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Dead Rising 2 Gameplay Test NVIDIA GT 520m Aspire 4743zg

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Published on Sep 22, 2011

Dead Rising 2 gameplay as requested.
Fraps recorded on lowest setting.

Minimum System Requirements:
Operating System: Windows XP, Vista and Win 7
Processor: Intel Core 2 Duo 2.4 Ghz or better, AMD Athlon X2 2.2 Ghz or better
RAM: 2 GB RAM
Video Card: NVIDIA GeForce 8800GTS or better, ATI Radeon HD 3850 or better

Gameplay Test on
Acer Aspire 4743zg
Operating System: Windows 7 64bit
Processor: Intel Pentium P6200 2.13GHz
RAM: 4GB DDR3 RAM
Graphic: nVidia GeForce GT 520M

Config
Vsync: ON / Multisampling: None / Blur Effects: ON
Zombie Quality: High / Shadow Quality High
Texture Filtering: Anisotropic 16x

Resolution: 1366x768 fps 11-57
less or no zombie average 40 fps
withs lots of zombie average 14 fps

Resolution: 1024x768 fps 12-61
less or no zombie average 49 fps
withs lots of zombie average 19 fps

Vsync: ON / Multisampling: None / Blur Effects: ON
Zombie Quality: Medium / Shadow Quality: Medium
Texture Filtering: Anisotropic 4x

Resolution: 1366x768 fps 15-63
less or no zombie average 53 fps
withs lots of zombie average 21 fps

Resolution: 1024x768 fps 15-63
less or no zombie average 50 fps
withs lots of zombie average 22 fps

Vsync: ON / Multisampling: None / Blur Effects: ON
Zombie Quality: Low / Shadow Quality: Low
Texture Filtering: Trilinear

Resolution: 1366x768 fps 18-64
less or no zombie average 56 fps
withs lots of zombie average 24 fps

Resolution: 1024x768 fps 16-64
less or no zombie average 51 fps
withs lots of zombie average 22 fps

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