Overgrowth Alpha 198 changes - Wolfire Games





The interactive transcript could not be loaded.



Rating is available when the video has been rented.
This feature is not available right now. Please try again later.
Published on Mar 19, 2013

Preorder at http://www.wolfire.com/preorder
Follow @wolfire at http://www.twitter.com/wolfire
Subscribe to http://www.reddit.com/r/overgrowth

http://blog.wolfire.com/ David demonstrates some of the new features he added since the last alpha:
- Added audience excitement system based on combat events
- Added combat event system so level script can query what is happening
- Added crowd sound that changes based on excitement
- Added script support for looping sounds, and pitch/gain shifting
- Added Elo-inspired player skill ranking and win-probability system
- Added initial intro and outro text for arena career matches
- Added new scriptable Freetype text rendering
- Scroll wheel selection for objects under mouse wheel
- Whoosh sound for missed or dodged attacks
- Fixed problem with weapon sheathing on Linux
- Tweaked jump animation
- Improved camera rotation at level start
- Fixed level editor decal-only or object-only selection
- Improved performance and accuracy of decal projection
- Fixed problem with splitscreen mode persisting in editor mode

  • Category

  • License

    • Standard YouTube License


When autoplay is enabled, a suggested video will automatically play next.

Up next

to add this to Watch Later

Add to

Loading playlists...