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Dynamic Shader Editing in Parallel Nsight 2.1

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Uploaded on Jan 31, 2012

In this short overview video, Jeff Kiel introduces the new Dynamic Shader Editing feature of Parallel Nsight 2.1. Dynamic Shader Editing allows users to edit shader code live, while the application is running, to help with in-context shader debugging and fixing, but also help optimize shader bound situations live.

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