 Good day. In this session, we will be discussing existing and emerging technology in teaching and learning. For our discussion, we will be touching on existing and emerging technologies and then on a framework on how to pick the tool for a specific activity. For the existing and emerging technologies, I will be, I have divided them into several categories. There are activity tools, video tools, assessment tools, gamification tools, social media tools, authoring tools, collaboration tools, and virtual worlds. The criteria I have used for picking these tools are that they are web-based, no need to download and no need to install and that they are free. For the activity tools, I have divided them into several categories too. There is discussion, whiteboards, infographic tools, presentation tools, and timeline makers. For the discussion tools, I have picked a collaboration classroom where you can see you can manage discussion forums and create discussion forums. And I have also been using Google Hangouts, the chat feature of Google Hangouts for discussion boards, because for learners who are quite used to messaging, Google Hangouts has that feature where they receive their messages or discussion messages, like a messaging feature, like a texting message. Next is for the, for other discussion tools, if you have a learning management system, there are usually discussion board tools included. The, for whiteboard tools, whiteboards are usually used for collaboration, for brainstorming. So the tools I've picked for this is Tazit. As you can see, it's, they're all just blank pages where you can write on them, whether it's handwritten or typewritten. SketchLot is another tool. Twidla and Studol are other tools for whiteboards. The next is infographic. For infographics, you can have your students create a summary with graphics of what they've learned or a poster of what they've learned just to reflect and summarize their, the content. So for these, the tools I've picked are Canva, PictoChart and Venge. Venge is really good because it tracks, it has analytics, so it can track your, the people that have viewed your infographic. For presentation, we have PowerPoint, of course, and PhotoPeach. PhotoPeach is basically a slide maker for photos and same for Kizowa, but with Kizowa, you can use videos too in your presentation. For timeline makers, for, usually use timeline makers to have students maybe summarize the history of a topic or the history of a theory. So the tools I've used for this is History, Capsules and Timed Lider where you can see that there are dates at the bottom for you to mark the the year or the date for the event. The next category are videos and we use videos because they are more engaging, demonstration-friendly and because of the visual cues, it facilitates thinking and problem-solving. So for video tools, I've picked ones where you can edit your video and the first one is YouTube Editor and Pautune. Pautune can help you make animated videos and an emerging technology in video is interactive videos where you can add questions or add a discussion board within the video. So the tools that you can use to make interactive videos are Viologs, Ed Puzzle, and Play Posit. And usually if you're doing videos you need to, sometimes you need to edit audio too, so there's cheer-bit and audacity for audio editing. The next category for technology tools are is programming and this is becoming very popular with learners right now because this is a skill that's quite important and I've picked some websites where you can take courses on programming languages. So the first one is Code Academy. The next one is Scratch where they say from a nine-year-old to a ninety-nine-year-old can use it and it teaches you the logic of programming and also, Code Academy has a lot of programming courses that you can sign up for. The next technology tool is assessment tools and for this, I've picked Class Tools.net. It's a website where you can create your own assessment tools from crossword puzzles to multiple choice quizzes or you can use existing ones from the website. There's also Quiz Revolution and Yakapaka which also has existing quizzes that you can just use or you can build your own. For games, I've picked Kahoot to create or to play games for your students and also, you can do badges that you can give out to your students for every achievement that they've attained. So there's OnlineBadgeMaker.com and for websites where you can have your students access games, there's Education.com, FunBrain.com, ScienceBob.com, Brainiost.com and the Utah Education Network website. With social media, this is becoming very popular too since this is something that the learners are using every day. So you can have them do a blog and have the tools for that is WordPress, Blogger and Wix where they can write a journal for their learning or just post their answers on their blogs. You can also use chat or messaging tools to keep in contact with your learners. So there's Google Hangouts, Line, Messenger and Vibeur. Facebook groups are good to use too for collaborating or just keeping in touch with your students. Google Plus can be used the same way. For authoring tools where if you want to make your own modules, a self-contained module, these are the tools to use. There's EC Generator, Smart Builder and ScreenCast-O-Matic. For ScreenCast-O-Matic, this is one tool that you'll have to download and install and this doesn't really create a self-contained module, but it captures your screen so that if you want to do a demo of a software, you can use ScreenCast-O-Matic. For collaboration tools, you have video conferencing and you can use Google Hangouts for that and for project collaboration, you have Yammer which looks a lot like Facebook so you can add your students here and they can communicate and keep their files here. Basecamp operates the same way and then there's Google Apps for Education where you can use Google Docs or Google Sheets to collaborate on a document. Same with Wiki Spaces where you just add your students and you can collaborate on a topic. For virtual worlds, I only have one tool in that second life and for this tool too, you'll have to download and install. So with all those tools that I've mentioned, how do you know which tools to use? Little Janet Begler designed a matrix based on Laurie Lard's conversational model based on the type of activities and these type of activities are assimilative, adaptive, communicative, productive and experiential. So for the first one, assimilative, this is just processing narrative media, managing and structuring information. So for this type of activity, you can do lectures or videos or just reading texts. So the technology you can use here is word processors where they can do concept mapping and brainstorming or presentation software and or crossword puzzles. The next activity is adaptive and this is where an environment that changes according to learner input. So the technologies for this are virtual worlds where they can do simulation and games and interactive videos. The next type of activity is communicative where your students can discuss, whether it's asynchronous or synchronous discussions and here you can use electronic whiteboards or discussion boards, instant messaging and video conferencing. The next type of activity is productive where learners produce something. So they can create a book or a report, an essay or journal, a literature review. They can compose or synthesize. So for the technologies, you can use image editing technologies, infographic tools, the timeline maker and other project collaboration tools. The last type of activity is experiential and these are interactive activities that focus on problem solving. So with this, your learners will be practicing and applying what they have learned. So you can do case studies or experiments and laboratory experiments in a virtual lab or interactive videos. And this ends our discussion for existing and emerging technologies and I hope that it will help you pick the tools that you will need for your teaching.