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Max Payne 3 Interview - Rockstar's art director on bringing Max back to life

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Published on May 10, 2012

Polygon's Russ Frushtick talks to Art Director Rob Nelson about Rockstar's journey into the addiction-addled mind of Max Payne, for Max Payne 3.

Read the full story at Polygon: http://www.theverge.com/gaming/2012/5... More from Polygon:

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