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HTML5 technologies and game development - Rob Hawkes

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Published on Jul 11, 2012

With Angry Birds, Cut the Rope and other block­buster games now work­ing in mod­ern web browsers, it's fair to say nat­ive, browser based gam­ing has arrived for real. But how do they do it? In the ses­sions, Moz­illa Tech­nical Evan­gel­ist Rob Hawkes looks at the fea­tures now in your browsers to help develop games (and other inter­act­ive web based exper­i­ences) includ­ing the Can­vas and WebGL, HTML5 Audio API, Mouse­lock and the Joy­stick API.

A presentation recorded at Web Directions Code 2012.

For more Web Directions events check out http://webdirections.org/ or follow @webdirections.

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