Rating is available when the video has been rented.
This feature is not available right now. Please try again later.
Uploaded on May 2, 2010
Similar to the GHOSTPE1 video (creation of a Ghost Pain Elemental in Doom II); But this video shows that a narrow area at the lower tip of a ghost's vertical axis can still be affected by certain attacks/projectiles. This time I wait for the ghost to drop in from above, and then I burn it down as its vulnerable point crosses the plasma rifle's line of fire. For more information on ghosts in Doom II games, see the Ghost-Monster FAQ at http://classicdoom.com/ghostfaq.htm