 Every time you walk out that safe room door, you begin a run. There's no way back after that. So before you step out that door, here's what you need to know. If you're the party leader, there's a set of crucial decisions to be made before the run even begins. Each unique run is high stakes. If you fail, you and your team can use a continue, but fail too many times, and you'll have to do the entire run over again. Don't be discouraged. Failure is not the end. Unlock cards, edit your deck, and then get back into it. Run out of continues, just create a new run from your last starting point. A starting point is unlocked by reaching certain designated safe rooms. Looking for a bigger fight, increase the difficulty of your run. Each difficulty presents its own unique challenges and obstacles. Stronger ridden encounters, deadly hazards, and lethal friendly fires are just some of the hurdles you'll face when you ramp up the difficulty. The higher the difficulty, the more you and your team will need to work together to survive. But with greater risk comes greater reward. Succeeding in harder runs will earn you more supply points to spend on unlocks. Remember, you're not in this alone, so be sure to invite your friends on your campaign runs. Need some R&R? Leave the game while in a safe room with no penalty and finish your run later. Are you up for the challenge of a nightmare run? Take your friends with you and don't stop slaying until you've reached the end of the road. Now do your job and get to cleaning up those streets.