 Hey everyone, welcome back to Nintendo Prime. We have a lot of news to get to you today. In fact, here are, well, a brief little preview of the eight stories we got for you. Pretty cool. Beyond all of that, please drop a like on this video. Any video that gets to a thousand likes within the first 24 hours that goes up here in the month of November, aka Prime Giving Month, we will have a nice little giveaway and give one of you our commenters a special prize on that video. Beyond all of that, in the spirit of the holiday season, we have a massive giveaway event happening on Thanksgiving. So to enter into this event, you do need to be subscribed to the channel. That's technically the only prerequisite to win anything. On my channel is to be a subscriber. So please subscribe, of course, not just for that, but because you enjoy our content. But also this event is where we're gonna give away a Switch OLED bundle and $100 to a charity of that winner's choice. But I am happy to announce we have decided to expand this giveaway to give as much back to as many of you as we possibly can. I understand that we are still in the midst of a pandemic and there are still many people suffering. There's a lot of people that are going to have very little under their Christmas trees or during their Hanukkah season or whatever holiday you celebrate. Maybe you're unfortunate that you don't get to celebrate any holidays. So I understand that this is just can be a really trying time. And sometimes the holidays are really times for cheer and other times it's times for sadness for others. And we would like to just take this opportunity to give back as much as we can. So I'm happy to say that we are not only obviously throwing some of our own money behind these giveaways to help out as many people as we can and obviously that money to charity. We are also gonna be partnering with several different companies to try to bring you guys as many products as we can. Nothing is locked in at this moment that I can announce like, oh what are some of the giveaways? But I can let you know there are gonna be a lot of Switch accessories involved. There's going to be a lot of games involved. Free games from Indie all the way through triple A, Nintendo games as well. It's going to be a really beautiful event. And yes folks, I know some people don't like that we tend to announce all these winners during live streams. But it is one of the easiest ways for us to manage something like this. I do promise we will have giveaways in the future or you do not need to attend any sort of live event. But I personally enjoy the real interactions between you guys and this channel. Now our event actually happens on the 28th which happens to be my sister's birthday. That is a Sunday and we do have the schedule for 8.30 p.m. central time. Now this will likely be a three hour-ish stream and we will be having giveaways all throughout the stream with obviously the final giveaway being the big one. You do need to be there in person to win. So again, I understand time zone-wise this might not work for anyone. Most of these giveaways are open worldwide. So I know, again, I hear all the feedback sometimes that you guys want me to have stuff that's not just done through live streams. I have some plans for that for the holidays by the way where we'll have some live stream giveaways but also some other stuff in December. But for right now, this is a big event we're putting on yet again just like we did back during E3. I really look forward to helping out as many people as we can. I know that I am in an extremely fortunate position here as a Nintendo YouTuber. That being said, let's get into the news. Good thing we have time snaps for people that wanna skip all this, right? Right, right? Although you didn't skip it, did you? All right, our first story today deals with Bethesda. Bethesda with Switch, right? They brought a lot of games over to Switch. In one game in particular they brought over right away with Switch. In fact, it was in the initial advertising for Switch with Skyrim. Skyrim's on everything, remember? There was even a joke about part of Skyrim being playable through Amazon Alexa. Yeah, again, Skyrim's on everything, that's the joke. Well, Bethesda sort of told a lie. I don't think they intended it to be a lie but it technically is a lie on Twitter. They announced obviously the Skyrim Anniversary Edition which of course there's always gonna be some new edition of Skyrim coming and they literally said it's now available on all platforms. Of course, they really just meant PlayStation 4, PlayStation 5, Xbox One, Xbox Series and PC. It's not available on Switch and there's no current announcements to bring it to Switch. Now, why do we care about the Anniversary Edition? Well, it's basically the exact same package Switch already has. So when Switch got Skyrim and included all the DLC and everything, so it's essentially the same thing being repackaged again. There's no like visual updates or anything. However, they did do one thing that might be of interest to people and they added a brand new fishing mechanic into the game. So you can fish in the game. Now they added a completely new way to do it which I think is just them experimenting for the next Elder Scrolls game. And yeah, you can't get this on Switch. There's not an ability to update the current game to it and they are currently not offering you a way to buy this Anniversary Edition on Switch. It's very curious to see Bethesda not offering considering that Bethesda's already given us like Wolfenstein and Doom and Doom Eternal. Why the hell can't we get a game we already have on Switch with the new fishing mechanic? It's kind of sort of baffling to me. But yeah, Bethesda told a little lie. They are being called out on it by a lot of Nintendo fans that have been enjoying Bethesda's offerings and I'm not here to knock a good thing, but Bethesda has been a big supporter of Switch. But come on man, you can't say it's not all platforms but ignore literally the market leading platform at the moment. Like Switch is the market leader of all current platforms. Kind of a big omission in my opinion. So Hori has went ahead and announced a new GripCon attachment for their Hori Split Pad Pros. This GripCon allows you to essentially take your Hori Split Pad Pros off of your Switch and use them as like a standard controller with your Switch but through a wired connection. So not wireless but wired. However, they give you a headphone jack and the ability to control the volume of your Switch directly on the GripCon. I do find this to be a really, really cool thing and they are charging $66 for it but that does include a set of the Split Pad Pros as well. So it's actually a pretty nice deal. Thing is that $66 is a USD conversion from Japan. That's right, this is only available coming out this December in Japan. We can only hope that it succeeds there so it ends up coming elsewhere because the Hori Split Pad Pro is one of the most popular alternative Joy-Con options out there if you're not gonna use a Grip or something and obviously they don't have Drift Issues which really helps people really wanna get something like this. So the biggest knock with those things is they can't be used wirelessly so they're only good to play in portable mode but hey, now they're gonna give you a way to play it in dot mode as well even if it's not the most convenient of ways, right? Wired connections are not always the greatest but you know, are the most convenient I guess. They're technically always better. You get less latency but convenience wise, it is what it is. It's nice to have it as an option. They do plan to sell the Grip, it's the Grip-Con on its own too. They mentioned on the Japanese website it will be available to purchase separately from the Split Pad Pros but they don't list a price for it or when that will be possible. It looks like they're just trying to push the bundle for the holidays in Japan. So we'll have to wait and see but hey, Hori is one of the major switch accessories supporters out there so there you go. So this one's not a good story. Bandai and Hamco has announced that Jump Force. You guys remember Jump Force? It came out on Switch and other platforms a little bit ago. It will no longer be available to purchase digitally on Switch, Xbox, PlayStation, PC, et cetera, anywhere. As of February 7th, 2022. They don't give a reason for why the digital version is being pulled. It will still be available physically and most are kind of left to sort of sift through the history of Bandai and Hamco licensed games and have realized when this has happened in the past it seems to be due to licensing agreements or an agreement coming to an end or the inability to re-agree to re-up licensing. This is a problem with licensed games specifically around animated series but like Jump Force is, it's a bit of a shame. Now obviously it's still being available physically means it's not like you can't get the game anymore but if you own like an Xbox Series S, you can't. So there's just, there's a lot of things that work behind the scenes on this. I'm obviously never happy to see a game get removed in any fashion and Jump Force is by no means a bad game. So to see it just vanish because of what likely looks like licensing agreements because it's from an animated show with Bandai and Hamco by the way that works with that animated show all the time. So it's just, I'm sorry. Basically if you wanna get the game digitally get it soon because it won't be here after this holiday season for the most part. Next up we have a really cool sales update. So every Thursday we get sales updates from Japan and yeah, the Switch is leading the way again. Of course, Switch has been leading the way pretty much its entire generation. So that's cool. First let's get into the top 10 software. And then we have some of the talk about with Switch hardware. You know, later when we get to that sales data. So news was that Mario Party Superstars actually still holds onto the number one spot. It's been sitting there since it was released. It moved 81,399 units. It's actually a 50% drop from last week. But it's over 244,000 units now, which is really nice. Call of Duty Vanguard launched in Japan and yeah, it launched at number two. It moved 28,000 units for the PlayStation 4. The PlayStation 5 version of it by the way sits at number five and that one moved, looks like 12,000 units. So, you know, hey, some people are taking this as Call of Duty flopped. I would take it as Call of Duty Vanguard's not on Switch. If you really wanna be successful in Japan you might wanna be on the only platform people seem to care about. Just saying. As you can see with Nintendo Switch there's only eight of the top 10 sales spots here. Moving on to number three. We do have Dengaropa Decadence plus Dengaropa S Ultimate Summer Camp. Trigger Happy Havoc Anniversary Edition slash Dengaropa 2. Goodbye, Despair Anniversary Edition slash Dengaropa V3 Killing Harmony Anniversary Edition slash Dengaropa S Ultimate Summer Camp. Dude, that is one of the longest names I think I've ever seen. It's just a collection pack, okay? Just call it a collection pack. Anyways, that one's at number three moving 20,938 units, that is new. At number four, we have Ring Fit Adventure jumping out from number 17 last week. So, a big jump for Ring Fit to 13,101 units. That one is almost at 2.9 million. It's got 2,896,000 in sales. So, that thing's getting closer and closer to 3 million in Japan. At number five, we already talked about that being Call of Duty for PlayStation 5. At number six, we have Fortnite Minty Legends Pack that must be available physically because they only count physical sales in Japan. So, that's 12,167, and that's new. That's just released. At number seven, we have Super Robot Wars 30 by Bandai Namco moving 12,079, again, that's on Switch. And then we have Super Smash Bros. Ultimate at number nine, that one moving 10,569 units. That is almost at 4.5 million. It's at 4,489,000. And then at number 10, we have Fatal Frame made into the Blackwater Switch version at how many units here? We got 9,778 units. That one has now shifted over 30,000 units, which is a good look for Fatal Frame. Now, what's interesting about the hardware is, yeah, Switch is at number one, it moved 90,517. PlayStation 5 moved, well, it looks like 10,120 Xbox Series, 2,593, which by the way, that's really good numbers for the Xbox Series. They actually have made progress in Japan. So, Kudos to Xbox. PlayStation 4 at 7,09, and the 3DS is still kind of petering along with 433 units. But here's the thing. Nintendo Switch saw a 16,000 unit increase over last week, but it's still down, what is it, 50,000 over the same numbers last year. Now last year, there were some bigger games out around this time, and I suspect Switch is about to blow up. After all, we are about to get Shin Megami Tensei 5 and Pokemon this month. Needless to say, I think Switch is gonna be doing dandy. What's interesting is when you look at the breakdown of the Switch unit sales, which Switch is selling best. So, the base model Nintendo Switch actually makes up 45,000 of those units, where the Switch Lite and the Nintendo Switch OLED are basically right around the same in the 20,000 range. I find this to be rather interesting for a number of reasons, but I guess the main one is we have discovered through some additional information that's come out there that the reason Switch OLED sales are actually at the bottom even behind the Switch Lite is because it's sold out still. Nintendo, the demand for Switch OLED appears to have not gone anywhere. I feel like your production is not correct. You should be making less of the original Switch more of the Switch OLED units. I think if you provided 40,000 Switch OLED units last week, you would have sold 40,000 Switch OLED units. And it's possible Switch OLED might even be more profitable for you, so you're almost leaving money on the table. So, we'll see what happens. Obviously, Switch OLED and the base Switch are kind of, in my opinion, conflicting systems because I know Nintendo has to argue, oh yeah, we have three options on the marketplace. The Switch OLED and the base Switch do the exact same thing. One just has a bigger screen and a better kickstand. That's whatever, but it's also, look, it's literally the base Switch but better. It's a better version of the base Switch. The base Switch doesn't need to exist. It's gonna continue to exist through this holiday season. I do think Nintendo's gonna phase it out at some point next year, but still, the Switch OLED needs to get better supplied, Nintendo. You need to focus more of your resources on that and it can't argue chip shortage for it because guess what, it uses the same chip. So, shift your production a little bit, Nintendo. Telling you, start making less of the base model more of the OLED. Literally, do it worldwide. You'll see really good sales. I'm telling you, telling you, even at $50 more, it's gonna sell, so take advantage while you can. Or don't, I don't really care. It's not me that has to worry about it, right? I already have my Switch OLED and one of you guys will be winning one too later. Next up, we have an update for the Game Awards. So, the Game Awards is really our next major event we're looking forward to and yes, we will be live streaming that event, putting on a show for you guys, pre-show, post-show, covering their pre-pre-show because they do a pre-pre-show and then they have their pre-show and then they have their main show. We'll be covering all of it. It's usually a really, really long event, three, four, five hours, plus our stuff on top. It's probably just a whole day of streaming. You guys know what we did during E3, kind of look forward to something like that except having an actual better show than what the ESA put on. But here's some updates we have. According to Jeff Kealy, there's gonna be 40 to 50 games featured in total with double digits of brand new announcements and he means brand new announcements, like games that aren't currently announced. So, there'll be at least 10 plus brand new games we haven't heard of yet, shown off at the Game Awards. That's exciting. And here's some direct quotes of what he told PCGamer. He said, it's great to have celebrities, it's great to have music, but I think focusing really on games is important, especially this year, there'll be a lot of content for 2022 and 2023 that will be showing us our kind of biggest lineup yet of world premieres and announcements. What we really learned last year was at the end of the day, it's really the games and trailers that drive the show. At the same time, this year's show will apparently have more trailers for video game adjacent content like television shows or movies inspired by games. Think possibly seeing our first trailer for the Mario movie. Think obviously the last of us and other, the new season of The Witcher or something like that. So yeah, they're gonna have some showing of that stuff. It also just means that my streams are gonna be completely copyright claimed, but they pretty much get copyright claim during the game awards anyway. So who am I to complain? Now, Jeff Kealy is partnering with us and a few other YouTubers, or a handful of other YouTubers to stream the game awards. So it's possible we might have a copyright free stream that we could use. Jeff Kealy is usually pretty cool about that, but we'll see, it's hard to have copyright free versions of things like movie and trailers and things like that because there's just so many companies that try to claim. Moving on, Kealy said he's looking to bring the show in the future into the metaverse. What the hell is that, right? And he says, we're thinking about what we can do in Fortnite creative. What can we do in core? So it's early days with that stuff, but I do think in five years, more people will watch our show or participate in our show from within a kind of real time 3D environment than just watching a traditional video feed. So I think this is obviously where you're talking about VR concerts and shows, where you're talking about obviously going inside a game and watching the show with other people as video game characters, like a social experiment. We've actually seen some of these concerts in Fortnite. So I do think, that's why everybody brings up Fortnite as an example. I do think that the audience for that is growing, whether or not that outpaces people that just wanna chill and watch on their phone, on their TV or whatever, or put the show on in the background. I don't know if it's ever gonna outpace, watching it together with other popular live streamers, but we'll see. It is a growing market and there's a lot of, I think youth really interested in these kind of things, making an event with their online friends. So I think it's cool to expand it that way and not ignore that audience doesn't exist. Also, thank you, Jeff Keely. He has put his foot in the ground over something that a lot of publishers are talking about. You guys might have heard of NFTs. We're not gonna go over what they are in the blockchain and everything else and why a lot of these companies like EA and Ubisoft are leaning into it and hoping to take advantage of it because that's just, let's just wait and see what happens before we can really talk about it. I feel like there's what it can be, what it has been, and then there's what companies are gonna do with it. But here's what Jeff Keely had to say. There is one new technology the Game of Warbs won't be chasing, however. Jeff Keely emphatically states, we're not doing any NFT stuff. You could definitely tell Jeff Keely is not a big fan of NFT. So, yeah, this is gonna be an amazing show. Jeff Keely shows them and getting better and better every year. Not just the Game of War, the Summer Games Fest this last year. It was better than E3. I mean, they got the Volvo Digital and they put on one hell of a show. Like dude, all Jeff Keely used to do is get Microsoft and Nintendo on board and then E3 doesn't matter in terms of press conferences, but we'll see if that ever happens. Our next story is just kind of a small one, but we're gonna briefly talk about it because it affects all of us in a way here on YouTube. YouTube is gonna be getting rid of public dislikes. They didn't put a date on when this is gonna happen, but essentially you'll always be able to dislike videos, but you're not gonna be able to tell how many dislikes there are. The only people that will be able to tell are the content creators themselves. So as an example, I can still see how many dislikes are on a video, you know, say in 2022, but you won't be able to see. I think this is obviously an asinine change. In fact, I wanna bring up something that I didn't prepare for this, but I think is really important to talk about. And it's something that MKHB said on Twitter. Marcus Brownlee, I guess he's not called, goes by MKHB anymore. That's what his YouTube channel used to be called. And he says, hey YouTube, removing info from the rating system, in this case dislikes, is not helpful. Public like slash dislike ratio equals useful tool to see how helpful a video will be at a glance. Hiding dislikes helps nothing, but increase the number of people dissatisfied with spending too much time watching an unhelpful video. And this is where the thing is, the like to dislike ratio doesn't seem to affect viewership on like CNN videos, like it massively dislike, doesn't seem to affect viewership on like Nintendo Switches online, like expansion pack video is the most dislike video in Nintendo's YouTube uploaded history, hasn't affected viewership, hasn't affected, you know, Nintendo Switch sales. So like these dislikes only really help on YouTube when it comes to tutorial videos. YouTube has a massive, like one of the big reasons that people even discover YouTube often is tutorials. So yeah, dislikes are a great way to tell if the tutorial is a waste of time or not, because you get about 15, 20 minute tutorial and you won't realize till 10 minutes in that it's a garbage tutorial that doesn't help or doesn't do what you want it to. Now you're gonna be stuck having to what, either watch the video or try to sift through comments and see what commenters are saying and waste time in that way. Dislikes were a, like dislike ratio was a quick way at a glance to do it. Now YouTube claims are getting rid of dislikes because there's a number of small creators that are getting dislike bombed and I don't deny that that probably does happen. There's gonna be whole groups of, I guess hate groups out there that are dislike bombing, you know, small creators trying to bury them, but honestly, YouTube, all you need to do is give people the option to turn off likes and dislikes. If there's a channel that's constantly getting dislike bombed, guess what? Making it so it can't publicly be seen as dislike so it doesn't become a game or whatever, the content creator can still see those dislikes. So they could still dislike bomb knowing they're affecting the mentality of the content creator. Just give the content creators the opportunity to turn off likes and dislikes like you can with comments. I can turn off comments, so just let us turn off likes and dislikes and leave it alone. Even Twitter is looking into adding dislikes so you can even dislike replies now to tweets. You can't dislike the main tweet but replies to it, you can. Like Twitter is starting to add dislikes realizing that there is some value added there. It feels like weird to cut a feature just because they're worried about content creators' mentality. Here's also a reality check for a lot of people. Not everyone's made to make content on YouTube and YouTube means to understand that as well. I know I get me an inclusive but hey, this YouTube game ain't for everyone. Let me tell you. So GameXplain did a live stream last night showing off the GTA trilogy on Switch and well, it didn't look too hot. It had a lot of frame rate drops. That was the big complaint. Was lots and lots of frame rate drops but there are some complaints about the GTA trilogy in general but there's a nice little article on this on Nintendo Life and I'll kind of show you some images of it here. Things like, oh my, looking at some of the read on characters in the game and how different they look compared to the original characters. A lot of focus on character models. Old Reese doesn't even look old anymore. It's really interesting. Even draw distance with the fog. People have an issue because the game doesn't look that great anyway so the fog actually helps the game look a little better. There's just a lot of these examples of poor duns of work in the game. Definitely feels like it was, I don't want to say rushed but cobbled together a little bit. I don't know. I mean, I'm not a big GTA guy so I don't have a huge opinion on this one way or another but if you guys do let me know down in the comments because I know a lot of my fans are talking about or a lot of my viewers I guess I should say we're talking about picking up the GTA trilogy so if you are playing it let me know what your thoughts are on it. I do know choppy frame rate is a common thing going around for the Switch version which to me is a little shocking. I feel like it could have been optimized to get rid of some of that choppiness but what do I know? I don't currently make video games so. So our last story actually comes from Gimitsu and it has to do with a company you might have heard of named Falcom. So let's get into what it says here. Falcom has published its financial results for the fiscal year ending September 2021 which reveals that the new Trails, not Tails, Trails series is planned for release by September of 2022 and that the company plans to develop Switch titles in-house starting in 2022 which by the way they should have been doing it the whole time but hey, better late than never. Here are the key bullet points from Falcom's outlook for the fiscal year ending September 2022. 2022 marks the 35th anniversary of Falcom's flagship Yeez series, so the YS series. Other than a budget price version of Yeez, was it Yeez 9, Monstrum Knox for the PlayStation 4, additional products are also planned. Starting in 2022 Falcom will develop Switch titles internally starting with the Switch version of the Legend of Neyutu Boneless Trails. In the fiscal year ending September of 2022 Falcom plans to release the latest entry in the Trails series. Trails is one of Falcom's flagship series with over 6 million copies sold worldwide and accolades from Japan Game Awards, Femitsu Awards, PlayStation Awards and more. Falcom will promote multi-platform game development across consoles, PC and smartphones for Japan, North America, Europe and Asia as well as actively utilize its intellectual properties to produce new titles that act as new challenges for the company including the Trails in Yeez series which are their two biggest IPs. So I'm just glad to see like, look it's not like we haven't been getting Falcom games on Switch, it's that they've been outsourcing them and when a company says we're gonna start to in-house this stuff that usually means we're fully dedicated to bringing our games day in, day out on Switch. But hey, I welcome Falcom game supporting Switch. I wish everyone would support Switch. The more games, the merrier. So yeah, that's pretty cool. That being said, that's all we got for you today. I know it was a bit of an extra long video today but we had a lot of great stories to get through. You obviously got to skip through to the ones you care about most. I really appreciate it. Drop a like and a comment if you enjoyed this type of video. If you don't like these longer eight story videos, let me know as well. I can do some more short form ones but I feel like with the time stamps and everything you really get to jump around to the stuff you care about most. I do appreciate those that do sit through the whole 25 plus minute show that we put on today though because you guys are the mega fans and I really appreciate your guys' support. You guys really helped that watch time. YouTube likes to watch time so I guess I have to like it too, maybe. I mean, I watch videos a little bit at the end all the time. Whatever. And it was another level chance from the Nintendo Prime. It's been a pleasure talking to you guys today. And hey, we do have a podcast tonight. It's not set up yet but I'm gonna get it set up here in a little bit. So hopefully I'll see a bunch of you guys at tonight's episode of the Nintendo Prime podcast. Catch you guys later. Peace out.