 Well, I'm the rotor right I'm the drip and I'm Alex van over and we are all about flying FPV drones and getting really unique GoPro footage. So our drones are very dynamic We can do shots that quite frankly stabilized gimbal drone platform can't do but the problem is trying to get the smooth video That makes it look like it was filmed on one of those Why can't we just put a gimbal on it? Let's just put a gimbal on it because the gimbal is too heavy It's just out of the way. There's no good place to mount it on here. It really comes down to software So a post-production sort of stabilization or one that's built into the camera Okay, there's two options on the market that are really well known paper smooth which is built into the hero 7 black camera Which is really nice the other option is a program called real steady and that's a program that you use on your computer And particularly real steady go is their latest software, which is a lot cheaper than their full-size version Which would work with adobe after effects So it's all post stabilization where this one just does it when you're recording All right, so we want to put these two different ways of trying to get stabilized footage to the test So we went to a wakeboard park and met up with some pro wakeboarders who can do crazy tricks banging off ramps Really awesome subject for chase footage For all of my footage I used go pros hyper smooth and for my footage I used the beautiful GoPro hero 6 with post-production real steady go in here So to help illustrate the effects of both these methods of stabilization Let's start by looking at some footage that doesn't use either of them I got some footage where I filmed like I normally would right don't have Hyper smooth turned on and I have an ND filter on it. You can't use an ND filter with hyper smooth We'll talk about that a little bit later on so just to kind of get a baseline Let's take a look at what that looks like I can notice a few shakes. I'm also really picky So I noticed these things a lot more than probably most people would but this is also full screen on a 15 inch computer So that's already your quad is really well tuned, but it was windy, right? It was windy. You can see if you should get some buffeting I'm also I'm not gonna lie. I'm nervous about chasing a human, right? So and I'm not always sure which way they're gonna go So I might be shaking you're doing a really good job actually being smooth on the six So like I think I was a sweet grab. Yeah, I was sweet grab I think compared to what you're gonna see in my footage You were a little bit farther back, but you're staying you weren't moving nearly as much as I was which I think your stock footage Is gonna look better than mine, but this is maxi. He's oh That's so sick just the backflip on the ground. I kind of like the water You can see like when you pop up there and everything like that even just the little movements You're watching the raw footage. That's gonna be apparent no matter what unfortunately. Ooh this rail shot So just looking at your raw footage. It's pretty smooth Without hyper smooth you are using an ND filter which ND filters do help a little bit in broad daylight when it comes to getting rid of Vibrations and any type of oscillation helping deal with wind by lowering that shutter speed down So that is already helping but your phones look pretty smooth actually for being raw So I kind of want to see what some of your hyper smooth for you. Yeah, let's take a look at that I personally don't use hyper smooth. So I'll be curious to see what hyper smooth looks like on one of your quads That's pretty stable, but and I'm still doing a little bit of acrobatics, you know Right and doesn't look really weird when you do the roll or anything like that. Yeah, you with hyper smooth You're still able to show all the movement of the drone Which can be a plus if you want to do a roll But it can be a drawback if you need to do a sharp turn But you don't actually want that banking motion to be in the video So you kind of stuck with the banking right, but just looking at the footage obviously you're flying really Oh my gosh, he's like that was an awesome shot and the footage looks really smooth oftentimes even when our quads are perfectly tuned We still when we're cruising at mid throttle That's what we like to call mid throttle oscillations is a very common thing That she's where the quad is ever so slightly jittery. I'll say launching this though It is really stable It takes away a lot of that extraneous movement that you're doing on the sticks because that's really not a thing that any of Us pilots can avoid the first looks really smooth. I'm I was actually not expecting hyper smooth to look Oh Still like that. I'm pretty good. That's the difference is you're pretty good pilot Thanks, but I will say this though. It's when you're chasing these objects There's still more side to side and extraneous movement The horizon is definitely not level which you'll start to see with a lot of the real study shots But it looks really really good like this is something I'll put on a full screen and show people But this takes a lot more work You have to really be thinking about what you're doing on the sticks obviously I kind of see you some shots of you Moving in on the object. This looks pretty good. You're moving in a little bit more in on the object here Like here becomes a turn You're really framing him well, which we'll talk more about making sure you got that shot. Oh, you're really close to the water It's doesn't look like you're making too many extraneous movements Which is mainly just because you are a pretty good pilot But also because hyper smooth is doing a really good job at making sure there's no unnecessary Movements unless you basically tell it to it kind of comes down to the what image you want and quite frankly I chose on it to you yet. I see you put why haven't you posted that was a six So good until until it went down. No shame. No, I mean he's doing I could do any of this stuff Yeah, but I think the big thing is that this is a bright sunny day Where vibrations and oscillations are going to be brought to and when they're worse point. Oh, yeah it was windy. Yeah and You're not seeing any of that here, right? The hypersmooth hides all that I'm not getting any buffeting from being behind the wakeboarder. This footage looks really I think clean is the right word Everything's just really clean and crisp, right? That's nice. That was a nice shot I want to show you the real steady-go stuff though I can honestly watching that made it was pretty impressive, but let's let's take a look at some of the real steady-go shots I want to show you the raw fridge first Okay, so like a before and after what came straight off the camera and then what you did to it Yep, exactly. Exactly. One thing I just want to pause and notice you see these corners here I am using an ND filter as you're getting some pretty extreme I'm getting some pretty extreme vignetting on the ND filter that would irritate me so much, right? I was not using a real steady-go program. We're doing some type of app. Oh, so that's gonna take that out Okay, so anyhow now I'm flying a lot closer to guys Okay, yeah, you got closer. Yeah, but my friend over's better at chasing we know how we know but That was so sick. This guy rips. No, this guy was killing it. This is um, this guy was awesome You see the rainbow boom That you can see here like I'm trying to dodge this you see that little back and forth but like overall like I mean I'm seeing the same stuff that I saw on on my yeah original footage, right? There's a couple little shakes and bottles from no, you're killing it. You're killing it But it's pretty good. Well, I mean, yeah, let's let me see how much better can I get so this is the same clip This is the same clip now This is completely stock real study go settings and we'll talk about what you can change in real study Go to widen the image and do all these little things This is completely bare-boned stock not changing a thing other than making sure that my end points everything We're set right for the footage. I wanted to get so here we go same clip now. Okay automatically Yeah, it's just immediately cinematic Boom Yeah, it doesn't look like you're yawing a copter. It just it looks like there's just a magic see watch this watch Remember how I was shaking back and forth. Yeah, that's all gone. You see how it's all gone. Yeah, all yours. Yeah It looks really good like it also pushes you in closer to him. Yep. It's zooming in on the footage Yep, so it's taking a 4k file. I assume and kind of yep essentially. Oh That's sick. It just looks really smooth. There's even might do a roll Yeah, roll. Oh, it's pretty. It doesn't look like a normal But it's cool. It makes for someone who's never seen it before it's like That's definitely not something a DJI or a good boys platformer do but even when you do like a little blip there anything Obviously if it's really big you're gonna see a little bit of it But it's not as apparently these guys just enjoying the heck out of this this run I I really love no and just the way it the lens distortion remove. Yeah, it's coming straight out of that Wow And it's gonna really good job frame. This is completely stock settings Obviously, I think the framing could be slightly better in some areas But we'll talk about how you can adjust that but this is what that rainbow shot Like look at that like even when you did that it still did a really good job at keeping it smooth I am surprised I Expected that the real study would not do well with full Roll maneuvers like that like a real acrobatic move. It wouldn't be able to do it. I'll be honest I was a little surprised myself. I haven't done much acro with it yet And and again you saw the stock foot just I was getting really close to him I'm just just overall this looks like a video game like it looks it looks like there's a video game character Riding a wakeboard and you're able to just take the camera and just point it all around in a very magical smooth way That's it doesn't look like something captured from normal plot It looks like something let's be honest you would watch out of like a movie or something it does it really does This is not that that's next level especially when you are comparing it to the normal footage We see from hyper smooth or even just normal raw go pro footage you saw the rock over But you saw to how the corners were blurred because the ND filter and stock setting completely got rid of that So real study go just it's it's a magic cure all easy to use you just throw footage in no problem You just don't even have to work you just slap that go pro on there and yeah, you don't have to do anything other than upload it Unfortunately drew I really wish that was the case But I think we should talk about some of the disadvantages to both of these Softwares and let's start with real study go because we just watched that and I have a huge whiner list Unfortunately, so when you look on the real stays website particularly under real study go It says that you can use the hero 5 session the hero 6 black and the hero 7 black camera And it does specify some things that you have to do to get all those to work But That's not all true. So I'm using the hero 6 black camera as I mentioned earlier It's the hero 6 is discontinued. I don't even make it. No, they don't even make the camera So you okay, so you can still buy them back down. Yeah discontinued camera And in B&H and a bunch of other places have them in fact They still actually offer the warranties where you can get the camera to place which is awesome Because there's still a lot of them out there at least kind of like the hero 5 session You can still find it if you look hard enough, but as you can see on here just for starters It's a little jiggly that's a little jiggly puff I actually need to fix my angle again because I have to really really soften out the camera now real study Advertises that with the hero 6 need to use some custom settings Which we'll talk about in a minute and you need to basically just soften out the camera on like a piece of foam Just normally what we would strap a GoPro or even just use a 3d printed mount Well, no matter how many times I tried that I got very very inconsistent results. Sometimes what's happening? I pop the footage in real study I play with the stabilization and everything and it actually makes the footage look worse. Okay, so it like brings out Yeah, it makes it like boo jelly and everything like I had very inconsistent results I ended up finding out that Soft-mining the heck out of the GoPro with a bunch of foam like this We're basically it's just dangling on there really really helps now real city claims that that's because of the high frugacy Vibrations from the motors when I contact them, but their average their website advertised that you just basically slap it on there And when you watch all their other team pilots, that's what it's like to now I'm still not even done with my gripes real study actually recommends a 3d printed mount that you can get for the camera And the whole point of that 3d printed mount as they advertise is that you can use the hero 7 And the hero 5 session with it, which I'm like sweet. I already have three hero 7s. Let's go ahead and try it I got them out. I actually got brain 3d to print me the mounts. They're printed the exact way these mounts like you can crumble these mounts in Your hand easily they're literally like it's a joke every time you crash these mounts will break It sounds like a pain now the mount is nice because the camera itself is held in there Well, but it's not really secured to the quadcopter itself at the same time long story short The hero 5 session doesn't work the hero 7 black doesn't work You jump through all the hoops of tracking down a discontinued camera. You've done all that that it just works What do you what I still not always let's go to show you what it looks like to do real study ghost go to Load video and then the clip that I wanted to look at was clip number 56 here what it's gonna do is it's gonna say running the numbers and it's gonna do gyro plus video sync I guess so is it's taking the gyro data of the go-go. Yeah, okay So so the gyro data when the GoPro's recording is encoded on to the GoPro video file Yeah, and then the real study go uses that data. Yep, exactly. You can't see here. Oh, yeah You're like seeing the whole yeah It's so weird seeing the raw footage And then you see how it's like gonna be curbing it in remember this clip when I got in front of the guy I got and that's a really that's that was a really hard clip for stabilization software So oh look like you can see it like panning down to get to it though Now what I'm gonna do is you can see I'm just messing how you can already see it's doing that It's so cool seeing it like happen right now what these little markers are essentially real study things are smooth shots Now that was not a smooth shot in terms of there was a lot of moving objects I highly recommend that you go in and you delete those endpoints and you find a point in the video where you're flying perfectly smooth We're gonna like naturally fly and then you do the gyro sync again So essentially when you set the new endpoints It'll base the rest of the footage smoothness off of what that looked like if that kind of makes sense Okay, it's a little hard to explain NERC has a great video talking about how to set these endpoints down here on the right you got this little settings tab now The smoothness from what I've seen to understand obviously it makes the image more smooth But when you lower it it makes the image wider And then when you raise it it makes the image a lot more narrow Okay, but then you might actually crop out something that you don't yes exactly So for example if you find that after your footage The object that you're shooting is too zoomed in what you can go back and do is just come back into here It'll still save all the gyro data, and then you just lower it and then re-stabilize it and everything You have something called lock horizon if you're trying to do a shot through like a museum or something where you're not trying to do any of This whatsoever your cold might be like a cinema a cinema stuff You want to lock the horizon in real estate? I was gonna do the best job to keep the horizon complete like it's a gimbal But you want it to be a little bit more dynamic so you're probably not gonna turn it on no No, not at all. So there's this other thing cropping speed That's how fast when you're moving in and out essentially it warps the image if you turn it down to fast it Some people might like the way that looks I think it happens too fast if that makes sense and then flip gyro data This is a really cool safety feature if you get start with the GoPro upside down like this And then you put it in here without turning this on no, it's gonna get confused So this is cool. They put this in here So you just click this and it doesn't matter they still recommend that you turn that off though What I want to do is not really play with this stuff. I think their stock settings actually work phenomenal There's also these little sliders as you can see so this is essentially What you would be rendering when you hit save video So if you only wanted to render this little you can cut out the you can cut out and that saves the render time again If you're trying to make one clip more narrow than the other that's what you would also do So let's just grab like a tight section that we let's grab a tight section sure It's just a lot you gotta do man. It's not that bad. We're gonna click save video So it's gonna say output video will not contain audio because trim handles are set So essentially you're not gonna be able to get audio from this because we if you just render the entire clip itself You're not gonna run into this issue and as you can see right now. It's actually running the clip And that's kind of that's kind of a cool shot right there So we're gonna click okay And you can see kind of the progress as the slider slowly moves over if you had a better computer This would be how hard is this gonna take I'm probably gonna guess five minutes max So it's kind of a pain because it's gonna render and then you have to watch it and see did it actually work I know that you had a better computer though. You could watch it back in 30 FPS It doesn't then you have to go back and redo it, right? Yes and no you're absolutely right You won't know the finalized product But what I usually do is I'll glance over at this and I always try to keep my laptop awake anyway And if it's really bad when I've had instances where the footage no matter how much I try to get it to work It doesn't work You'll see it when it's ready like you'll see it like bouncing up and down like if you just watch the corners I'm not too worried about this. I think it's gonna work Well, I the biggest downside being you have to run through this process and then you get to edit your footage So I know we're kind of nagging on real-study go a lot here, but I know there's some problems with hypershoots as well What well, I mean I suppose you have to buy a GoPro Hero 7 black like the new Highest-end GoPro it's only available on that but you can buy it's still manufactured right you can buy them It's not going discontinued um Initially there were some times especially on my quadcopters where hypersmooth could create weird Movements, but on the newest firmware. Just make sure to update your GoPro. It's pretty damn perfect I would say the biggest drawback is that you can't use an ND filter I think I'm gonna explain this poorly so here's kind of how I think hypersmooth works is that it's actually Gathering the footage of the data at a much higher Frame rate than what you set it to so even if you set it to Output at 30 frames per second. It's actually recording at something much higher it's taking all those frames and Kind of stitching together the footage in a sense to create that stabilized footage. Yeah The point is the reason you use an ND filter is to get a longer shutter speed So you have more motion blur, but that's gonna prevent you from using a higher frame rate Okay, right so if you do that the camera is getting less light and it's not gonna be as easy for it to Gather data at high say 120 frames per second because it's got that ND filter And it's just gonna kind of cut down on that motion blur effect GoPro doesn't recommend using an ND filter. So when I am flying with hypersmooth turned on I don't use an ND filter the footage still comes out looking super crisp I wish I could have that motion blur right and honestly if you're shooting in sunset or at sunrise or in quality conditions You really don't need an ND filter anyway So honestly, it's not that big of a drawback and quite frankly, that's one single drawback I'd say that's really the only drawback. So hypersmooth is a really awesome solution However, the results aren't really in the same ballpark, right? And I think that's the difference is you have to go through a lot of hoops. I can't even emphasize enough how Stressful I really thought I was gonna drive myself like crazy and go sick trying to get a whole whole You know what you have to do to make hypersmooth work. You're just going to the setting up turn it on And it's done. So what's better hypersmooth or real study go? Oh real study go 100% why because it makes the footage look way more cinematic It looks like something shot out of Hollywood something professionally done But I wouldn't use it in all circumstances and I I think for what we're doing here Which is you know chasing a moving object right or flying in a cinematic location where you're not running in the stuff very often or anything like that I think it's totally worth loosely strappy or GoPro to and getting amazing footage. So for me. I prefer hypersmooth I just love the convenience of it. It just works. I I know I'm not gonna run into any trouble I mean I would hate to not be able to use my footage because I didn't have Just the right amount of soft mounting also. I mean, I like FPV footage I like more of that dynamic feel in fact most of the time when I'm flying free stop I don't even use hypersmooth. I want it to be just straight raw I mean that's just so I can brag that I'm flying as smooth as what you're seeing it There's no reason not to have it on but but I like that more Purist FPV footage. No, and I completely respect that at the same time even yourself and me looking at the real estate footage The first time it's it's epic. It's epic. It's better I feel like I can confidently speak about this with a non-biased opinion because I have gone through the biggest pain in the butt Trying to get this to work and even after going through all these hoops continuously continuously It still turns out great So one final thing that people are gonna want to know is the price between the two and real estate you go costs $99 software everything works great, but you are paying $100 now. How much does hypersmooth cost? Free with your purchase of GoPro So you have to buy the $400 camera to get it, but it's already on there Yeah, you still have to buy that camera to anyway so quite frankly real estate go does cost a premium price But the older version of real steady which is a whole another topic and it does work with the session the hero seven Everything like that is $400 and you still have to have Adobe after effects. Oh, it's an after effects It's an after effects plug in which means you have to pay a monthly membership or buy after effects And it's actually an older version of after effects. It's like number 17 so or 20 20 hoops Let us know down below what you are. What do you guys think is better the convenience of hypersmooth or the magical results of real Study go be sure to hit that like button if you really enjoyed this video and hit subscribe and turn on that bell So you know when we post these awesome videos and check out our store link in the description down below All right guys, I'm Lydred and I'm Alex van over and we'll see you next time