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GPU rigid body teaser video for my GDC 2013 talk on Thursday March 28, 2.30PM

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Published on Mar 26, 2013

See http://schedule2013.gdconf.com/sessio...
100% GPU accelerated rigid body pipeline with various parallel broad phase algorithms, convex and concave triangle mesh and several parallel solvers. This will be all open source for the Bullet 3.x physics library. The experimental source code will be at http://github.com/erwincoumans/experi... soon.

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