MAME:X-Men Playthrough:Level 3





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Published on Aug 5, 2009

This is the 3RD level of the X-Men Arcade game!In this level you face against Wendigo the 3RD boss in the game!Enjoy!
NOTE:Wolverine may be my next member to join Team MUGEN Squad!

X-Men (c) 04/1992 Konami.

Six X-Men travel to Asteroid M in order to end Magneto's reign of terror. Depending on the machine, the maximum number of simultaneous players varies from two, over four, to six (play on an impressive 3-monitor cabinet!).


Game ID : GX065

Main CPU : 68000 (@ 16 Mhz)
Sound CPU : Z80 (@ 8 Mhz)
Sound Chips : YM2151 (@ 4 Mhz), K054539 (@ 48 Khz)

Screen orientation : Horizontal
Video resolution : 288 x 224 pixels
Screen refresh : 60.00 Hz
Palette colors : 2048

Players : 4
Control : 8-way joystick
Buttons : 3


X-Men is based upon the comic book series of the same name (most of the game's plot is loosely based on the 1989 X-Men cartoon called 'Pryde Of The X-Men'). Here are the debut comics for all Marvel characters from this game including non-playable characters :
Cyclops (aka Scott Summers) - X-Men #1
Colossus (aka Piotr Nikolaievitch Rasputin) - Giant-Size X-Men #1
Wolverine (aka James 'Logan' Howlett) - Incredible Hulk #180
Storm (aka Ororo Munroe) - Giant Size X-Men #1
Nightcrawler (aka Kurt Wagner) - Giant Size X-Men #1
Dazzler (aka Alison Blaire) - X-Men #130
Professor X (aka Charles Francis Xavier) - X-Men #1
Shadowcat (aka Katherine 'Kitty' Pryde) - X-Men #129
The Sentinels - X-Men #14
Bonebreaker - Uncanny X-Men #229
Pyro (aka St. John Allerdyce - Level 1 boss) - Uncanny X-Men 141
The Blob (aka Fred J. Dukes - Level 2 boss) - X-Men #3
Wendigo (Level 3 boss) - Incredible Hulk #162
Master Mold (Level 4 boss) - X-Men #15
The White Queen (aka Emma Grace Frost - Level 5 Mid-Boss) - Uncanny X-Men #129
Juggernaut (aka Cain Marko - Level 5 boss) - X-Men #12
Mystique (aka Raven Darkholme - Level 7 boss) - Ms. Marvel #16
Magneto (aka Erik 'Magnus' Lehnsherr - Final boss) - X-Men #1

Although "Final Fight" set the standard for scrolling fighters. Konami's X-Men created several innovations for the genre, including the ability to hit fallen opponents to prevent them from getting back up, as well as a character-specialized 'mutant power', which could clear the screen of enemies, but also reduced the player's health. The game is fondly remembered by those who played it for its fun, addicting game-play and colorful graphics. However, it is also sometimes criticized for its wooden voice acting and often ungrammatical script ('I am Magneto, Master of Magnet').

Bill Toups holds the official official record for this game with 830 points on 06/11/2004.

King Records released a limited-edition soundtrack album for this game (Konami All Stars 1993 - KICA-9016, 9018) on 21/12/1992.

A X-Men unit appears in the 1998 movie 'The Replacement Killers'.


Differences between the 2-player Japanese version and the US version :
* The introduction cut-scene and some of the other animated cut-scenes contain Japanese subtitles.
* During game-play some sentinels appear with a white and pink coloring, if you defeat them, you can pick up either an energy power-up or a mutant power-up ball
* Whenever you use a mutant power attack, you'll use up a power ball before losing energy for using another attack. in the US version however, you lose energy first, then you'll be able to use a power ball.
* Stages 1 and 4 start a little bit ahead of the US versions.
* The robot pterodactyl that is a mid-boss in stage 4 appears a lot earlier in the Japanese version.
* The US versions have the "Winners Don't Use Drugs" screen.

A handy thing about the 6-player versions is a longer screen ratio. This is handy for the fact that there is more physical screen space for the play-field, making some fights easier, since you are not trying to see enemies off-screen so often, and allowing Konami to do the correct feel for the cut-scenes, since they didn't have to 'chop' the sides off the animated parts.

Due to certain issues, both the 2-player and 4-player cabinets, a rare occurrence, had character selecting, while the 6-player cabinets forced the selections.


Chief producer and director : Lee
Visual designers : K. Hattori, Captain Oe
Design works : Y. Asano, Mitsuhiro Nomi
Hardware designers : H. Matsuura, S. Yasuda
Cabinet designer : Rasher Y. Tamura
Sound producer and composer : S. Fukami
Music co-producer and composer : Y. Technouchi
Guest composer : J. Nakano
Support composer : A. Hashimoto

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