 For the circuit python parsec today, I want to show you how you can use shapes and fill in display IO on circuit python in order to draw objects onto a screen. So if you look here what I have, it's a feather M4 plugged into a feather doubler with our OLED feather wing. And one of the cool things about this feather wing is it has these three sort of general purpose buttons that you can use connected up to pins 9, 5 and 6. And what I'm going to do is simply press a button to make one of these three little squares appear. In fact, I can turn them all on, all off in combinations of those if I want. The way this works, if you look inside of my code, I've got some libraries to import including the display shapes rectangle library. Then I set up the screen and I'm using this BG which I'm just calling the background is a rectangle that's at the 0, 0 position at the full width and height. And I've outlined it with white even though the fill is black. Then I make these three shapes, each of these are initially filled with black as well. I set up a button for button presses and then in the main block of my code here, I check and see if a button is pressed of those three. When any of them are pressed, the associated box will change its fill using this command shapes dot fill and then in this case 0 x f f f f f which is white. When the button is not being pressed, then we return it to black. And so it's a really quick and simple way to draw shapes on and off of the screen inside of CircuitPython using shapes and fill. And that is your CircuitPython Parsec.