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Dragon's Dogma - Thanks Mislaid Quest Guide (Commentary)

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Published on Jun 1, 2012

Dragon's Dogma - Thanks Mislaid Quest Guide (Commentary)
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Dragon's Dogma is an action role-playing game that is by Capcom for the PlayStation 3 and Xbox 360. The game features an open world fantasy setting, in addition to hack and slash and survival horror elements. The game is being developed by staff members that had worked on previous Capcom franchises such as Resident Evil, Devil May Cry, and Breath of Fire.

The player will be able to select between various types of vocations, of which nine have been revealed: Fighter, Warrior, Mystic Knight, Strider, Ranger, Assassin, Mage, Sorcerer and Magic Archer. Gender choice and appearance settings will also be available. The class system, or vocation, makes a difference to the gameplay and tactical options available to the player, ranging from Fighters relying on hack and slash combat to Striders relying on climbing over large enemies (like in Shadow of the Colossus).

One of the game's main innovations is the "pawn" system. While the player's party is exploring the world, the three party members who accompany the main character will be controlled by artificial intelligence, but the player can issue orders like "Go", "Help" and "Come to them". One of the party members is a non-playable character and belongs to the main character's world. The other two party members are NPCs borrowed from other players by connecting online, but the game will not require an internet connection. However, the player can only borrow the NPCs from other players, not their main character. The party members, referred to as pawns, will talk, seek the main character's help, and provide information about enemies. The player will need to work on strengthening the main character and the party members.The pawns are vocal, yelling out useful hints and strategies, which are often vitally important to surviving tough boss encounters and dungeons, which is seen as an evolution of the message-leaving system in Dark Souls. The pawn system will also feature social networking features.

The game will feature a "grab" action, where the main character can grab on or cling to enemies, objects, or NPCs. The player can use this feature for more advanced attacks. For example, the main character can either grab on to a giant griffon's legs and attack it directly, or climb up to reach its head for a more lethal blow. "In a lot of action games, with big enemies the tendency is just to have you hacking away at the shins. You don't get the full effect of fighting a giant boss," Hideaki Itsuno, the director of Dragon's Dogma, said. "With this game you can climb all over it. If it has a body part, you can attack it." The ability to climb enemies has drawn comparisons to Shadow of the Colossus.

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