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Robot Lab scene in Arauna2

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Published on Nov 11, 2013

This is footage from the new Arauna2 engine, showing Unity's Robot Lab rendered on two NVidia Titans.

Arauna2 is the successor to the CPU-based Arauna real-time ray tracer. It uses GPU path tracing to render scenes with global illumination and depth of field, at a speed that enables real-time previewing: during camera movement, images are noisy, but as soon as the camera stands still, the final image starts to converge. The noise is due to the random process which is the basis of path tracing.

A demo of Arauna2 is now available at the following url:
https://mega.co.nz/#!UphmTTxb!JAfhjCf...
Please visit http://ompf2.com/viewtopic.php?f=5&t=... to discuss this renderer.

The source material for this YouTube video can be downloaded here (warning: 850Mb): https://mega.co.nz/#!pgJQUJ4Z!XaJIW0B...

Credits: Robot Lab scene by Unity, exported to OBJ by Nils Desle. Post processing is done using the LenzLibrary, by Siamak Mirzae, an IGAD graduation student. Titans have been kindly donated by NVidia.

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