 Welcome back commander, it is I Philip Magnus and we are making quite a lot of progress in XCOM 2 fighting the good fight and trying to cull the aliens out of our home world. And just now we actually found some trace around, which is kind of cool. They relay detailed tracking data back to the shooter when fired. It adds plus 10 to the shooter's aim when equipped. That is very useful. Anyway, in this episode the main point I'm trying to make is contact with Europe. Which should be good. We actually need to contact Europe, Western Europe, and then hit them all. Signals coming through clear. Well done. Regional contacts located. Excellent. This is exactly what we need. We need to contact Eastern Europe and stop whatever the aliens are doing. It is without a doubt a mission of grave importance. And while I realize that we have issues. We've got Gauss rifles. We've got Gauss rifles, I mean to say. I do, I do, I do. And mech cannons. That looks supremely badass. Next I think it is time to find out what Pseonics are all about. Thank you very much, Stagen. Or was it Tegan? It was Tien. Quite good. I'm not sure if it's a good idea to say that the Avenger has a tendency to dip forward when the power core is under load without the engines engaged. At first I thought maybe it was a stabilizer issue. But now I'm starting to think it's all just part of the aliens' grand design. The core itself may not be entirely stable. Which would explain why the aliens went through so much trouble to isolate it in the bow. It would indeed, wouldn't it? But I'm afraid we've got no time to talk about stabilizing the bowels of the ship's core. Good, we've got new staff available. Perhaps one of them is an engineer. I have a desperate need for those. New alien facility construction in one week. Hopefully until then we will be able to stop whatever they are doing. Sadly I cannot view this hidden event because I've got one less intel than I need. Trust me. I feel the pain. But it is important that I stop the aliens from doing whatever they are doing right now. Whatever they are building, they must be stopped. There is no other way but forward for our glorious resistance. Yes, exactly. I've got quite a few regions, don't I? We've established contact with the local resistance. We've got the details we need to move on the aliens' facility. This is our chance to set back their work on the Avatar project. Excellent news. But first, let us save. Now then, let us all do this alien facility. We've got some of the best and brightest up at arms and ready to fight. We've got our fatal lieutenant. We've got the good corporal and I do believe this is quite a good team, isn't it? I've had enough of being a defensive organisation trying to stop and counter the aliens' move. It's time to be on the offense. We need to hit them where it hurts. We need to make sure that their dark avatar project is slowed down indefinitely. The alien facility tied to the Avatar project operating out of this area. We're going in to shut it down permanently. Approach the target and place the export charges at the designated position. Then move to a safe distance for detonation. If we can take out that facility, we might just buy ourselves some time. Not just time, we're going to buy ourselves so much more. Target coordinates are locked in. Move to designated position and place the export charges. Position is obscured. Do I have a timetable on this? No? Good. I hate timetables. Let's get our sniper in a good position. And aliens? No, not so far. I think this would be even better. Good. Very good. A solid start without any enemies to be careful about. At least so far, I'm sure they will come. Extract all ex-com soldiers, eh? Hmm, I don't want to keep them all in the same spot. You understand? One must be pragmatic when fighting aliens. One must expect that his soldiers can and will die at any one moment. And so one must not keep them all together all the time. It is simply bad for business. Position confirmed. Still no aliens? Fair enough. I will slowly but surely make my way through the woods. And I shall try not to sing the lyrics of Into the Woods while doing it. Oh, the fun is in the chase. Exactly, Virgil. Ah, there you are, you scummy little shabby robot. I've never liked a lot of you. Never. Let's see then. Can we get an even better vantage point? Vassi is as always an exceptionally powerful soldier and I expect that she will do splendidly once again. The number of times she has saved my life is in itself quite rather impressive. Hmm, I can't see them anymore. That might be a bit of a problem. Hopefully it will not cost me my concealment before I can do plenty of damage. Ah, there they are. Still not far enough away to be any real threats at this time. Anyway, shooting now would be a complete another waste. But let's prepare our little siege. And I think we are pretty damn close to being ready. Hmm, they're moving not in the direction I was hoping they would move in. Oh my, three of them? Fighting in two flanks? Now that could be a problem. A big problem too. At least I have vision on all of them. It better be something good for all this weight. I hope so. 92.89. We're waiting. The art of concealment is all about patience. Hmm. Now this might very well get bloody. Let's see what the other group of aliens will do. Hmm, they didn't move at all. That in itself is worrisome, shall we? I think we shall. Four points of damage. Sadly I could not pierce his armor, but it was only to be expected. You're in a bad spot, friend. These, however, these will be problematic. Let's see what I can do with you. Apparently enough. Exactly what I was thinking. Please take the shot. He survived? Really? Will you? I hope not. Nice! I could feel the kinetic energy of this. Sadly we've got an issue. In that issue, the stun lancer. Actually, he's not the stun lancer. He's just an old-fashioned officer. Not as big an issue as it might have been. Are you going to try and mind control me? No, just panic. Unfortunately, I don't have a mind shield for her. What are you doing is really, really bad for me. Uh-oh. Yeah, of course he's going to raise a few dead bodies. What will the XCOM be without raising the occasional dead body? Not going to get me with such a petty short, boy. Let me consider this for a moment. Now I do believe there is a way out of this conundrum. And it is quite simple. Kill the one that raised the dead body. You kill the dead body. Basic arithmetic. So far everything is going well. Let's see then. I could have done that with him, couldn't I? What a waste of opportunity. Can't believe I'm attacking him from this point. For the simple reason that if I had attacked him from here, I would have been very vulnerable to shots from the aliens. Check it before you get too close. We might need this. Let's see what we've got. An expanded magazine. One more. Excellent. As you see, I upgraded Plamen's weapon. And I do not regret that move at all. Let's see how you handled this, Mr. Allen. You handled it quite well. Makes exactly Virgil. At least he never does this point, does he? Except that one time when he just now did nothing. Ouch! That he just missed. But other than that, perfectly capable. I'd really rather that nothing happened to Sonia. One more panicked. Unpleasant. At least he didn't hunker down like a coward. Exactly. Let's see if you can hit that one. What a waste. And it looks like an easy shot too, doesn't it? Can I find any kind of cover? Actually, this looks like it could work. But then again, no, it does not. I'm too far away from the action. Okay, this could be a good shot. Another miss. Really? Now if Sonia dies, I will be very displeased. And she did. Oh, damn it. Now he's going to bring her back, isn't he? That son of a gun. Hmm, I... Right, vengeance, let's do this. Our dear old friend, Sonia. He's no longer with us. It happens, it is ex-com after all, and... If it didn't happen, well, what would the point be? Still, I will miss her. She was a good sharpshooter, and an excellent soldier. Mind controlled, seriously? This will not help you. Not one little bit. Come back to me, I wonder what that is. Oops. Kill Sektoid, who is currently mind controlling as quadmate. Not enough. Uh oh. I hate those things. Let's try to haywire. Our protocol. Let's see then. Can our activists do anything? Let's see, temporary disable. Please, please, please. Yes. Excellent. This is the first time I'm controlling an enemy turret. I think it will be quite useful. On the account that there are many other turrets. And that I plan on shooting all of them. See, useful indeed. Oops, sorry. If I'm lucky, the turrets will kill one another. Oh, I can shoot it again. What a treat, what a lovely treat. I wonder how long this lasts. I'm still sour about the fact that I just lost one of my best. And most favorite characters. Not to mention that this one is indeed representation of my best friend. One of them. And I'm very, very sad about it. Please don't miss again. Thank you. We could have gotten rid of this abysmal thing already. I'm almost there. But I need to proceed with courses. There is certainly danger waiting for me up ahead. Let's see how far I can run. Yes. Good job on the turret, by the way. Let's reload. Oh, it's free reload too. Any aliens? Up above. Oh, there they are. I see them. Still hacked by me. Excellent. Aw, that's so sweet. You really didn't have to do that, you know. Time to end you. Excellent. Stop hitting yourself, kill an enemy with hacked turrets. Yet another achievement. Today is a very good day for achievements, isn't it? Oh my. This is really bad. We've got plenty of awful creatures. I don't like the plenty of awful creatures, by the way. I very much dislike them, in fact. Let's kill them all. And we missed. We put a hole through the wall and yet we missed. Damn, these things are skinny. I really love the fact that modders are making voice packs like this one. It's a thrill. Let's see what we can do with this one. 40% compared to 73. Maybe now that there is no wall to keep my bullets from entering the alien's body, I can actually kill him. Or I can hit him without killing him. That's an option as well. A crappy option to be sure, but certainly an option. Oh, I don't like that. I didn't know she could do that. Actually, I did. Weapons disabled. Too bad that I have so many blades. Oh. That was my fault entirely. I will freely admit it. What are you doing now? Mind control again? Not only did he manage to shoot me, but he was also awfully annoying. Now I do have a plan in motion and hopefully it will take care of this codex once and for all. But it might backfire horribly. Three points of damage are just what I need. She clones away. Or actually she clones right here. Which is in itself very, very, very unpleasant. Can we kill both clones without so much as a... Let's see then. How will this affect me? One clone down, one to go. I don't suppose I could have hit that clone. Probably not. I should probably not sit in the giant pulsating purple rain. Mist of death. This alien had to die. It's as simple as that. Thank you, Rossi. That one died from its burns. The hacked effect has been lost, which is a bummer. If that thing can hit me, it will. Uh-oh. Well, I knew this would happen. But it was necessary. And now... As long as the aliens are dead. I can't say I did too well. I'm not pleased with the fact that I lost a soldier. Those two of my other soldiers are gravely wounded. But at least Vassi is alright. Now we can be done with this. Where is the extraction spot? Fair enough. Let's run away. It seems like it's good enough. Exactly. Let's get the injured out of the way first. I'm still so pissed off. Of course they are. That's what they do. It's only natural that they would come, really. I'm about to blow up their facility. All this is in the name of Sonia, who died without need. But she died for a good cause. A just cause. Fighting the aliens that took from us our home. And we even got one more achievement. Give me pre-explosion. Thank you. That was a good explosion. I'm terribly sorry, my dear. All in all, this was not a good mission. I'm not pleased. Not one bit. Any mission where you lose a soldier is a mission you could have done better. That you could have thought out more tactically. And that you could have used more strategy, more patience. This spot right there, it is empty because of my failing as a commander. And it makes me sad. But hey, that's life. Filled with aliens, we're going to kill your best friend. Huh. Actually no, it's not. But that is ex-con too. And she actually got to be a corporal. She got promoted just before she died. What a waste. Useful. Killed in action. But hey, we've got a colleague's brain. Which is going to go in my room. Because it's such a fancy trophy. Well, that much is good. We have reduced our progress. And once again, Virgil is shaken. Huh. He's really not good with... Uh oh. Yes, yes, ma'am, I'm going to research. That person, that car. I'm going to do some research. I'm going to do some research. It's about some data cache. Caches. Right now. It kind of looks the same too. Anyway, thank you guys for watching. I hope you had fun. I know I didn't. I just lost my best friend. It was sad and it sucked. But hey, could have gone much, much worse. I'll see you next time. Bye.