 You have to recognize arbitrary decisions. If decision A and decision B are effectively the same, you need to recognize that shit and just pick right, just like, don't worry about it. I see a lot of players I've played with ham and haw and spend time thinking and deciding between two options that are identical. There's no, just pick one random one. Do I pick paper? I don't know, but scissors feel pretty good. No, I don't know, paper. It's the best strategy. I think the paper, the scissors. If you can't pick one and they're equal, randomly pick is the best move now. So I'm going to give you an example. You don't even need to know the rules to this game. All you need to know is this game is called Roshima Hex and to start the game, you need to put your starting tile somewhere on the board. How many unique decisions do I have? How many do you think there is one decision? Two, three options, four options, five off, good lord. Okay, so there are four options. There are only four options because it's a symmetric board. Every other place you could go is a copy, a functional equivalent of some other thing on that board.