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Internship Clouds Test

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Published on May 14, 2010

This is a random clouds generation test from my internship at Raylight (Nov 2008 - Jun 2009), an Italian videogames company.

For it was initially scheduled to make a Wii port, the demo has the intended limitation to run without using any shader or OpenGL advanced technique.

http://www.slideshare.net/encelo/resa... (Italian)

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