Lemma Teaser July 2014





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Published on Jul 9, 2014


Coming to Steam and other stores Real Soon Now™

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Comments • 23

SerovaMusic2 years agoHighlighted comment
3 questions i've been dying to ask. 1. Is the game complete yet? I'd love to test out anything new and provide feedback and stuff.  2. Did you fix any of the strats I used in the speedrun? 3. Where can I download the newest version (if there is a new one)
Evan Todd
1. Optimistically, we're looking at a January release. 2. Yes, I believe all known exploits have been patched! 3. We're now in private beta.
I want to play the new build now xD !!! The animation is very much better , the character : excellent !!! And the game look so better of the demo!! This trailer is very cool :D !!!! Thanks for do a game on this theme!!!
tell you what I am a big fan of parkour related games and so far this is looking like a neat new idea for a game
NaissanceE meets Mirrors' Edge and there is a shy shadow of Cloudbuilt behind the corner.
Fancy new visual effects! And plot! Cool
Plus, there's a glitch that if you pause as soon as you die from a red block (havent tested any other kind of death yet) and press menu, you can spawn your view higher than it was before. Not gamebreaking, just weird. It's hard to explain, and i've only gotten the glitch while trying to actually do it, so it shouldn't matter. Sorry for posting so much on here, im just bug testing a little bit.
I've looked into the most recent version (that i could find, (from april 13th), and I kinda got a sneak peek at some of the things you were working on. I have an idea on how to balance the turrets you put that are past the beta end zone. They'd be pretty imbalanced if you had to TOUCH them with the blue wall material. I think they should react like monoliths, if you touch a little section of it it should be fine to die. 
Meral Harbes
Will there be an FOV-slider?
Goddamn that was beautiful.
Afif Karim
please make new first person parkour
Evan Todd
+Afif karim working on it!
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