 So, let us take a numerical based on this concept itself, in the 7th second and second. So, how much distance it will travel in the 15th second? In the 7th second, it is 20 meters. More, definitely, if access is constant, in 15th second, it will travel more than 24. So, if you are getting answer, less. What is this? Using these two conditions, you can use this equation. 20 is equal to U plus, then 24 is equal to U plus. I don't know the answer. Condition, you have taken? How you have solved it? What is the concept you have used? What should happen so that the police just catches the thief? What is that condition? Okay, guys, what is the condition for thief to just catch the thief? For the police to catch the thief. Accuracy of the thief? Every time, police reaches the thief before the thief's velocity becomes more than the thief's velocity. Run away, right? So, the condition is, reach the velocity of the police. Understood? Same method you have to solve, like the zombie. What is it? When you caught it, you will not explore it. What? Police? Police? Here's your. Okay, sure. Action is not given. Action. Okay, stop it. Okay. Alright, listen. Condition is what? Condition is velocity constant U squared plus 2 AS. If I use it for the thief, final velocity V squared is going to be 2 into F station, which is 5 into X. This is my first equation. And what else I can say? Okay, I need to find X first. So, S equal to, for the thief, X is equal to, half is to 5 A squared, X is equal to V. This is equal to, you can use V is equal to U plus A T. So, V is equal to 5 into T. So, this is also useful. You can substitute here, you get the answer. The answer is 10 to 10, right? How many have you got 10 to 10? Many. This is how it will be advanced. Okay? Don't forget that I have given you two things. Note how it's there. You can call it K-play practice also, because in K-play also, same chapter is there, same concept is there. It is not written. Okay? But if you are, you have to work hard. Then just take one hour working there. Okay?