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Feminist Frequency: Bayonetta And Advertising Original

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Published on Jun 16, 2012

Re-upload, captioned in English, no changes made to it, no spoilers in the annotations. Dislike if you disagree with her.

Feel free to message me any particular video you want mirrored, I ignore any messages that confuse me with her.

List of things I found wrong w/corrections (has spoilers): https://dl.dropbox.com/u/49588664/re%...

Post Backlash statements: [I still disagree with her]

The problem especially with this video is how her analysis of the character is extremely shallow, in the instances she is not completely wrong about the game. Bayonetta's character and physical design are sexual, but it does not mean that is her only purpose or that there are no deeper aspects to her character (references to myths of witches using hair for rituals, skycladness [ritual nudity]).

I find the problem with seeing sexual characters simply labeled as 'misogynist/misandrist', 'for adolescent boys', 'male fantasy' as demeaning to the character and the art behind such games, and ignorant the deeper meaning even though the character may be sexual (e.g Vanillaware games' depiction of Necromancy v.s the common depiction of a Necromancer).

Statements such as 'she should in full plate armor instead', 'she should be in [x] instead' disrespects deliberate choice by the artist in designing a character.

On an ending note, playing a video game with a highly sexualized video game character leads me to disrespecting people about as much as playing a violent video game leads me to murdering people.

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