 All right, let's check out this you are mentioning that you cut it short Definitely much shorter See also your notes with the Neck fix the paw fix. It's all cool to me. Um, this kind of still stands out a bit just this moment here You can see how the elbows only bam shoots out and then pops down and over there and then kind of Stops and has a bit of a shootout to the left all this in real-time Feels very poppy I would still kind of look at that section there and there's something where because of the end I kind of a Going up and then resting and then getting into a resting pose. There's something that's almost missing I'm not saying that you need to add the ends, but there's something as as it glides down now Boom, it's almost it's almost like after this you want to shoot up more of the upper body Give this a bit more of an ending and it's kind of a weird note So not that it's physically wrong, but there's just something now that as he comes to a rest It's almost like you want to go from here on and an ending with this paw Push up. It's so well like it's it's taking steps forward That's why it's kind of slowly going down looking at what it wants to to grab, but these are the rest Steps now it's done and I think because it's done for rebalancing kind of settling I feel like it would be interesting to just push that body up so that this upper section just comes up a bit It's a kind of final push off And even if you that you need to add, you know ten more frames or something to it I think it will be okay but upon first viewing Not that it's for the very first time but watching this this version this section kind of stands out if you have to do anything to me It would be getting into just that section is kind of Smoothing it out and just not go too far With how far elbows go out there with cats. It's usually further in not out like humans I'll probably look at that Then let me switch over to this here It's interesting. There's something something light and there's something in the other versions It's cool that you send all Different angles a everything is kind of in one axis as she goes up and down I think it'd be cool even for the whole lean to have a slight Asymmetry and it's slightly no over especially since she has that arm up here I would Kind of lean that body over So that there's something to you know somewhere to go and that you can hold on to this But it's just an offset in the lean because of that arm and the weapon there and Then because of that like one leg could be closer and this one could be for the out or high up there Just I will bring some asymmetry in there And I know how early on that is, you know some offsets and so they're all swing at the same time Don't forget to She pushes and holds on So that she doesn't fall down on the downward thing to me It seems like she would hold on and push against this and this would tighten which would bring up the shoulder a bit And speak of which it would be an overall rotation out So that that arm to me that whole shoulder be away from us more so that that arm with the weapon can be out She's a bit more twisted everything. So just some it seems a bit too simple and it's posing But I see also some sliding in the pause through there So watch out for that Let me get on the angles there. You got this one and here she feels she feels really really fast and there's it's very stiff Where I don't see a lot of break up between the chest and the head and the roots Not quite buying that feels a bit too light here You can really see the IK aspect of it the straight legs Breaking into the bent and into that and she has those stirrups there or whatever that's called The thing we will be a bit different. She might maybe squeeze her knees together to hold on I don't really ride horses. I definitely don't ride those type of lions. So I would have to Personally would have to look at more reference to see what Power rider will behave But again, it just all feels very very light and stiff same thing here the break up between The chest the neck and the head area here. It all feels like it's moving as one going up and down So the break up is a bit funky Giving this also kind of that stiff and light feel. It's almost like you want to slow down the whole thing It's given the size. Hold on. What are my hot keys here? I have I Rarely use this I should probably use this more and I should probably pause this speeds decrease Let's go and decreases one more Probably between this speed That's not too bad. That seems a bit better to me. Yeah, just an overall slowdown See her Yeah, it's the same throughout with this angle. How clear this is would also be nice Even though she's holding on to it tightly, it'll be there's more tension in this arm There still could be a bit more of a looser swing And then I will look at there's the spacing of the tip the woman got something like this You want somewhat of a nice arc in a not saying that you have to have a very smooth Spacing all the time you there needs to be some sort of hiccup because of the reaction to the steps here and the impacts But just overall just everything feels a bit stiff at lights. I think that would be my main In a reaction, especially with that head here going up and down Let's move on to these guys here Same thing here feeling very Stiff watch out got some intersections through there and I thought this was sliding Not this one. Okay. It's mostly intersections. I do like that. You have, you know, the bend in some what those cats are doing Well, there's just something very very light it again. I'm not sure how early this is it This is but you know, there's no rotation. There's no drag overlap. There's no side till there's no asymmetry It just seems all a bit light and stiff. Let me check out. I go to the side one Yeah, same thing here, especially on something like this where you can see how Everything drops at the same time Just has that Stiff and light feel to it, especially through here Let it to be a bit more drag overlap at separation Between these sections there Watch out. There's a harsh spacing there as the backside goes up and you can see it's sticking in the air or in terms of the height It's a bit of a softer up and down But also help and that's the same one I would have to look at reference and I'm curious if you're using reference maybe can send me the reference that you're using Off top of my head. I'm not sure about this Full on break. They might be doing this and it's All good When it looks real, I'm just very curious also the timing of how they drop at the same time But I do have to admit I'm not super familiar with a cat trot So for me, I would love to look at reference So let me know if you have reference and I can see what you're using so we can compare and if you are not I can check on my end And then show you something. I'm so curious how you're going about this with or without reference But even without Reference you can see how as this goes back It's this line and then you can see how there's no Falling through into this like finishing that arc and going up giving this a very harsh Stop as if it was invisible wall here's watch your back legs Bump bump bump bump bump bump. I mean that being said, they're all good starts I think there's just adjustments in timing and then revisions in terms of arcs and a symmetry everything and looking at you very for a shot It's clear that you can do it. I Just don't see anything here in Your notes in terms of how far along this is so I might have been telling you things that you are fully aware And this is the most boring critique for you. This could also be So let me know I was gonna end it here So let me know it can always follow up with more notes if you can clarify a few things or you have other ideas And then you got some questions about the girl the girl death shot But I'm gonna be Respond to that via email. All right, that's it. Thank you All right, there's an email you can sign up you can start whenever you want You can submit whatever you want you get 16 submissions either way like and subscribe would be awesome. All right. Thank you