 So you wish you could slide, not a problem. Sliders are a mix between a progress bar and a button. They are used when the player is expected to click and drag the handle to adjust settings like you would see in an options menu. Under appearance you will see the value which controls where the handle is located. 0 means empty and 1 is 100% maxed out. As usual under style you will be able to change the bar to a custom image if you want and the handle can be custom changed as well. Just remember if you use a custom image to also apply these images to the hovered and disabled modes of the slider for both the bar and the handle. The bar thickness can be adjusted down here. Just like the progress bar you can bind the value to any blueprint variable the way I showed in the last video. And down at the bottom you can control what blueprint commands happen depending on when the player hovers, clicks or unclicks the handle. You're done. Hope that helps and as always I hope you have a fantastic day and I'll see you around.