 Welcome, ladies and gentlemen. I'm Philippe Magnus and I'm here today to play some more of the exceptionally good exceptional game that is known as Dark Is Dungeon and I'm in my estate still, choosing to take on a rather short veteran degree adventure. Why? Because I haven't done anything exciting with more high-level characters that hasn't gotten them all killed in a little while. And now I'm going to assemble a plague-bearer team and send them off in the world, because why the hell not? It is a rather short one, which means that I will not be using any camping abilities and so without further ado I am going to go straight into it. I shall buy several torches, a shovel, two bandages, two medicinal herbs, a single skeleton key, antivenom and loads of food, because you can never have enough food, right? The world is an unpleasant thing, unpleasant place, but I do have a plus 33% resolve experience and plus 15 damage on my next quest, so I will endeavor to use them in order to, well, kick around some plants, some fungal creatures and get unimaginable reaches. Riches, yes. It is going to be a most exciting time in my life and honestly I am looking forward to that. Right, so I may have had a little bit of an issue with the sound so far. For some reason my microphone was recording sound on Nvidia, even though I explicitly made sure that it wasn't. Never mind, never mind, it's all better. I like to do my recording twofold in two different lines, so to speak. Nice, it is a nice hit indeed. Let us curse this fellow with a weakening curse, because let's face it, with this log he's holding, this blighted giant sure knows how to hit and I don't like getting hit, not by giants, not by dogs, not by anything unpleasant and absolutely, well, that's bad. I don't like the end. Yes, yes it was. Good job, good job, a very fine job indeed. Oh boy. Well, fine stress, better than to screw the whole thing up. I actually expected that this guy of mine would be able to move two spaces instead of one. Sorry about that. Might have screwed myself up a tiny bit, might have shot myself in the leg so to speak, but I'm sure I will survive it. Let's cure this bleeding effect and even get nice. That's why I like the witch doctors. Whoa, see, that is massive damage. Can we get the leper back into play and maybe get him some healing as well. Good, that we did and now I think chop chop, time to get chopping and of course time to stop this guy with a pickaxe in hopefully his kneecaps. I like to make a bit of a backstory whereas my characters hit the enemies. It's kind of a fun minigame for me. Like just now I can swear that he scraped off this guy's elbow. Hmm, yeah, let's give him a bit of blight again. Give me a good reconstruction, no. Ah, that's bad. Poison spores, that does not sound too good either. But hey, I can heal that, I can take care of it. Good, a good job. My problem remains, my leper, who is usually quite a lot of fun, has taken up a rather unpleasant, to say the least, level of damage. And honestly I don't like that one bit, not one tiny bit. Let's see the map, what's it like? Oh, not the most linear of maps I have to say and I forgot to change my characters to switch their places around some. That's on me, I'm afraid and it will cost me. I'm fairly certain of that. Blanket fire, let's see if I can get him stabilised. Svetlur, volume 2, really isn't doing too well right now. God, that bullet. Is he going to die? Not yet. Can we keep him alive for a little while longer? That damage is good, sure, but this is not. I'm actually having a really tough time, aren't I? It's because his items aren't fully upgraded. Whoa. You know, I'm just having the worst luck right now. Well, let's see then. Uh-oh. Well, that is going to get some stress up, but not too much. Thankfully. I'm very thankful about that. In truth, everyone is bleeding and most of all my grave digger. Good job. I love the effects of blight. Let's see, 9 versus nice. Finally, a nice heal. Thank you very much. Can we get you again? Damn it. Bad, bad and even worse. Now, in truth, it's not all that bad. Let's see, can I finish you off? Good job. Plenty of gold, which is good. Plenty of bleeding, which is not. No, let's... Someone has camped here recently. Sure. Yeah, that's actually true. I like how poetic our fellow, our dear ancestor, suddenly has become. Let's see, which is more valuable. The emerald. Good, good, good. Oh, look. We need those shovels I bought. This makes me strangely happy. Malfurmed with misintent. I always like it when he says that. It's just such a nice line, isn't it? Let's see. Good loot. Should I eat some food? Yeah. What I need right now is a really easy battle. Yeah, that's what I need. But, sadly, I don't feel like I'm going to get it. Now I have two ways to go, and I'm going to first take the longer one. Sorry. I am thinking too fast, and I'm speaking too slowly. Weird, but true. Yes, yes. All my tasks are, in fact, well performed. I strive for excellence in whatever I do. Thank you, thank you. Right. Well, at least I don't have all that many room battles. I do have two battles in the hallways, so to speak. I need those, don't I? So are they... Yeah, they are certainly a lot more valuable than bandages. Let's see, can I... Yes, I can disarm this trap. A job well done. I am extremely happy with what I have so far accomplished, and I really hope there is no deadly battle to be had. Oh, this one looks like it might not be that much of a problem. So let's get some damage and speed in this. Good job. Ah, one point left. Not good, not good. And of course, stressful incantations are one of my most hated spells in this game. No, I do not want faint hopes, not one bit. Good. Let's heal. I don't really need it, but I might as well use the two points. Who knows what the one room that I haven't... Yeah, I constantly remind myself that. Thank you very much. What I will say is who knows what is in this one room, what deadly battle, what fears, horror awaits. And the light is not great. Well, loot and play crits are getting higher, but I'm saving my torches for this battle right there. It has been a good run so far, and I really hope I don't jinx it by saying that. I mean, the last thing I want, the last thing I need is for my party to get wiped is for another party of good veteran soldiers to, sorry, adventurers to get wiped out because of my candidly insufferable lack of ability to keep people alive when I need them most. Good, light. Oh boy, that's not great. Not the worst, I suspect, but not great either. Good, debuffs for everyone. I can use that. How can I use that? Ah, no. Let's see. Can I get some blight? Lovely. Blight does just so much damage, especially if you stack it. I imagine if you stack it, it's quite honestly one of the most deadly and unpleasant thingies. Nice swing, Grave. Can I pull you? Oh, I don't have to. Apparently I can just kill you with my demonic tentacles, which is, by the way, how my mum used to call me, demonic tentacles, because of the tentacles I had at birth. Quite unpleasant. Yes, the greater the glory indeed. Uh-oh. Is she going to... are not you for anything to do about it? I have. Good. I think that this concludes our adventure, and I think it was a good adventure too. Not too exciting, but it's certainly warranted a nice sum of gold and a lot of heirlooms. Heirlooms, if you will. I love it. I absolutely do. This is going to help me. Whoa. Those are my first master characters, Grave and Ratman, and Sonia, also close to being a master, but just a veteran. Poor girl. Ratman got another disease, I see. I have to take care of that. Replaced ruins, crunger, and war institution replaced last gas, which I have no clue what it does. Anyway, good job. Good job to all and, most of all, to me. Oh. You're always so negative, dear ancestor. It's kind of unpleasant, honestly. Anyway, let's see what has happened. We do not have a town event, which makes me sad and exasperated all at once. But we did get some characters cured of loads of diseases. Stanley is all better, Zack is doing all right, and Mann Dog is almost stress-free. We should probably send Grave to Horror Round or whatever. Let's see. Or yeah. Actually, perhaps we could do something a bit different instead. We could remove this, because I think it's not a nice quirk. And Ratman is going to get cured for the fit, which doesn't really... Actually, do I need to remove it? Ratman is not about crits, and his accuracy is really that important. Maybe I could get an item. Let's look into this. Do we need any other diseases cured? I did. Surprisingly no. Ah, except for Graves, who has the Rabi... Rabi's. Yeah. Sorry about that. I sometimes bulk up words. It makes me feel awful and horrible and not told to talent it. But hey, it happens, right? What buildings do I need to upgrade? What I really want to get is level 2 in experience since recruits, which means that I need the weaponsmith and the armorsmith to level 3. And I think I'm going to get the weaponsmith first. Sure. A sharper sword, a stronger shield, anything to prolong a soldier's life. That did cost me quite a lot. No. Let's do that. And let's take a level up in... Hello. I would like to remove this now. Ah, that's right. Whoops. Let's take level in furnace because you can never save too much gold. And just to celebrate Svetlux's success in this last mission, we shall upgrade his equipment. Oh, that's very good. Fine indeed. Anyway, I think we should work on leveling up some of our more tanky and bulky characters, because right now with Grave on his, well, quirk treatment, we can't really go into any veteran level missions unless we use good old pops, which we definitely should do. But hey, we're going to do that next time. Thank you, folks. Thank you, guys, for watching. I enjoyed this episode. I did not kill anyone. No one died. And I'm happy. Let me be even happier by liking this video and subscribing and sharing it with all your friends. And if you don't, curse is be upon you. And all you can. I don't know what I'm saying. See you next time. Bye.