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Heart took down a tiger-striped Shokan and a corrupt Emperor, now she has to take on a Cyborg, and right on the day of the celebration on her saving Outworld and then some.
Once again, so. much. editing. done. This is also a test for maximum widescreenness (previous videos utilizing widescreen were 800 by 480. This one is 852 by 480. Once again, expect another cheesy storyline leaving off from the one with Kintaro and Shao Kahn!
Once again, I play as Ryo&Jo's Heart Aino. Unfortunately, some of Heart's moves do absolutely nothing to him, shielded or unshielded, and even more moves won't work on him in his second form. I use Partinias as the arcana here.
The opponent I'm off against today is Cyber Naraku, by Ricepigeon. From Half-human Half-demon to one-third human, one-third demon, and one-third machine, he's become worse than he used to. He cannot be knocked around, so all those juggle combos and stuff won't work here. He has a shield which deflects all projectiles (but thankfully, unlike Motaro, do not hurt you) which must be busted before you can even damage him. Cyber Naraku can be considered a cross between his original self, Sigma, and Metal Sonic (read further down why I say so).
He has two forms. Holding start and any button allows you to fight his first form in the first round, and his second form in the following round if you manage to KO him in the first round. You can also access his second form only by loading up another DEF file that allows this form.
In his first form, he uses Satellite Lasers (three vertical lasers + three horizontal lasers when his health is below 50%), Soul Body (a nod to one of Tabuu's attacks in SSBB), Saimyosho Spawn (spawns insects which fly towards the player's last known position at the time they finish appearing), Palm Laser (shooting lasers which are blockable), Grabbing your character (Which happens every time he disappears prior to taking damage when below 50% health), Genocide Grid (Summons blocks which materialize over your characters, with the last one moving after them, but only horizontal or vertical), and Nova Strike (A Metal Sonic-esque dash move. Don't believe me? Watch a video of Sonic CD's Stardust Speedway Act 3 to see what I mean). One last note is that he can heal his health at around 25-30% of his health, but he only does it once per round (he does it first thing after the grab attack is successfully used or if the player broke free from his grip.)
Cyber Naraku's second form's attacks include Organic Drainpipe (Which drains health from your character to him if the crosshair goes over them), Genocide Laser (a giant laser which deals a shitload of damage unblocked and just as bad damage when blocked. Naraku throws Optical Death in at around 50% or less health as well), Optical Death (Palm Laser essentially), Genocide Grid (same as first form), and activates Crimson barrier when his health reaches 50% health which causes projectiles to restore his health.
His difficulty depends on who you use. Large characters can't possibly beat him, but I've beaten him with Bowser (by K.Y-Shanxi), who is a large character.
Stage: Sapphire Orbital Research (custom made, from sapphire.wad by Tormentor667).
Music: The Very End of You (Sonic Mayhem), Quake 3 Arena
Note: Ingame audio is slightly behind the picture. Not that big a problem really.
UPDATE: The stage used in this video is now available at my website: http://seriouscacodemon.webs.com
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