 What is up ladies and gents welcome to my TBC disc arena beginner guide This guide is going to include things like race professions talents stats gems in chance a comp tier list Some beginner macros and the add-ons that I use So if you're interested in any of those topics Then make sure you continue watching I spend a bunch of time on this guide and it's been a learning process for me as well as I haven't played TBC for like 12-13 on years until starting again recently in the beta. I Hope you enjoy the video, and I hope you learn something because I definitely did So for race you've pretty much got two options for horde You're gonna be going undead and for alliance you want to be playing with dwarf Dwarf probably being the strongest priest race in the game since you get stone form desperate prayer and chest eyes The main benefits of dwarf are obviously the survivability Stone form provides you with a poison to spell on a three-minute cooldown Which otherwise you wouldn't have so it's really strong for removing things like crippling and wound when you get low against rogue teams You can also use it in conjunction with desperate prayer for an easy top-off Chest highs has a really short cooldown of 30 seconds plus a really short global afterwards rather than normal 1.5 seconds This makes it really versatile and you can use it in a multitude of different ways Including you know just straight-up kiting keeping people in place spell pushback and just combo with the damage and you'll try to kill somebody On undead you're gonna be getting touch of weakness will of the forsaken and devouring plague the main strength of undead Of course being will of the forsaken Providing you to not only a fear breaker, but five seconds of immunity to fear touch of weakness is generally used as buff fodder While devouring plague is usually used in conjunction with inner focus due to its high mana cost The other races aren't generally a good option their racials are a lot weaker Potentially you can play troll if you're exclusively playing with a mage or warlock But undead just offers a lot more versatility in the other classes that you can play with For professions, it's relatively clear-cut if you want pure arena value You can just go for enchanting and engineering The engineering will provide you with the 4k absorb belt That you can use if you're about to die. This is particularly strong on undead Enchanting will provide you with the 20 healing enchant on rings Engineering actually gets stronger later on as well with goggles being available and rocket boots However, the rocket boots no longer do damage So you can't use them to break CC anymore like back in the day if you're doing some PvE You can also potentially go for tailoring instead of engineering However, this won't give you any value in arena since the items don't have good defensive stats So the standard PvP spec for disc priests at the moment doesn't deviate that much and We start off with five points in unbreakable will Resisting a stun can be really really game-breaking But also any sort of silence and fear as well can really change the course of the game and put you ahead Next you want five out of five in silent resolve Dispel resistance is really really important as a priest since a lot of your healing is gonna come through shield prayer of mending and renew And people are gonna be trying to dispel these as much as possible So having some resistance on these is really important along with your other buffs Which you will be reapplying with rank one as protection Generally you skip in fortitude because it gets dispelled early on anyway The improved power would shield is really important. So we take three points as is martyrdom Casting is generally quite hard in TBC when you have people on you and things like martyrdom to make you have a chance to resist Kick or interrupts while casting are really really valuable In a focus is obviously a no-brainer and we take meditation as well as this makes our spirit provide us 30% of the mana regen while casting We'll talk a little bit more about the five-second rule later Next you want three points in absolution as I said dispelling is really important and you're gonna be doing a lot of it And this includes mental agility, which obviously affects dispel as well But also palm shield and renew Next you want to have two in mana burn. This allows the spell to be used a lot more reliably reducing the cast humble one second Next we take divine spirit While providing this with a nice bit of extra regen This is also counted as another buff that you can potentially rebuff with rank one later on in the game Next we take five out of five mental strength This gives us access to PI but also increasing maximum manner is important Manor is really really valuable in burning crusade and you're gonna go oom a lot more than you're used to in shadow lands Obviously we take power infusion as well It also reduces the mana cost of spells by 20% so often you want to use it early on in the game when you're purging Next we take three out of three focused will This is purely for defensive purposes Next we're gonna take two out of two focused power and while we should be hit capped anyway via Stacking for three percent hit the reduction in cast time by one second makes this a really valuable talent Next we're gonna go five out of five reflective shield And this is something that wasn't actually meta in the original burn increase aid But has recently on private servers been understood to be really really valuable Finally, we're gonna take pain suppression Which is our goal here and it's important to note that pain suppression is a little bit different on burning crusade compared to on retail You cannot use it while stunned However, it also reduces the chance that you can be dispelled by 65 percent So in conjunction with silent resolve this brings us up to around 85 percent Dispel resistance So you can also use it to protect buffs if you need to this is really important Sometimes we're playing with a mage now we go into holy and we're gonna put two points into healing focus This helps to reduce some of the interruption on casting via damage Next we put three points in imprenu as I said earlier renew is really important and strong in TBC and Then this point we will spec slightly differently depending on if we're playing dwarf or undead If you're playing undead, you'll likely want to put five points in spell warding Because undead is a lot squishier. You have a lot more chances to die to things Especially double DPS as undead since you don't have stone former and you don't have desperate prayer to survive Spell warding will help a lot with this If you're playing dwarf then you can actually be a little bit more greedy and put five points in divine fury This allows you to get more smites off and more great heals off During the course of the game Finally, we're gonna put a point into holy nova don't underestimate holy nova. It's really strong while you can use rank one to get things out of stealth Obviously, you can use it on things like vanish as well to stop re-openers from rogue where you can't do this in Shadowlands anymore The max rank is also really valuable if you're in trouble You can actually use the max rank for a few globals until you get something like shield or palm again To avoid having to cast if they have kicks up and this can actually keep you alive the healing on it is not insignificant The final point we want to put in holy is going to be one into blessed recovery And this is purely to provide buff protection This will proc and it will count as a magic buff. So if you're being purged spammed, it will eat one of the spells Now we have two points left over these generally go into enlightenment It's generally up to the player, but enlightenment is overall the strongest two points that you can spend here Stat distribution actually isn't that complicated in TBC From an ideology standpoint, you want to get three percent spell hit and this is going to Reduce the chances of your spells missing you have actual a total of four percent chance to miss on an equal level PVP player And you can't remove the last one percent. So you go for three percent spell hit After that you want approximately 300 resilience That's a decent amount for season one and it's going to stop you getting one shot by most things before you can react After that generally you want to be pushing as much spirit as possible with some MP5 where you can't get spirit Generally healing isn't something that you should actively be going for it's more a result of the gear that you can obtain and The limiting factor for you in arena is going to be your regen and how much mana you have over the course of the game Spirit is the best value stat for this So there are a few different gems that you can actually pick up in burning crusade Before the epic gems become available later on from Black temple your main options for yellow are the sublime mystic dawn stone Durable fire opal and great dawn stone Now the reason the great dawn stone is so good as it provides you with a source of hit You can actually take three of them and then enchant your gloves with hit and This will get you to hit cap So generally your yellow slots will be taken up by this if you do have any extra However, you can go for the durable fire opal or the sublime and mystic dawn stone And they're both really good value in terms of stats if you haven't got access to these haven't done the dungeons haven't got the drops Then you can get a mystic dawn stone, which is really strong too For reds you generally want the healing spirit hybrids. There is also a royal tanzanite available Arguably, this is better depends on who you ask if you spend a lot of time in combat then it's superior to the The purified shadow pearl for sure if you spend a lot of time regenning then the purified shadow pearl actually pulls ahead So three options there for the reds for the blue you just want to go for an eight spirit There are no general better options spirit being the most valuable Stat that you can really go for once you've hit your targets for other stats There will be links to all the different gems and their drop locations in the description So again, the enchants are relatively simple There are not many different choices to be made the main two being whether or not you go for your hit on your helm or on your gloves If you go for it on gloves, then you end up losing about 35 healing if you go for it on helm you lose around 13 healing However, you lose the 7 MP5 as well Generally, I've opted to go for the hit on gloves as opposed to on helm so that you lose less regen other than helm and gloves Cloak you go for the spell penetration This allows you to sometimes negate the spelling mark of the world in order to hit fears and negates any racial shadow resistance Chest you go for the resilience as it's the most valuable in terms of stats braces you go for superior healing Shoulders you go for the 33 healing 11 Spell damage 4 MP5 from Alda The scryer's equivalent is relatively similar so you can go for that too if you decide to go for scryer Legs you go golden spell thread boots will be bore speed for that extra move speed With some stamina thrown in very valuable Weapon obviously major healing and then if you're playing enchanting then you should go for the 20 healing on rings Most of the pre-arena bis is very similar to the post-arena bis with a lot of the items coming from the raid or dungeon The main difference is being the Main set pieces Are the honor ones instead of the ones bought with arena points and the weapons are from PvE? If you can get your hands on these PvE items, they will Help you a lot over the course of the arena season since you'll be using them for a long time Generally the PvP set lacks a lot of the regen that you need and this is where the PvE items really shine First of all we're starting with the light color of the incarnate, which is probably the best helm available to By a significant margin just due to the amount of regen that it has on it in combination with other decent stats as I said before the The arena gear does not have anywhere close to this level of regen Next we're just going for the standard honor neck Since we do still need to maintain a good level of resilience We're going for the honor shoulders And we're going to be going for two-piece satin and two-piece Mooncloth to try and bolster our resilience as much as possible since in the pre-arena set it's quite low We're going for the stainless cloak of the pure hearted on the cloak again due to good stats and decent regen The sergeant's cloak is generally not worth it due to low resilience and low other stats For chest we obviously want the mooncloth vestments no regen on this piece, but really good Good resilience and stamina for braces You can opt to go for the PvP braces here if you want some more resilience or you can go for bands of indwelling from Karazhan if you want to get some more other stats healing and regen For weapon, I would say crystal heart pulse staff or you can go for the mace from Prince Light's justice and the offhand from Morose This is going to provide you with a decent amount of healing While also having good amount of mana regen stamina and intellect Next we move on to the grand marshal's satin gloves And this is the second part of the satin two-set next we have the marshal's dreadweave belt Which is actually really strong doesn't Much less stats in general than the PvE belts the PvE can departs just dropping that a little bit of regen But really has a lot of resilience on it So this is a key item Next we're going for the grand marshal's mooncloth legs This is the second part of the mooncloth set for that double 35 resilience And then we have another PvE piece on boots because they have insane regen on this is a really really strong piece And these are significantly better than the PvE the PvP boots that available Then rings we're going double PvE ring because the band of salvation from PvP is not available in the first season So we have the rep ring from Karazhan here and then Nari Light Warden's band I believe this is from the quest for McTheiridon And then for trinkets we're going to have bangle Just a solid regen trinket all round And then obviously the medallion of the alliance providing a small amount of resilience And the soul wand of the Aldo to finish it off The other option here being the hit wand from shade of Iran, but it's a lot harder to obtain So I thought I'd keep this list somewhat realistic And put the soul wand on there instead as I said before the differences are not that great in the post arena set We've just got the gladiators upgrade on the satin mooncloth robe satin gloves mooncloth legs and then we have the weapon upgrades Gladiator Salvation gladiator reprieve and touch of defeat and this generally bolsters our resilience a fair amount While we maintain the regen From all the PvE pieces from before So next I want to talk about the tier list the comps that you can play and how strong they are I'm going to start with 2v2 and the S tier which is going to be priest rogue priest mage and priest warlock And the rogue should be shadow step The mage should be frost and the warlock should be SL SL and these comps are all really strong Priest mage having a lot of control priest warlock having a lot of longevity And priest rogue just being super super well synergized in general Rook has a lot of peels for the priest which makes it really strong into double EPS But also against things like warrior teams And even other teams like priest mage where you have a lot more lockdown available as the rogue Prize mage obviously you can reset with sheep a lot in TBC as not every healer has dispel and The mage provides a lot of control for the priest to assist with damage and to burn the priest warlock being probably the best comp I would say where it's pretty much immune to double DPS teams and Is really really strong against all of the other meta comps The A list The A tier will be priest warrior and priest hunter Both warrior and hunter start off a little bit weaker due to lower resilience levels early on in season one and two But as the seasons go on these classes get a lot stronger Priest warrior generally does not work within an undead priest is a lot stronger with a dwarf priest Because the warrior doesn't have that many many peels available for you And again with priest hunter hunters obviously lacking the defensives Really do need the extra resilience to survive In 3v3 we've got rogue warlock priest rogue mage priest Warlock mage priest and warlock resto druid priest the double healer warlock and Again the warlocks will always be SL and the rogues will always be step And the mage's will always be frost these are like the meta specs right now In the A tier we have warrior resto druid priest and hunter resto druid priest and hunter is usually survival Currently i'm using very similar macros on tbc as i am on retail You can reference them in the description. There'll be a link to all my retail macros generally i've just changed the the ordering And which abilities i have paired so right now i have a help harm macro on shield And that's accompanied by pain Then i have renew and devouring plague I have prayer of mending and mindblast flash heal and smite and finally Holy fire and greater heal and that's the help harm macros I have the usual death macro same as on retail where it deaths the nearest target If i don't have one already And then we just have standard arena 1 to 3 chest eyes. I'm planning on doing an arena 1 to 3 dispel And then additionally we have a few scripts Uh to improve quality of life such as class colored name plates name plate distance that sort of thing So I will include all of these macros in the description if you are interested So this is what my general add-on setup is going to look like Obviously, we've got a little bit of overlap here But we obviously won't have all of these drs running at the same time usually so this won't be an issue However, we have big debuffs here gladi here, which is the replacement for gladius x And it's constantly in development. We have omni bar Which is tracking my kick cooldowns cs Earth shock that sort of thing and then we have the party ability bars over here This add-on most likely is going to get an update in the near future But I will include all of these add-ons and their profiles Available to subs if you go and check out my twitch stream If you want to download all these add-ons yourself, I'll put the link in the description All right, ladies and gents. That's a wrap. I hope you enjoyed the video. I hope you found something useful I hope you got what you were looking for If you like the video, you know what to do Thank you very much for watching