This is an unreleased part from my old WIP. It's the last thing I did before I decided to... *cries*... restart. I didn't finish the temple, but this is as far as I got in it.
Differences from Mukki's run:
I used a glitch to get inside of the block at the start, and thus don't have to push it. The text is unavoidable.
At the scarecrow, I use a different, faster way of targetting. This involves pulling out the item before pressing Z. It saves a LOT of time. Bloob showed me this.
At the bomb(chu) hover, I do it in one less bombchu. Since I have one to spare, I use it to blow up the first snowball, which saves a bit of time.
Rather than punching the other snowball, I pound it. This is faster than punching. And thanks to letting go of A on a certain frame, I was able to regain control much quicker after it.
At the start of the second Wizzrobe battle, I take off the Goron Mask right before the cutscene starts. This meant that he pulled it off during the cutscene, and therefore saved time as I didn't have to halt the battle to pull it off after the cutscene.
In the second Wizzrobe battle, I use a jumpslash instead of a fire arrow for the final hit. This didn't cost any time, but it saved a bit of magic. :D
Improvements which will be in the redo:
I found that it's possible to hookshot all the way up to the top without using the scarecrow first. This will save a shit ton of time, since it means skipping the Scarecrow's Song completely. Proof: http://uk.youtube.com/watch?v=lSKninU...
Both Wizzrobe battles could be manipulated to have him start at better positions. However, the time taken to make this happen made it ultimately slower (it only saved 3 frames (1 visual frame) per battle).