The concepts of the game: Player and AI controls elements and laws of magic. Elements: Basic elements The main elements are red and blue. The elements reside on the grey background. Red concentrate on light spots and blue on dark spots. Player control basic element by changing background - moving or jumping grey spiral disk ("form") Attack elements. Attack elements are yellow for player and green for AI. They propagate in viral manner. Player create them by choosing yellow (green for AI) circle and clicking on the game field. Shield elements Magenta for player and Jade for AI Those are kind of vortices which swirl around basic elements and consume attack elements. Suppressive defence elements: Orange field suppress green, violet suppress yellow, they also suppress each over. Laws: Low give player and AI some control over conversion of elements.