 Okay, welcome. Let's get started Very happy to do this summer course on virtual reality. My name is Steve Laval. I'm a professor at the University of Illinois But this month I'm a visiting professor at IIT Madras. So I appreciate the hospitality here and Looking forward to offering this two-week course Like to first thank the other professors for helping me to organize this here So professors Ravindran, Manivanan and Ramanathan are all here and I appreciate that. Also, I thank Oculus Facebook for donating Oculus Rift DK2s for the lab I believe NVIDIA has also contributed some graphics cards as well. So so we got in very good industry support for this We have some teaching assistants to help out in the class as well or any of them here Perhaps I can raise their hands it just to just so that people know so Feel free to interact with them So we have quite a few people who are in the course but agreed to be teaching assistants in the sense that they can Help with the laboratory part of the course I'm going to give 20 lectures. I'll be giving two every day for the weekdays for two weeks There'll be roughly one hour each we may spill over depending on how the topics go and such But but that's what I will do the course. I just offered at the University of Illinois this past spring ran for 15 weeks and My lectured for about an I think an hour and 15 minutes twice a week So I have about maybe two-thirds or so or 60% of the total lecture time here So I will give it a little bit compressed skip some things But I do want to emphasize this course is I would consider to be kind of a rough draft of a course Let's say so the course I offered at Illinois was the first run of the course This is the second run of the course and in a very short amount of time so I don't have a lot of PowerPoint slides I have some pictures and videos to show throughout during some of the lectures But most of it would be on blackboard or just me speaking to you so It's not something I've lectured on for many many years but I also wanted to do this course immediately to To capitalize on the background and experience that I had while at Oculus from 2012 up to 2014 And so I want to take that and fuse that that the information knowledge that I have from that background Into this course to give what I may call a modern perspective on virtual reality There'll also be a Some assignments for you to do this course I believe this is not an official course in the sense that you will not get credit or you do not get marks for the class But I strongly suggest you to do the assignments. Hopefully you're here to learn something and build your skills So there will be five suggested machine problems a couple of them have been posted already on piazza Which is the online class forum that we'll be using I have one student don't see him here right now Who oh there is so sorry there? Suraj Venkat who was he's a student at the University of Illinois and He was in my course in the spring and he's a resident of Chennai So he's agreed to come here and kind of help smooth things over for this presentation of the course and he set up the piazza Forum that we used at the university and worked out very nicely So that gives you an opportunity to ask lots of questions. We try to solve problems together He will also post some of the most critical pieces of information that we had from that course into this short summer course And also, you know, if I strongly encourage you to ask questions in class if some of you are Afraid of asking questions in class especially since this is recorded Feel free to post questions on the forum after class I'll take a look at that and do my best to respond to some of the best questions the next morning when I come in So we still have a chance to make the class interactive. You can ask your questions offline In addition to these five suggested machine problems There's also expected to be a final project and that should be the most exciting thing and both for the machine problems and for the final project I suggest that you work in groups Perhaps up to three or four We have about what is it about 15 functioning workstations for you to use So if everyone wants to work individually probably difficult, but a few at a time at Illinois We had on average about three people per group in working and I thought it I thought it went very well There are three recommended books for the course. I have Selected them based on different areas of coverage. There's no one book that I would say fits this course perfectly I hope to someday write a book that maybe fuses these things together One part which is very far from engineering is a book by George May their foundations of sensation and perception So if you want to understand some of the things we're getting into especially even near the end of today Then I suggest reading the first chapter of this and this is far outside of what you perhaps normally study If you are engineering students here, which I suspect most or all of your engineering students here I've also the Recommended a couple of other books the second book for the class. I didn't bring them all here. They're kind of heavy But let me make sure I get the Was it it the second book is fundamentals of computer graphics by Shirley at all so several other authors and That one gives you the engineering and graphics counterpart to the sensation and perception part which is human oriented But that one's just computer graphics not virtual reality. So it has a lot of the kind of math a lot of the methods That we need but not everything. So there's a lot of pieces that we draw from for this class And and finally there's an additional book on a three-dimensional a 3d Interfaces all of these should be suggested on piazza. I should be able to find that hopefully if they're not yet though We can we can make that available. Hopefully you can get access to those books And so that's the the basics of the course