Design is [Sci-Fi] – How Design in Sci-Fi and the Real World Influence Each Other





The interactive transcript could not be loaded.


Rating is available when the video has been rented.
This feature is not available right now. Please try again later.
Published on Oct 12, 2018

Make It So: Interaction Design lessons from Science Fiction and the website scifiinterfaces.com explores how sci-fi and interface design in the real world relate to each other. Chris Noessel, one of the authors, developed a model that traces the mutual lines of influence between the two, and uses this as a scaffold to investigate how the depiction of technologies evolve over time, how fictional interfaces influence those in the real world, and what lessons interface designers can learn through this process. Come listen to Chris share this model, share and discuss examples (good and just awful), and frame why you should care.

Relevant Resources:
"Make it So" book → http://bit.ly/2A6Rety
Sci-Fi Interfaces → http://bit.ly/2NDxRLW
Make it So presentation → http://bit.ly/2QMFMZn

Design Is […] is a monthly speaker series on the future of design and creativity. Each public talk is centered on a theme, and the series highlights a broad range of perspectives on everything from human-centered design to VR and ethics. Learn more at: http://bit.ly/2OWRZgW

Stay up-to-date with future Design Is [...] videos and more by subscribing to Google Design's YouTube channel: http://bit.ly/2PJacuW


When autoplay is enabled, a suggested video will automatically play next.

Up next

to add this to Watch Later

Add to

Loading playlists...