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Published on Mar 20, 2019
This clip clearly does not belong to me, I'm just uploading it for archival purposes as it features some interesting information and behind the scenes looks at KH3's development. It was captured during the 2019 "State of Unreal" opening session for GDC 2019, where Tai Yasue, Co-Director of KH3, spoke briefly on the advantages of developing within Unreal