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Brimstone plays Megaman AC til I decide not to part 11: MM1 Wily stage 4 and credits.

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Published on Aug 15, 2010

Ok I believe I got the screen size problem fixed though i'm not sure if it will affect the overall video quality. so here it is, the final stage of MM1 and boy is it a dozy. Several rooms with watchers, one last moving platform segment and then running a gauntlet of the 4 remaining robot master rematches, one after another with no health power-ups in between and then Wily himself.

So meet Wily Machine 01, the one that started it all. Like nearly all of the other Wily Machines, this one has two forms.. The first form isn't so bad. It only has a arcing cannon to attack you with though it does fire at a reasonable rate that it can corner you. A lot of people use rolling cutter against the first form but Fire Storm really seems to chew through this form quickly.

After that the cockpit opens up to reveal Dr. Wily and his wiggling eyebrows. The second form is a bit trickier to deal with. It has this beam that will the trajectory of the shot is in a straight line, the beam itself arcs in a circular pattern that looks pretty cool considering the time this game was made. I find the best way to deal with that arcing shot is to stand just under the tip of the "nose" of the wily machine. the shots tend to fire just wide of your head when you are positioned there. The Thunder Beam seems to be the second form's weakness if only for the fact that the beam hit box is large enough to register two hits on the machine.. This is mainly a game of patience. Just play to the side of caution and don't try to get greedy and go for multipule shots on wily in between the Boss' shots or you might find yourself in a bad spot. Above all, do not panic and it's easy to do that.

After that, Wily is defeated and grovels at your feet an then credits. Alas while this game may be over, this is just the start of the megaman series, so the battle goes on. Fight, Brimstone! For everlasting peace!

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