both pve and pvp Um, so people who, yeah, yeah, they're doing they're doing both. Um, from what I understand Um, a lot of the gameplay that I've been watching doesn't have any like Um, commentary with it. It's just you're just watching people Play the game for 20 to 20 minutes to an hour at a time I think I've been watching the same stuff that you have then, yeah Yeah, but I mean the the gameplay looks really clean though um Last hitting, uh, seems like they have like a little feature in there that might make it Easier for new players to learn how to last hit, which I think is Really important because a lot of people on ps4 don't play mobas um Yeah, let's see what else what else did they mention because I asked them for, um For some clarification on a lot of questions that I found people have like common questions As of right now, there is no mouse and keyboard input. So it's all controllers So even though there's going to be cross play between pc and ps4 Um, pc players won't have like that speed and accuracy advantage of having a mouse and a keyboard Um, but they're I mean they're still considering adding uh keyboard support But as of right now, it's strictly controller Which I think is a really interesting and notable Spin with the isometric top-downs. I don't think it'll matter nearly as much as it did with paragon though With a third person boba um so, I mean I I would be more comfortable playing with a with a controller. I think then than a mouse and keyboard I've been playing the dog shit out of enter the gungeon to the point that my hand hurts. So Played it on the keyboard. So I need to switch over to uh to a damn controller for that That's a little off topic. But yeah, like you said, it looks clean. It looks very good Uh and and it is top-down. So I mean, it's it's pretty different from paragon and you know, the games that we normally cover And that you guys normally Exposed and like talk about They did say that they plan on having a ranked mode release roughly a week after their normal launch So if you want to get sweaty you can get sweaty Right on a week after their normal lunch Yeah, that's that's what they're saying is that that's their plan right now How many heroes do they have? I didn't ask But when I was watching gameplay, I saw some of the selection screens and it looked like they got a fair amount for a launch that you know Obviously they they want to have like several characters ready to go for each role And it it looks like they have that You google in it. Yeah They said that there are going to be um cosmetic items that you can lock Unlock exclusively in-game through achievements As like reward skins and stuff. Oh cool. Uh, yeah, that has me really excited. It's like obviously like with amoba Um, it's kind of hard to make it pay to win but having Having skins that you can pay for and just have cool skins is nice But then having skins like like in paragon like the mastery skins that you earned, right? Yeah, because you you had to earn those and that made them so much more special special Absolutely, I agree Um They do have a feature That I think is is really cool smite Has it I I think paragon had it But I don't know because if if paragon had it I had it turned off pretty early on because I kind of knew what I was doing But it's uh like an auto leveling Uh feature So if you have it turned on it automatically levels up different abilities for you as you progress through the game Okay, that's really cool. Well, I think that's a really good strategy for like you said for console players because they they may be new to Right. Very cool What's it 26 26 Yeah, that's quite a few quite a few that that yeah, that's What five per roll plus one. Yeah, that's what I was wondering. I wonder where that Plus one is going. Well, yeah, I mean you gotta think some of them can play it more than one roll though. Oh, uh, absolutely. That's true Yeah Oh, go ahead. I've been thinking before about getting a um a ps4 just to just to try this game out however after watching it a little bit it does look like it's just A standard isometric top down and like I think I could probably get the same experience play lull or dota So I don't think I will get a ps4 just to play this when it does come out on pc on pc I will I will definitely uh try it out if only just to play A mobo with my old ps4 panels from uh from paragon Uh, yeah I was just gonna say it sounds like their pc launch is planned to be shortly after the ps4 release So it's not like you should it sounds like you won't have to wait too long and then they do plan to extend it to xbox and twit and uh switch Oh, I think that's a nice awesome switch game. I love to hear that. That's really cool And then one last thing I wanted to touch on with this As far as because you mentioned, um, it looks pretty like a pretty standard isometric top down which I agree It kind of does look like that But there is a wrinkle in here that I think is really interesting. You don't have to return to base to buy items I noticed that when I was watching the footage I was like it doesn't look like they're having to return the base at all unless they need to heal up Like they're buying the items in the field I like that they that kind of needed to be done away with anyway, I think Yeah, they they said their reasoning for that was they feel it speeds up gameplay and Increases the pacing of the game Very cool. Yeah, I like it You know what's funny is I have done next to no research on genesis because I was just like yep I'm playing that like it was like I don't need to I don't need to like when I first saw that it was When I heard it was a mobile for ps4. I'm like I'm absolutely playing that and then whenever I found out it Was a third person. I was a little bit like Eh, but I'm still like I'm I'm playing that a hundred percent. I'm playing that so It I'm I've learned a lot from all your research choice. I appreciate that because I was like I did nothing I was like, I don't need to research it. I'm playing it Yeah, pretty much the only thing I did was watch a bunch of videos Like you said that didn't really have any commentary explaining anything But I wanted to at least know a little bit about it. But um, yeah good good deal dude way to get in there and Do the research do your homework? Yeah Yeah, I'm pretty sure I can get us a like a I'm I'm gonna double check But I'm pretty sure I can get us a Like an invite link for their discord server too if anyone Wants to check that out all their mods have been super super chill to me their testers are super friendly Um, they're very helpful. They're they respond really quickly to to questions that are very interactive If you if you need to learn anything from them too, so Really really nice people over there too Very cool. Very cool Like um, I'm looking at looking at the website right now and there's girl with uh tonfas or billy clubs or whatever Like I want to play that already like Right. It's like a telling from a soul caliber. I love those weapons Oh, yeah, I need to do my research and find out who my main is gonna be I don't see anybody with a bow yet, but I'm sure it's gonna be in there. Oh, there has to be I mean, is it even a mobile if there's not a bow here going archer. It looks like it's gonna be apollo Yep, that guy's got a bow Take it. I'll take it. There's always somebody with a bow I know right A lot of people uh, it's one of the criticisms I see about ethereals people say their the names don't match the heroes I think once you get into the lore, they match up a little a little better But that seems like a weird criticism to me too. Yeah, I don't really I'm a lot of weird shit going on with ethereal people making fake instagram accounts. Yeah, poor ethereal leave ethereal alone All right, is that uh, is that her is that everything everybody wants to say about uh genesis I think so. Yeah, I think so. I think that about covers it. Oh, right on I'm just really excited to play play a mobon console. No, right? That's That's not smite All right, I agree with you there. I agree with you there And I'm like I said, I'm excited to get back in and be able to play with some of my old ps4 pals That never moved to uh through the pc master race so Good stuff all around So that's going to close it out for our topic for discussion and bring us around to plugs or perhaps I'll edit this out if we can't do we might have a special segment where we get uh, Mandy sister to try and Identify some paragon heroes if you don't know Mandy sister never has never played paragon doesn't play games at all So it should be fun to see if she can match the hero with her name I hope I hope she agrees to do it. She was a little iffy on this She just want people to laugh at her. I told her not gonna be laughing at you will be laughing with you Yeah, yep It's gonna be a good time if we can get her to do it All right guys, so we have Mandy sister Dara, you know her is Dara not gamy you see her in the comments quite a bit She's a lot of fun and she's volunteered to come in and do this. She has never played paragon She doesn't play games at all. That's why her name is Dara not gamy And uh, but we thought it would be fun to see if she could match the names of paragon heroes In the abilities of paragon heroes with their portrait So we're going to have her do that now and it should be and I'll let her know You know what she got right what she got wrong So Dara go ahead and you could just move the the names to where you ever you want them and the abilities to wherever you want them Severog I feel like this is a fella Fucking know who any of these people are Am I just doing these three? Okay, I need you to just move it. Okay, Severog Sever Sever maybe like maybe like he's got a knife. So Severog So Rip lash Steel Bulwark Sipon Oh Did you were you able to see that mookoo? Uh, I wasn't able to see it on the screen that I was trying so I switched it over to Um discord so I can see it now Okay, so but it's working out Okay Richter Uh Siphon oh well siphon sounds like when you siphon something so that's probably an ability This guy looks like he's like a devil looks like he practices the dark art. So I'm gonna Let's see here hashtag the ovawn fans know what I just said, okay Rip rip lash that sounds and he looks like he's got like a chainsaw Whippy do thing I'm gonna say ability for that Bull steel. Well steel it's that's not how you spell the chainsaw, but there's steel chainsaws So maybe that's his name and he rip lashes you Bulwark well that leaves bulwark and Maybe maybe he does a ricketer Okay, I think I got it. I think I aced it. You actually did pretty good. You did You did no, sorry, sorry, sorry Let me uh Let me pull it. Well, I can't really uh pull it up, but uh you got several and siphon correct So you match those two both You got rip lash correct However ricketer Goes um, mandy. Can you can you move ricketered where ricketered goes and steal where it goes and bulwark where it goes? Sure So, uh It was you you got 50% that's that's way better than I thought you were going to do I like the way you reasoned through it because like rip lash. Yeah, he does look like he could rip lash something It's several it's several can siphon you match that up perfect and your reasoning was sound Very well done dara I didn't think you were going to get any of them right, but yeah, you got uh Yeah, you this kind of backfired on us. We thought it was gonna be No, it was perfect. I'm so proud of you dara Tear me down and build me up Okay But is that now do I do it again? Nope, that's that should be it. Let's go to bring us around to plugs mandy. What do you got the plug? Um, I've been horrible and I have not uploaded to youtube because I'm a terrible youtuber But I'm a kind of okay streamer if you want to twitch now for you. It's all twitch now It's just so much fun. I'm having so much fun. It's really hard for me to pull myself away from it It's a lot of work. So that's why it's kind of consumed Uh, and you know, it's a lot of work to make Um a youtube video with editing and stuff like that, but it's also a lot of work to go live So, you know, it's kind of it's just so much fun. So just come hang out just once you'll like it. I promise Yeah, that's that's kind of actually not to diverge too much from plugs That's kind of why I switched from traditional youtubeing to streaming too Because they're both a ton of work. They both take a lot of time But I really liked being able to like hang out and interact with people and connect with my viewers because like absolutely You get to do that so much easier streaming than you do in a comment section It's literally oh, sorry. I was just gonna say it's literally the um To me anyways the main reason to stream is the interaction like I can play video games by myself That's fine like but to be able to talk with people and like Share something funny when something funny happens in game. Oh my it's just the best time I love it and I love the community that I am building and I just I'm having a good time. So Yeah, like for me, you know, I play a lot of competitive games So it's going to take me hours to grind for clips for a video anyway And then I have to edit it so I might as well share that experience and let people see what it's like trying to get there Yeah But speaking of streaming, we're gonna have the after party on my channel afterwards Um, so if you guys want to check that out, um, like we mentioned at the start of the stream I just hit 5k so I'm doing a big giveaway giving away like about a hundred dollars worth of stuff tonight Um, so it's gonna be gonna be really exciting. Come on hop in there and uh, see if you can see if you can win something That's all I got the plug was uh Good join us on the joicenator channel hang out Heck, yeah, it's gonna be such a good time What uh, we'll have to see if there's something we can all three play together Yeah, yeah gotta be some little something or other All right, that's gonna that's gonna close it out for four the minions this week Thank you all for coming out to join us joining us And if you're on the premiere like we just said come join us at the after party if not You know, uh, you missed it. Sorry. Maybe maybe Joyce will post it as a as a video or something But uh, that's gonna be it for now. Thanks for hanging out with us for the entire four the minions crew Goodbye