 How's it going everybody? Dato Doi here with another Dragon Ball FighterZ video. And this time around we're going to be taking things back to a much, much simpler time, from before the game was even released. Now of course, during this time I was still making Dragon Ball FighterZ videos, but because my hands on time with the game was very limited to only a few betas, my understanding of the characters and the game's systems was much simpler than it is today. That didn't stop me from making a video predicting which characters were going to pose problems to newer players, as well as characters that I thought were going to be extremely strong in one area or another. So I thought it would be fun to go back in time, see what I thought about the game then, and how horribly, horribly wrong I was, or maybe if I even got something right. Now I will say right off the top here, Old Dato Doi apparently didn't care much for quality, so instead of using the actual video, I'll just be recreating the character clips you see here. Feel free to let me know down in the comments below if you had any guesses as to how the characters were going to end up from before the game was released, and whether or not you were right with your assumption on how good the character turned out to be. As for me, well, I decided to start my characters to look out for a list with the all-powerful, ever-changing, meta-defining Nappa. It would probably be in every player's best interest to keep an eye out for Nappa players, and everything I said is especially true if this little piece of the Cyberman's move at the end, where he grabs you and explodes, is unblockable. If this is unblockable, it forces the enemy player to take an action, such as jumping or ducking or even hitting the Cyberman. Usually, when you have a character that can force the opponent to do things, it's only natural for setups to come after that. It seems silly looking back, but I really thought that Cyberman mechanic was going to do some work. And to be fair, it can be kind of scary once Nappa gets the Cyberman down, but that's IF Nappa can get it down, and he really struggles in that department. Now, unfortunately, the Cyberman grab didn't end up being a command grab. I think it would be much better if it was. I don't think it would shift the tiers for Nappa all that much, as he would still struggle getting it down, but it would have helped him. Nappa is a character with some setups, though, so I'll give myself like a half point there. Overall, though, my vision for Nappa being this constantly planting Cyberman character that would always have one coming out on the field at all times didn't really end up happening in the game we know today. Honestly, I kind of thought Nappa would end up like a Jack-O kind of character, and you might want to get used to me thinking that these characters were going to play like other Guilty Gear characters, because apparently back in the day, I used to really think this game was just going to be Dragon Ball Guilty Gear Edition. The next character on my list of characters to look out for was Goku Blue. If you block any of these the wrong way, you're at least taking some damage, and if there's any sort of combo opportunity after this, then you'll be taking that damage as well. The character is also just extremely fast in general, so I think it would benefit all players to at least take Goku into training mode for a little and seeing what his moves look like when he performs them. Interestingly enough, I think he's ended up being the worst out of all the Goku's in the game so far. But at the time, I thought he was going to be really good simply because of how many options he had in terms of teleporting moves, one of which he could fake you out on which side he was going to end up on, and he also looks super fast compared to any other character in the game at that point. Now, as we know today, the teleporting aspect of this character really didn't matter all too much because while it did allow you to fake out which side you were going to go on, the startup time was horrendous, and it really doesn't matter what side you choose if they're just down heavy on reaction. So my guess there was already off by a mile. The character was really fast though, and his auto combo is a decent mix-up, but he's just not as versatile as other characters in the game, especially not his other Goku counterparts. And unfortunately, like I mentioned before with Jakko and Nappa, the reason I was hyping up Goku Blue so much was because he looked a lot like my main and guilty gear, Chip. And that game, Chip is really fast, has a lot of teleporting moves, and can fake you out, but also he's super frail, so I thought that's what Goku Blue was going to be like, but no, didn't really end up happening that way. I'm going to give myself a whole zero points on this one. My third character on my list of characters to look out for was Captain Ginnyu, and I'm finally happy with one of my picks. Captain Ginnyu is making waves over in Japan, and while his play isn't necessarily seen a lot here in the West, there are definitely Ginnyu players out here that will make you rethink your thoughts on this character. If you've never seen a really good Ginnyu player and some of the block strings they can do, they are absolutely insane. The pressure they put on with the purple comet attack is something you really have to be afraid of. Even Goichi on a stream a couple of days ago was talking about how there are a lot of Ginnyu players in Japan that are really, really good, and he thinks Ginnyu is top tier, and people in the West just aren't going to be prepared for them. And I actually really agree with his point there, there really aren't too many Ginnyu players over here. So I think a lot of people are going to get caught up in his block strings. Now, just because I picked Ginnyu for this list doesn't mean I picked him for the right reasons. As you can see here, I talked more about his combos than his block strings, which, yeah, he does have some combos, but the block strings and pressure are what you really want to use the force for. By keeping track of that, you'll be able to play against him much better, and I'm also sure that's going to lead to some crazy combos for Captain Ginnyu players, and there's also his gimmick or mechanic of the body swap. And then I talked about his body swap for a while, I don't even know why I mentioned it. I mean, I mean, yeah, it's a gimmick you can pull out sometimes, but for most games, you're never even going to use that. Overall, I'm super satisfied with my pick of Ginnyu. He's still super good to this day, and if you haven't played him or haven't studied him and you want to get into competitive fighters, you might want to do that. The next two characters on my list were actually Gotanks and Kid Buu, because I thought both of their assists were going to be really good. Now we can talk about Gotanks and Kid Buu. I'm putting them together because they're both in here for the same reason, that reason being that both of their assists are really good. I mean, really, this is the best prediction on the list. Obviously, Gotanks and Kid Buu are insane. I actually undersold them. Not only are their assists fantastic, they also each bring something unique to the table by themselves. Gotanks brings a lot of utility as this Kid Buu, both with their level one supers. They both have some gimmicky mixups. Gotanks with his beam or fake beam, and Kid Buu with his mixup ball, and just everything else Kid Buu does. Let's not get into it at this point. Let's save that for another video. But yeah, super happy with both of those picks. I did undersell them by quite a lot and only really talked about their assists being good, but to be fair, their assists are fantastic. Up next on my original list, we had the Honorable Mentions slot. Now, clearly, this character must not have really caught my eye because he only made the Honorable Mentions. So let's go ahead and see who it was. And I guess here would be a good spot for like an Honorable Mention kind of thing. And I'm going to go ahead and give that to Android 16. Oh my God, are you kidding me? Android 16 only made the Honorable Mentions? Yikes! And let's not give me any credit here. This is Pre-Patch 16, arguably top three characters in the game. Fantastic mixups, great level three, pretty good utility, works well with a lot of the cast, excellent projectile game. And at this point, he also got a free hard knockdown every time he touched you. Are you kidding me? Android 16 was insane Pre-Patch. And let's just hope that old Datsudoya mentioned these reasons and somehow still decided to put him on the Honorable Mentions just because of his self-destruct. Okay, I only put him there because his level three was an insta-kill. Clearly, this was more of a warning to players completely new to fighting games as I knew if they got hit by this move, they would be pretty upset. So just every video I got the chance in, I would always say watch out for Android 16's level three. But yeah, not really a big issue. Like I said, just jump, dude. Back dash, just don't get grabbed and you're good. I feel like if there was a score system for how right I predicted things here, I get like a negative five for this one. Android 16 being only in Honorable Mentions, not mentioning anything that actually made him really good and talking about a gimmick level three. Man, this was a really awful part of the video. But hey, now we're moving on to the final spot on my list of characters that you should have looked out for in Dragon Ball Fighters. And if Android 16, Android 16 made the Honorable Mentions list, then you know my number one pick has to have been either Cell or maybe even Adult Gohan. Somebody topped here. You know I had to be right in at least one of these. So my final pick for characters you should look out for was Beerus, the God of Destruction. And the last character that I think people should be aware of before they jump into the game is past to be Beerus. This guy has to be one of the most unique characters among the roster with his almost venom-like orbs of destruction. Much like Piccolo's Homing Energy Orb, these can be used to dictate your opponent's movements and really help when you're looking to do setups. Looking back, it's just super weird to see my train of thought on Beerus and how I thought he was going to be good. Again, with the Guilty Gear things, I compared him to Venom, a character that works sort of like Beerus as in he throws out like billiard balls and he could knock them around. Good for setups, really cool character overall. And I thought Beerus was going to play somewhat similar to that. The only thing is, as we know, Beerus ended up being not so great because, one, his normals really sucked. To be fair, I couldn't have predicted that. So, old Dota 2, I'm going to give you a little bit of a pass, but Beerus' normals are really bad. And while I did say that you could probably use his Orbs of Destruction for wake-up, you kind of can. They're really not all too great. And when throwing them out in neutral, they're almost completely useless because you can super dash through them, beams destroy them. They go away if Beerus has the audacity to block an attack. It's just really unfortunate that many of the systems of the game really worked against Beerus. He's also not your typical character, so learning him can be kind of a pain and information doesn't really transfer from him to another character that easily, doesn't have a standard down-heavy in the air. It's just, Beerus is such a mess, man. It's just that Beerus ended up being a real mess that I didn't predict, but this prediction ended up being legendarily bad, so I'm going to go ahead and give myself a million, negative a million points on this one. So that brings our total to negative a million plus. A really bad prediction here. But, you know, I will give myself plus five because I did say he was the most unique character amongst the cast and I definitely will stand by that. He's pretty unique. And that was my list on characters you should look out for in Dragon Ball Fighters. Obviously, it was pretty awful for the most part. I think the only things I called correctly were Ginyu, Kid Buu, and Gotenks, and even then, not for the right reasons, but this was a really fun video to go back and do. And you know what? We have a balance patch coming out relatively soon that could shake up the roster quite a bit. So you know what? I'm going to go ahead right now. Dr. Doi is six months in the future, can come back to this and see if I'm right. I'm going to make the claim that Beerus is going to become top tier. Ginyu is also going to remain top tier. And Teen Gohan is going to get boosted up in power as well. I have no information about this upcoming patch, just completely shots in the dark, but you know, we'll see if I guess it right. On a more serious note, the evolution of a game in its community, especially fighting games, is one of my favorite parts of being involved in a community like this. Watching everybody take their shots of predictions and guesses of how they think a character is going to play, theory crafting combos and setups, it's always just so much fun. That's kind of the reason why I love making those DLC and how they should play videos so much, because I just like that theory crafting aspect so much. Even if I end up horribly wrong, it's still fun to come back and see just how wrong I was. But let me know your thoughts on all of this down below in the comments section, either your old predictions for what characters were going to be good, your thoughts on theory crafting and fighting games and whether or not you think it's valuable, and just your thoughts on the future of the game and who you think is going to get moved around during this next Palence Patch the most. I'm not going to take it back. I still think Beerus is going to see a huge increase of power. Let's see it, Arksis. Wow me with this Beerus. While you're down there though, if you liked this video and want to see more videos like this from the channel, make sure to subscribe and hit the like button down below. It lets me know you guys are enjoying the content and it lets me know what you want to see more of. I'm Dr. Doja, and I'll see you in the next video.