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Published on Mar 22, 2012
SWTOR Mercenary PVP Pyrotech Guide Tarair 2.0 - Pyrotech and the Huttball
this is my second PVP Video. After my last video was about the heal/arsenal hybrid specc in voidstar, this time it's a how to Pyrotech and Huttball with ingame commentary. It addresses beginners having trouble in Huttball but can also be interesting for intermediate and advanced Pyrotechs (Mercenary) or Arsenals tired of a retarded playstyle.
Additional Notes for Usage of your Cooldowns (all depending on situation): Instant: Heal (Rapid Scan) or CC (Concussion Missile) Thermal Overdrive: Incendiary Missile, Rapid Scan, Fusion Missile, Death from Above Energy Shield to avoid incoming Damage or remove Snares Kolto Overload for small selfheal Vent Heat asap after reaching above 50 Heat for your Heatmanagement
Content: All footage is from solo queueing and random Warzones against atleast t2 geared player.
Short Terminology for Troopers:
Incendiary Missile Incendiary Round Thermal Detonator Assault Plastique Rail Shot High Impact Round Unload Full Auto Rocket Punch Stockstrike Fusion Missile Plasma Grenade
Scan: Stealth Scan Stun: Electro Dart Cryo Grenade CC: Concussion Missile Concussive Round Dispels: Cure Mind Purify Mind
Songs: Blow (Justin Sane Remix) KARA - Step Adrian Lux feat. Lune - Fire (Preview) Ellie Goulding - Lights (Fytch Remix)