 Alrighty, let's check this out. Actually, it's zoom in. There you go We got a walk. Okay, I got some thoughts already and we have Okay, a bit fast. Not some cool changes though. Let's see So we have a lean forward Which is good, but watch out. It's it starts to cancel each other out here when you have that forward Whoa, it's a wrong tool, but kind of okay going forward and rotating back at the same time You can see it starts almost have like a pivot off of here So watch out. It's also tricky That shin is kind of stuck in place. You can see this here over those two frames here Then it goes forward. That's kind of the fine-tuning Apologies of later, but right now. I think it's the right idea to lean forward But I would even here stay a bit more leaning forward And then here it gets a bit odd because on your Passing you're not quite straight enough with this leg And then we're going a bit early in that foot roll The foot was not not needed was you can technically extend that leg that happens because you're you would be extending and over extending Then you have a natural foot roll. So that's a bit odd feeling to do that, but then you don't go forward enough so now we have It's almost feeling off balance there Because then you also slide forward that we do have contact as he's not fully sliding It's just a bit of an odd move there. So I would keep that extended and still have a slight lean forward and Then again the same thing happens here where you have the right lean and then you lean Backwards too much of what the same amount of rotation that you have in the forward translate Meaning that we're starting into pivot off of here. This is the pivot as everything kind of Moves this way and then we have a sudden really big lean forward and Then a pretty big lean forward as well. That's a bit too strong to me A bit much, but then you stop this feels a bit more natural the amount of The back and forth, but I would reduce the lean Forward to maybe like this between these two But the rest feels like that Kind of feels okay You could probably try to even go higher with your roots just a bit to extend them a bit more watch out Like as you go up here See the root goes forward and then we pretty quickly But that's your that's a lot of you know, they got the weight and the muscles firing gravity and everything So that's going to be a bit slower It feels like in you in your T.Y. in your graph either that is you kind of going quickly versus The effort and then you then you go up And I think that's gonna help you also not get into this quick knee extension right there Watches in it's like a pop This is good that you have a stop there again. It's a bit fast Again ease into that a bit more And then we get super fast and then suddenly and you can see this here if you look at your spacing you go from this to This over one frame like this is a Linear key right there and it's all a bit post-to-pose where a Little bit. I mean you have a head rotation there, but then everything's kind of goes down into This guy was looking down here So you have to kind of maybe you could rotate forward first or you go down with the root ease into that downwards So the head stays up a little slight drag and then you go forward and Then the pivot is still weird was right now. We're having a pretty big spacing jump here And then suddenly we're not going anywhere So what will probably help you is that? You have to look at it in terms of let's say you can see the gravity in the chest and then really plot out that arc and the spacing It's not exactly a real spacing here. So right if you go up here You might jump from there to there to there and have a little bit of an easy at the apex there then you start Dropping and imagine this is your bouncing ball that you're that you're plotting out there And you can see how there's something off where you suddenly don't go forward enough here doing all of these frames And then we go further It drops a bit soon It's a bit too much like that and then what happens here is that it's pretend The pivot works a bit better again. It feels like your pivots are a bit all over the place I'm curious how you How you're animating this like where your controllers are but imagine like all right imagine that's it's still kind of okay Say from here to here, right? This is your path You would then boom compress but now he's suddenly moving forward as if you've been coming this way So we need to do on this frame would be a much stronger See here this this You can see how this is happening and then in your Torso this is happening versus your landing boom to me this would be you'd still be here compressing and Then go forward after a while it seems like a sudden sudden forward jolt that kind of takes out the compression and up it just goes like that and Then the back here is also a bit too fast you're going forward and then again what you're spacing is really big And then suddenly really small But there's no way for the body if you're if you're going forward this fast and you're disoff balance How are you going to stop the body from continuing to go this way and right now the body just slows down Which is impossible it would have to be this leg probably even further that leg Pointing this way is going to push technically back, right? This is this leg here or again here would stop the body from going this way so That leg is too late or This is stopping too soon. They're both both are true I would tweet both but again Let's pretend you are doing this and you're not going this far forward with your foot And it's like this and that way is over there with all that momentum You would actually not stop and go back. Especially not so fast. You would probably Go here and take this for another step And then at the end you'd be more like here Alrighty some good stuff in there. There's some little tricky issues with weight and arcs And just mechanics issues, but it's still a good update. All right. Thanks All right There's an email you can sign up you can start whenever you want you can submit whatever you want You get 16 submissions either way a like and subscribe would be awesome. All right. Thank you