 Welcome back to another acting analysis for animators and today. I'm gonna take a look at a movie from the 90s called Searching for Bobby Fisher Yep, it's a bit older. It's from the 90s, but it's a movie that I've watched maybe last year I don't know how I got to this maybe got into some period of Chests games. I don't know looking for it cool cast is actually really good movie I really liked it and there are three sequences They're gonna take a look at and they mostly involve gestures and looks that are kind of outside of the lip sync Audio type of performance. There are moments that you can add as an animators And if you've been following my acting for analysis clips, then you know, I'm a big fan of those moments So let's take a look at those so in this one scrubbing forward You can see that it's spoilers, but it's the end game between the kids and it's kind of the end game between They are the mentors and the teachers their old Rivals and I'm gonna upload this as always as an unlisted clip and you can see it's mostly this moment here And then he retreats and then continues on but again, you can watch the whole clip as always link in the description But it's basically for once there's somewhat old enemies, but they don't really hate each other and just for a moment He says something nice to him and what I like is this gesture So as they have their conversation you can see there's this moment of hesitation He wants to touch his shoulder. He wants to have that moment of you know, I'm sorry about this and you know Don't feel too bad and it's this I really like this moment of he is about to do it He hesitates knows. Hmm. It's too much. There's still too much of a wall and you can see his reaction He almost senses it going up I'm not in there like it looks away But it's an awesome moment to me that it tells us something about him it tells us something about his intention towards him and it's purely just in lifting the hand and Hesitating and waiting and putting it away and as always to me It's just a cool moment because you have your animation you have your lip-sync You kind of stay within that rhythm and whatever the lip-sync dictates that you do in terms of when you say something and so on and so on So I like those moments where you can do something and you can add your own acting moments that take it out of the lip-sync realm And it's your idea. It's your personality. It's your sense of humor your sense of time whatever it is But you're adding your own little thing to the animation piece And whenever you add something that is your own personality and your own spin on it So you can show your own creativity to me It's always a big win if you can add that to your shot The second sequence has a very similar moment of the character is saying something and kind of responds to the character But they don't turn and look at the character directly. It's kind of a he does something kind of a secondary action I'm also a big fan of so that you don't just have a character Standing or sitting and delivering the line the character is doing something and saying the line But he hears something kind of looks up reacts says something then looks at the character and then continues So those kind of offhand remarks without really addressing the character Add something to the attitude which I'm a big fan of and then towards the end You'll see that the other character hears that response and then has this long thought process He reacts he kind of looks looks around and goes And then has that almost like that final conclusion But anyway, instead of me talking you should take a look at it So it's this sequence i'm going to scrub forward to the moment as always you can watch the whole thing Link in the description But it's this moment where he tells him a specific thing. It doesn't quite matter what he tells him to me It's just the idea that how bankingsley in this case He waits has an answer and then looks over and I really really like just even just from the animation point of view that arc Whoop in there in his head how he does that but it's a very technical thing But I love that he he has his business right the secondary action where he does something he goes about his business. He cleans up Does this and it's always that implied thing off-screen that I'm always a big fan of Then he stops waits a bit has the reaction and then turns over for that final look a big fan of that Then you can see the other character's reaction here as we pan over and we reveal the character here I love all this so watch his his kind of processing of what he just heard It's a hey wait Okay And then continues on and they continue their discussion But all of that is not in the audio This is something that you can add if you would do the animation You could do something where he goes from this straight into that It could just be something where it's a bit of a broader reaction, but I love all the little details You know love that little moment of Hmm, okay And the last sequence is very similar where the character hears something It wasn't my chair. Holy moly. It's about to break And in this case the father says well, you know, you're not done yet And then the kid is in the bathtub playing he goes no the game is over You're done that I beat you and it's this moment of him kind of looking at his wife waiting and going away And they're looking over and then reacting But it's just for me always super interesting when you have a character react to something So this could be where if you have two characters one character really listens to the other Because one of the common things is that you just animate characters They're just kind of moving you go through the motions Of course you might be preoccupied with the technical aspects of animating But if you do have two characters and they're both of them are talking I would really try to have the characters listen to each other So if one person says the line really have the other character listen and react at the moment They hear a specific word or something that you know triggers somewhat of a reaction That character would either wins or I would have it like it could be something body-wise or kind of a look But make sure that the characters are listening to each other and that could be just through doing some action in a stare And then looking and then reacting or could be doing something and then Lots of eye darts with lots of processing and wait what and then reacting So there are obviously lots of different options But I'm a big fan of that just because it shows that your character is thinking There's a thought process going on and it's not just movement We have nice arcs and you think about you know arcs and anticipations easins and ounce But it the character is there and is living and breathing and thinking and reacting to things But anyway, as always let's look at this. So this is a really really long sequence again I'm going to upload this but I'll show you that he the kid is telling him what to do in terms of the game He is so smart. He can tell him all this and of course, she knows. Yep. He's smart He's going to beat you So this goes on and on and on and here he tells him well the game is not over yet And in the background you can hear the kid. Yes, it is and he has that moment of weight Oh, I think he's right and then looks and then you can see his face change and then The reveal that he is indeed Done with the game But it's this moment of even something like this I love the framing of this very animation hand with a nice triangle there But you have this reaction there and I like even just the timing of this how he has that Very very sure and you can see how the finger stops moving just all little moments of weight and stop And no darts. He's thinking Looking over and then the face relaxation of yep I'm realizing that and I'm done now the movie has great actors There's a lot of other scenes that are really really good But to me in terms of animation those are really good moments where you can show your character Listening and thinking and reacting to outside elements This could be like in this case There are people talking in their react to what they're hearing But this could be something where it's an environmental thing where something breaks and they react I don't know. I obviously the the possibilities are endless But since as a message has ended for me at the academy and an animation mentor Who've gone through a lot of exercises and one of the big things is really to Take your animation to the next step and making sure that your character is thinking And showing that thought process and having your character react to things Be it even how they walk through the environment or how they pick something up and with familiarity or There's so many things that you can add But in this case, I thought having characters Hearing something then reacting and potentially doing one more acting moment of I heard this and I'm reacting to this in a Pentamined way These are all great ways of again showing more personality for your character and just kind of advancing your shot So it's not just movement and it doesn't have to be, you know, big broad Body gestures like in this last shot. It's just a close-up of this doing something Whatever however he had his hands and then stopping and just kind of looking so it doesn't have to be broad It can be very subtle moments of idard stopping and looking could be a hand dropping Or like in a previous shot where maybe someone you see the upper body and the kind of looking is this slow drop of Okay, just there's so many things you can do But I highly highly recommend that you explore that in your shot So you go beyond movement and think about my characters in this scene and listening to the other character And get into that character shoes of the moment I hear this and I'm hearing this for the first time How would I react would I react with the body first? Would I react with the eyes or maybe the head first to all kinds of different reactions? But that really show that your character is listening and then reacting to what they're hearing. That's it So as always, thank you for watching if this was helpful Let me know in the comments if you have any comments about the sequences if you have seen the movie And you have other moments that you liked let me know in the comments. That would be awesome And usual like and subscribe and the awesomeness that you guys are doing as see my subscriber count go up So thank you so much for the interest. Thank you for the attention. I'm glad that you're not Clicking away after 10 seconds So if you have any concerns or requests or whatever about these clips You can leave me a comment and let me know whatever works and doesn't work But I will continue until the end of the year and the next year It will be some slight change with new different type of uploads But I will continue with the FNAs and the acting analysis clips. I got so much more to show you So until then thank you for watching till the very end and I will see you tomorrow for another FNA