 In my last video covering the brand new Dragon Ball game, I discussed how it's already facing major problems with the strength of green decks like Broly's and Gohan's. But if these two Saiyans are the problem, then we need to turn to the solution. That's gotta be racist. If the green deck excels with ramping up into the late game and out resourcing any other opponent, the yellow leaders aim to end the game very early on, before the green decks can even really play. So here's the deck list I'm gonna be rocking with, the only catch is I'm a green player myself, so I'm kinda new to this whole thing. If you like Dragon Ball videos, make sure to leave a like and subscribe to the channel, cause there's a whole lot more coming up. Alright, so let's see if I can actually get any of the cards I need before we go in. This is a complete waste of gems. I should not be doing this for this deck. And no reds, so I'm already pretty sad. Alright, do I just skip this? Why am I even opening this? Am I just opening this game again? We gotta skip. Oh, we actually got a Frieza! Yeah! A Frieza and a Cooler! That actually wasn't a waste. Alright, well now hold on, I gotta improve the deck. So here we are, we are going up against a green deck. Wait, no that's not green, never mind, I thought the color mattered. It's gonna be Cooler versus Goku. Ooh, he had that cool card art too. Now, is this a good opening hand? I would actually say that it's okay. I mean, I'm gonna change it though, cause I don't have any draw power. I'm kinda looking for draw power, but again, I haven't really mastered this deck all too much. Uh, I mean, I'll take the double sorbet, right? Double sorbet seems pretty good. We're also going second. Alright, real quick, I need to check if this is the Goku I'm thinking of. He's running the Super Saiyan Goku. This guy's actually pretty decent. Super Saiyan Goku's a pretty decent red deck. It gives him a lot of flexibility on both offense and defense. I'm gonna go ahead, I'm gonna charge the Niez. Charging Niez I think is pretty safe here. We have two energy. I'm not really gonna, I'm not really gonna do all that. I could have maybe even played the Niez, but that's, that's getting a little wild. We're gonna draw, we're gonna get the, ooh, that's a little crispy. Speaking of crispy, the best thing to do with this deck is to strike as fast as possible as our leader does have critical. Which means we're gonna take his life and instead of adding the card to his hand, it'll just go to the graveyard instead. So with 20,000, we wanna swing on Goku as often and as many times as possible. And he lets it go through, so that's one card direct to the graveyard. When he lose, he lost a 2-drop 18, so pretty good. We're not gonna waste that extra energy on our hand, we're just gonna go next. But yeah, with Yellow Dex like Cooler and Frieza, uh, you really wanna strike fast. It's pretty much any critical deck. Honestly, any deck that isn't green, you wanna go early. He's striking on me. To be honest, we don't have a lot of ways to draw cards, so we just let that go through. Ah, we do not care. I wanna draw cards too, so getting hit is not that bad. And a 4-drop Cooler, that is a nuts pick up. This card is really strong, one of the strongest in our deck. We'll get into more of why he's so strong when we actually play him. Whoa, what is this card, our Goku? When attacking, choose up to one of your opponent's battle cards with 10,000 or less power and chaos. Damn, for free? Alright, I mean, hey, go ahead and hit me, bro. I ain't even gonna lie, though, for a 2-drop, that's a little insane. Charge phase, we have some choices to make. I think I'm gonna go with the Ginyu, though, if I'm being honest. Yeah, we'll charge Ginyu here. Alright, so we could go with Sorbet, but I think we actually take this, our blocker, because we get to add one of our life to our hand. And he's also at 20,000 power, so we're probably gonna go with Nies the blocker here. We're gonna go with Nies, and then we get to add a life to our hand, let's see what else we get. So we have all three of these freezes, that's a little crazy. Again, though, we're just gonna go ahead and swing on Goku here with the crit, and boom, we'll take another crit hit, he gets nothing for that. And usually I wouldn't do this, but I mean, I am gonna swing on this 20,000 power. If he wants to save it, he can. I'm not gonna be too pressed, yeah, go ahead, that's fine. Now we can't actually block with Nies, but again, I'm not really too worried about that. So, we'll end our turn there and let our opponent do the talking. Wow, we dropped a crazy hit off that crit. This go on card, very strong, I'm glad we got rid of it when we did. So we're almost, we're one away from being able to awaken our cooler into going into his final form, which gives us access to some crazy plays, which is pretty much why I don't wanna stop this, although I think I kind of will stop this first attack, right? Or do I not? I mean, what's the downside of not stopping it? We pretty much might as well, right? I'll use a Sorbet, I'll use a Sorbet. This might be crazy, this could be rather crazy, because we're not really guarding any effective damage here, and he gets his draw anyway, but I want him to have to swing on me with this go, ooh. Minus 10,000 battle sucks for that. Oh my God, and then he gets the KO, oh, saving it meant nothing, man. Meant nothing, all right. We're gonna take another hit here, go to four, we draw another cooler. Wow, we've got a lot of four drops here. We're probably gonna charge one of these freezes here in a second. We could flip and get the draw, but I'm just gonna let it go through, because he would still hit us anyway, and now we get to have another swing with crit. All right, charge phase comes out. I'm gonna immediately charge the, the birder here. He's not doing much. Now we technically have four energy. I'm gonna go ahead and drop a cooler here. First things first, I may as well attack, I may as well swing for the crit. Swing for the crit, why not? Let's get that health bar down a little bit. Let's get him to go through them resources. He's gonna defend the crit, he doesn't want to get hit. He doesn't want to get hit. All right, now we get to show off the strength of cooler though. Using our extra energy for going second, cooler's gonna come out, and I'm gonna swing on one of these guys, the level three obviously, because cooler's extra effect. When attacking, I get to choose up to one of his battle cards, switch it to rest mode, and if it has a cost of two or less, destroy it. This one has two or less, get crazy, get rid of him. Get rid of him, he's dead. And now that one goes away as well, and now that my cooler's on rest, we're gonna use our ability. We flip, get a Jace, and final form cooler is finally here. Sadly, we didn't get to keep our crit forever, but we're just gonna have to power through this. We're gonna use our ability, have to discard a card here, and by doing that, we get to refresh our cooler. Now I'm a little bit nervous, because he could have some decent plays here, so I don't necessarily want to swing. I'd rather keep a blocker on board, so we're just gonna end it there. But, cooler also gets that destroy ability on block as well, so he has to play around that to be pretty safe. He's gonna draw, but he doesn't power up his card, so we're not gonna block that. No point, his attack does nothing to us. This is where I start to get a little nervous, as a guy that's not good with this deck, though, because we really gotta power through and kill this guy, man. The more he builds up, the more he's gonna get out of our reach to be able to kill him. He used all his energy on something, a three-drop time skip. What does that do? No way, you just get to blow it up for free? 35, hold on, can I read that again? Choose any number of your opponent's battle cards to add up to a total power of 35,000 or less and KO them. That is childish. Actually, child, I'm charging a Frieza, and I'm playing my goddamn cooler again. I don't care, bro. I'm playing my goddamn cooler again. If you got complaints, take it up with the judge. I'm attacking and then destroying this Roshi. Get him out. Get him out. Offense step, step end. That free attack. Yeah, how's that five feel? Look, I'm attack again. Oh, yeah, you gotta get... Oh, wow, we have all of our super combo cards. Boom, take another attack. I don't care. I don't care. And then I'm gonna use my skill. I'm gonna use my skill. I'm gonna discard a... I'm gonna discard a Ginyu Force because we're not really playing the Ginyu Force engine all too well this duel. And this refresh my cooler. Refresh for the block. Refresh for the block. Refresh for the KO ability. That's still nervous, though. He has four health and we just don't have that many cards on deck. Oh, I'm nervous. I'm not good with this deck, man. I'm not good with this deck. All right, he does get to awaken. He goes Super Saiyan. I believe Super Saiyan has the power. Yeah, choose up to one of your battle cards. It gets 5,000 for the turn. That's really scary. That's really not good for us. He uses one energy. So he's got a one drop. God come at me. Dude, God come at me. He's broken his arm. That is crazy. I should have played around. I should have went with Frieza. God, damn it. I should have attacked with cooler, too. Oh, red. God come at me. So good. I hate that card. Do we take the hit here? Yeah, we kind of have to. We kind of have to. It's too risky to do anything but take the hit. Oh, that's pretty good for our turn. Might end up being a tad bit of charge fodder here. But Tomo can't be KO'd in battle. We have to take this one, too. All right, we're on one HP. So this is risky. We're probably not going to win this duel, man. Oh, God, damn it. No, no, I can clutch up. I can clutch up. Yeah, now he's making me swing. I mean, he's making me defend, which is just kind of crazy. 5,000 power. This gives us only 10,000, right? Bro, you're great. You're spending currency on this? Okay, so he's at 60,000. So boom, 40, boom, 60. And then just a little 5K on top, surely. All right, so we successfully defend Goku, although it did cost us a fair share of cards. We just need to find a way to do a decent bit of damage here, charge phase. We probably end up just charging the... This is only on my turn. I'm probably going to charge the supernova as crazy as that sounds. It was either that or charge nothing at all. Let's attack just to make sure we... This card can't be KO'd in battle. Okay, so we really don't have any other option but to hit Goku here. That gives us Niez, which is decent. Obviously, we don't combo it though. Do we just get rid of the rest of these guys? It might be the move. We play our four-drop Frieza, who's a 40K beatstick. Pretty impressive. We can't even KO him in battle, though. It's just risky, man. It's just risky. But Tomo being here, but Tomo's actually very scary. Wow, he levels that up. I mean, that's fine because I can drop a card. I'm going to drop this because it does nothing for us. We drop that. It does nothing for us. Refresh the Frieza. We swing again. We're going to need it to be able to defend two attacks successfully here. Two attacks. We've got Niez for 10,000 combo power. This is the risky moment though. This is risky. I mean, we're a little bit cooked, but if we can make it to next turn, we have a shot. If he has God, come at me. That sucks. If he has... He's got six energy. If he has the dual strike, that sucks. All right, so we have to defend that or we die. We can pop out the Niez or the Ginyu. It honestly doesn't matter. I'm going to use the Ginyu. Yeah, we don't need this. All right, Ginyu Force. Charge the energy. We'll live this. We only have so much energy in our hand. Oh man, this is going to be close. If we win this, it's going to be close. I was a little too slow. If I would have attacked with Cooler earlier, instead of getting God, come at me. Odd, we would have been just fine. Defense step. This is where we just charged the Niez. Now, what does he have in his hand with six energy? Surely you don't just end here. He's got something. There's the critical go on, but he doesn't really do much other than that. Okay, he's going to 10,000 to Frieza, but just for the turn, he gets 5,000, putting me at 30, but that's not really anything crazy. There's 10,000. So he's at 40,000, so we need to do a little bit. The hard part here is I really can't afford to get rid of this Frieza, right? But if he has a two drop that can kill, that would be crazy. Surely there's no two drop with 2,500 though, and he already uses his ability. So we're at 40 now. I think the play here, and this is scary. The play here is to use the super card combo. It's scary. This could be wrong. This could be wrong. We basically need to be able to win this next turn, which we just might be able to do. Maybe charge phase. We don't charge any of this. We phase end on that. First things first, we attack with cooler. We attack with cooler to get the draw and before he has any energy to use. That's good. We got an additional power up card at least. Well, we're either going to win or we're going to lose here. Boys, it's Frieza time. Time to drop this four drop Frieza and see if we can get through it. He would need a super guard combo. No, surely he ain't have it. He ain't got it like that. He really doesn't have it like that. Oh my God, do we win? Surely we actually win. Okay, we're going to discard the Raccoon. Refresh our Frieza. Swing for game. Combo the Jace. It's all up to this. Please. Please, bro. Tell me you break. Tell me that hits a brick 10K. Zero. Let's go. Let's go. And he steals the game. The comeback kid strikes again. Let's go. He didn't have any combo fodder in his hand. He overextended it. We snipe a win. I told you if we were going to win, it was going to be close, but you saw the cooler ability come in clutch there. Obviously, you don't want to put yourself into those situations with this deck anyway. I'm just happy we got the win. Let's get into game two. God, this is where my addiction to card games come from, man. I'm on cloud nine right now. Who am I going up against next? A green Broly deck? Bro, I'm going to run this guy over. False confidence hitting crazy right now. I'm changing this. That's way too many supernovas for my comfortability. Oh my God, that three Ginyu strike again. It's not over going second. So that's decent. We've at least got that. Got a Ne'ez as well. Obviously, I would want a sword base. Some draw power would have been great. Maybe this is the universe telling me I should have kept the frog Ginyu. I traded it away. I saw frog Ginyu and Ginyu showed up three more times. All right. So he's got the Moa plays going to search for a Perigus here and he does get the Perigus. That's unfortunate. At least we're going second. I feel like going second with this deck is even better because you really want that first attack. My turn. Nice. All right. Let's charge it up. Ooh, not charging you. I guess we just charge again. You're right. Like we've got three of them. Surely it's not that big of a deal. We could immediately go into a two drop. That seems a little crazy. Probably won't be doing that. And instead I'll probably be going for just the. Wow. It sucks that I have to play Jace. It sucks that Jace is my best opening move, but we'll play them all the same. We'll play a little Jace head here. All right. We'll take a crit. Let's see if we can't get this crit. I think I want to swing with as many people as possible. Right. I'm learning the deck. So I'm not sure if you'd rather keep Jace around to try to make up for like Frieza army. Like we could do that. Right. Like if we wait, then we've got two cards with Frieza army and then we can switch two of our energy back. Then what's the play there? Right. Like it's not worth it. I think we swing with Jace. I think we swing with Jace. Try to get a little more presence in the early game. This could be this is could be wildly wrong though. Don't don't copy my strategy. I'm feeling this one out. I'm learning as we go on. We swing with Jace. I'm feeling iffy about that decision, but it is what it is up next. We're playing the as for sure. Unless anything changes. Oh, a level one Raditz. He might swing on Jace. And if that happens, I think I just damn to Raditz. Rad eye. Yeah. We definitely can't defend Jace now. So if you want to kill Jace, be my get and that's that's messed up that you could do that. I guess that would be the reason why you wouldn't want to swing because then you can give him a free attack authority with that. So yeah, we're let it. He wants to boost that up, bro. Be my guest. You're you're you're taking them anyway. I don't agree with the boost. I do see now that swing with Jace was an unadulterated mistake. It gave him a free attack. I'm honestly surprised he's giving me draw power with Raditz. I'll take that. Boom. Give me that one drop. Nice. And we'll take this hit too. We want to draw. So I see now swing with Jace. That was bad. My turn though. We get a draw. We get a charge phase. I think at this point we just charge a Frieza rat three energy now except we've really only got one. I'll tell you what I'm going to do though. I'm going to swing. I'm going to get that crit. You know me, man. I'm always get that crit against the green deck. I'm swinging on your face until you until you stop me. Crit that's going to the graveyard where you drop. Ooh, a Perigus. An Altar Perigus too. Nice. Well, it's Niaz time. Niaz is going to give me access to one card from my life. So it's kind of like a draw as long as you don't feel the pain. Ooh, and the dual strike Golden Frieza. That's why we always charge to five. Does swing on a Raditz matter? We could block with this, but if we, I mean, if we don't, we're pretty much blocking a Raditz anyway. And then the Raditz doesn't die. So I think we just swing on the Raditz here. I don't know. Again, could be wrong on that one. My thought process was if we don't, we have to block the Raditz anyway. And then I'm going on rest. So whatever. Whatever, dude, it's, it is what it is. It is what it is. And now a two drop Napa. Is he going to swing on Niaz with that? I'm okay with that. He might try to free low attack. No, he's just going to swing with that. All right. Then I'm perfectly fine with that. I'm perfectly fine with that. Now he probably swings with Raditz and Broly here. And we're just going to say yes to both. Or do I say yes to both? Do I awake him? Cause then I don't get my crit. And I think I, I think I want my crit. I think I want my crit. I think I'm going to let this go through. You know what? You got it, man. You got it. You thought I would awaken defensively. Nah. Nah, that ain't me. That ain't me. Oh, if only you knew how little that means to me. You already know the play. I don't know what I, I guess I just charging in you. We have so many of them. So now we're at four energy. Thanks to that extra one. Immediately we play our four drop cooler. Why? Because this man is about to erase this guy's board. Do I want to swing on his face? Let me think. No, not yet cause he would awaken. So we're just going to clear a little bit of the board here. So we're going to swing on spoilers. I, this shouldn't end up mattering cause I'm, I'm swinging all the time, but we'll swing on this for now. This is going to trigger our effect, meaning we immediately erase the blocker. So Raditz, you're getting swung on by cooler. I doubt he'll try to save this. If he does, that's better for us. Nope. No attempt to save, which is perfect right now. Before we flip, we're going to get our crit attack off on the leader. Before we awaken, we will be awakening this turn though. Boom, laser eyes, level four. Welcome to the show. And then boom, flip ability time. And we get a four drop freeza. That's huge. Forty attack power, final form cooler. We're about to show the strength. Activate the skill ability, discard one card. We're going to go with, if we drew a raccoon, we could get a crazy play here. I'm going to get rid of the Niez. Is that crazy? Maybe, but I'm, I'm leaving the option open that I might end up playing the, I don't know. I don't know. This is a debatable one. This could be the wrong move, but I will go ahead and get rid of Niez. That'll awaken our cooler again. And what are we going to do with cooler? We're going to swing on Broly one more time, which will allow us to get rid of Napa as well. Napa's gone. We're swing on Broly to make it an even three, three life game only. He's going to have four energy next term. He's got four energy green does nothing with four energy. It does nothing with four energy. We're not afraid. He's got the Paragus, which is going to create a blocker, but again cooler. Oh, a little bit of a crit here. Okay. But he can't really swing on our leader without powering it up. I think he's cooked. I think this duel is over. We went too fast for him. He spent too many cards. I think the duel's over. I think it might be an unwinnable position because next turn we win or less. He does get the awakening boost though. So I think this will let him draw a card. Are we are we afraid though? We've got three life. We can tank two hits. We have no super guard cards, man. That is a little unfortunate. He's going to have to spend some energy though. You've got to spend. You might as well spend it all honestly. If you hesitate, I will spend my read. There you go. But that's still not going to be enough because I'm I'm coming at you with some goddamn cash. He's at 3500 right now. Murderer out. So that puts us at 40, which means we're good to go, which means defend. Oh, no. He was at 40. Damn you, bro. I can't do math on the fly. You know, why doesn't the game do math for you? That will never not be stupid. Oh, dude. Okay. Well, now we've got to rethink our odds here. What do we charge? That sucks so bad. I think we stick to the plan. I think we charge another Ginyu. So now we're at four. We can do the four drop free so we can we can't even attack with cooler because he's that we we can't get past the block. Okay. That's kind of kind of wait, but if I rest him. No, that still does nothing. Oh my God. That is so lame that I can't do math. You should be dead. You should be dead, bro. You're lucky that I actually lack a math. I lack the ability to do math. I'm so goddamn pissed. I am so pissed. It's crazy. It is crazy. I've got to attack and just boost up, right? I think that's the only player. The only place that I should have attacked first to get the draw. I am so stupid. God, it was my anger. My anger blinded me. All right. We're just going to combo in. So we're at 30. You have to use something there. It doesn't really matter. I guess. I don't know. Erty. I imagine he blocks. He just absorbs Paragus. I mean, that's fine, too. Oh my God. I'm so pissed. I can't even describe to you guys how pissed I am right now. Please add the ability for the goddamn game to do math for you. It's a computer game. It has the ability to do that. I think we all know it has the ability to do that. So now basically there's no point in me actually. Hold on. Let me read. Do I attack just in case? I don't think there's really a reason because then we just after the scar to card. I'm going to discard. I'm giving up on the guinyu engine. The guinyu engine is so dead. So I'm getting rid of you. The guinyu engine is dead here. Refresh the Frieza. I don't think there's a point to swing though. I don't think there's a point on swinging because whatever. Whatever happens. The Frieza is going to happen anyway and he would just have one extra card and we get we're in a potential spot to win next. Ah, we could have been over and down when he's got six energy now. Six energy is scary on green and there it is. And there it is. And there's the six energy drop. Thankfully, it's just a normal Broly. He can't hurt me. I'm going to be fine. This is going to be fine. We're still going to win even though I'm pissed. I just got to calm down. I just got to calm down. I just got to relax. You hit me bro. I don't care. I've got three life. You can hit me as much as you want. I'm not spending resources. Go ahead. Throw the beam in my face. Ow. Draw. And there's my sore bay. Where are my super guard cards? I'm losing it, bro. I'm losing it. I can't believe the math just math me right there. 40,000 GGs. Well played. This this is it has to be over right? What does he have? All right. Scared me there a little bit. Well, we just take this hit. We just take the hit. We're fine. We're going to be okay. We can finally calm down you guys because we made it. All right. We're going to charge the honestly. We're going to be using all of our energy here. Do I just go for a dual strike and try to end it? Like in one foul swoop? That's probably the ideal play. We're not going to have energy to supernova anyway. So I guess we charge. We'll charge this just in case. Again, it's it's we should be fine. We're going to drop the dual strike just because I think it makes the most sense. Go for the game and we'll just we'll throw. I mean, he's perma rested now. So that's not even a worry. 10,000 5000 5000. All right. What do you got for that? What do you got for that? Can you beat that? If you can, it's still not game over for me. I should be fine, but it is what it is. Also, we can definitely just refresh him with cooler anyway. So, you know, it's over dual strike victory. Finally ours after a math mistake. It's going to come a turn late, but it's hard not to be happy. The victory says it all. Shout out to the cooler deck actually going to owe in this video. I thought I was going to go to hopefully you guys enjoyed it. I'm really enjoying this game. I want to cover as many decks as possible and I definitely want to get out of silver. So I'll be seeing you in the next one. Bye.