 Well well well. Nintendo made an oopsie when it comes to Super Mario 3D All-Stars. Of course now that the game is out in public and all this jazz more and more things are being discovered and you would figure hey look if they're just like straight ports being emulated what can they really be discovered? Well what if I told you that Nintendo left something in the game that was never intended to be seen by anyone? It's actually specifically for developers. Let's get into that after a reminder that we are giving away three copies of Super Mario 3D All-Stars go down in the description to find out how to win that we are also giving away a Switch Lite and two games of choice again go down in the description to find out how to win that winners will all be announced six total winners on October 1st and then we'll be kicking off our next 50,000 celebration giveaway. Alright so here's what's happening folks. I don't even have my video that's already done fully uploaded yet before this news hit because this is something that I really want to talk about. You guys know we've been talking about basically anything involving Super Mario 3D All-Stars from release all the way to issues to praising to defending to arguing about whether reviews should be reviewing things a certain way but this is something that I find very very interesting and I don't know if you can call it inexcusable but there's like two sides to the coin on this one and this is that there is debug cubes left in the Switch version of the game. So what are debug cubes all you're seeing on the screen right now they are those gray cubes that appear along with the red and blue platforms in the bonus levels. Now this is interesting this is very very interesting because these bonus levels are part of Super Mario Sunshine and these debug cubes are not supposed to be present. The only time they've ever shown up in any capacity are when certain versions of Dolphin were running and a Dolphin is an emulator you can run in your PC so with certain versions of Dolphin emulator or running Super Mario Sunshine you would see these debug cubes but it was actually not present on the GameCube. So this was discovered by cutting room floor and obviously other people posting on Twitter and elsewhere that have now bumped into it now that they've gotten to the secret levels in Super Mario Sunshine and you know if you didn't know there were secret levels sorry now you do I'm not going to tell you how to get there but what's very very interesting is that this was discovered by a Twitter user who goes at pjiggles confirmed with data minor oatmeal dome that these are specifically because the game is being emulated and Nintendo didn't bother to edit it out now when it was originally put up the user did not mean any ill intent or to call Nintendo lazy they said this is kind of like a neat fun fact about this version of the game versus the original release you know and he goes on to say you know in Super Mario 3 all stars you can see the debug cubes in Super Mario Sunshine in the secret dirty lake stage which only proves to showed up in unofficial emulations of the game like on dolphin emulator they didn't show up in the GameCube original and then he goes on to say in the secret stages there are gray debug cubes which represent the past for the red blue and multicolored cube platforms that are normally invisible when using EFB however they become visible when played in some versions of dolphin emulator and in fact this because of this discovery this has been amended to the official Mario Sunshine page on Nintendo live.com presumably due to imperfect graphic emulation these cubes were visible in Super Mario 3D all stars all right so what does this mean well to some people show them on screen here they're pretty upset because this collection was already being lambasted by some people because of Nintendo's poor efforts and this says I played Sunshine on my dolphin emulator before and I saw those two this collection is so beyond lazy this other person goes on to say I don't think gray debug cubes is a petty thing especially for a 60 dollar collection Nintendo literally has a seal of quality so they should be better than that hopefully it'll get patched or whatever so what some of these people are saying and to be fair a lot of others is that Nintendo shouldn't let something like this slip by it is a known issue with emulation with this game and Nintendo should be going into the game and fixing it before a public release but of course there's people defending it some of you guys might be defending it right now before you even finish uh with other fans saying and I'm honestly shocked at how well Sunshine runs considering how little time it was in development again it's rumored to be about six months of development time on this uh and then this one says I just played this level and I didn't even notice honestly it made the level way more bearable so again it's kind of a give or take some people won't view this as a really cool fact a really cool Easter egg kind of a hey look this is something that's different from the original release uh obviously you know uh people some people are angry because hey look they're looking for any reason to be angry for starters and two it does show that Nintendo ignored a commonly known issue with emulation of sunshine that Nintendo themselves with their seal of quality should be fixing um in my opinion I do tend to lean a little bit towards agreeing with people that are being critical of this uh because yes this is an official release from Nintendo this was a known issue with emulation Nintendo knew they were going to be emulating these games it should have been one of the first things patched when they were going through the files to HD the game uh and they didn't do it they did other things they made other little minor tweaks in the code and all this but they for some reason did not go in and fix the debug stuff it's it's a little baffling Nintendo potentially will release a patch of course you know we're in an age where things can be patched so Nintendo could release a patch here quite quickly to be honest it is something that people have been able to patch out themselves through emulation so Nintendo should be able to patch it out but uh it's very interesting that it got left in the game as it was a well-known bug that should have been taken care of uh before public release it would have been different if then you know if Nintendo didn't make this game and this was like a fan collection pack that pulled this off but Nintendo did this Nintendo took emulators whether they're made in house or otherwise and didn't double check on a bug that is commonly known to occur with emulation now we can argue maybe Nintendo doesn't know as much about emulation but I mean this is a video game company they probably know more about emulation than even the people who make emulators uh but I don't know that's just me uh you guys can let me know what you think about this down in the comments is this a big deal do you even care if you don't care okay fine I guess we move on with our day but personally I do find this to just be kind of interesting it doesn't ruin the game it doesn't make sunshine a bad game it kind of makes the levels a little bit easier in some ways but it doesn't ruin anything it's more so just kind of showing that Nintendo didn't pay as much attention as they should have they probably didn't even check out the secret levels before they released the game um just being completely honest but since they were emulating these I'm not sure they had people play all the way through the game um to find this kind of stuff but I I don't want to make that presumption maybe it's intentionally left in and Nintendo said screw it it's not a big deal nobody's gonna care well I mean some people are caring right now Nintendo so it is what it is folks what am I gonna do anyways uh that's it thank you for tuning through this uh interesting video I might have one more video on 3d all stars but it's a positive video um a very positive video in fact we'll see if that one ends up coming out today it might be one that that I pushed it tomorrow I got a lot of crazy stuff going on the rest of the day with the kids but thank you so much for tuning in you guys have been awesome you guys have made my week and man thank each and every one of you for tuning into this channel for getting us to 50,000 let's hit that row to 100k remember folks we hit 100,000 before next year we have a massive giveaway the biggest giveaway I've ever done period in the month of January if we hit 100,000 with 100 winners over a thousand dollars worth of stuff it's gonna be crazy catch you guys in the next video