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Published on Feb 8, 2014
This is part 1 of a 2-part tutorial which walks you through the entire process of porting a game into Battlegrounds Gaming Engine (virtual tabletop software), more or less in real-time.
Prior familiarity with BGE is not required to understand the concepts being demonstrated in the video. In fact, this video should be useful as a quick overview of BGE, how it works, and how easy it is to use.
Recommend watching at 720P resolution, if your bandwidth allows.
I expect Part 2 of this tutorial to be posted later this week. Please subscribe to my uploads to ensure you are notified, and feel free to post comments. Constructive feedback is always appreciated.