 Hello friends, welcome back to the channel. The 1.3.0 patch is now available for Pokemon Scholar and Violet for you to update your games. I'm going to cover that and all of the patch notes in today's video. So we had the update yesterday about the brand new patch coming to Scholar and Violet that was hinted at the end of April. It will be dropping today as of the 20th of April and with it there will be a number of fixes to go along with it. A little bit later getting this video up today have been in the office today. So I've literally just got home and we're going to cover all the details now. We're going to hop over to Twitter and you can see attention trainers. We would like to share some information on patch 1.3.0 for Pokemon Scholar and Violet. So get into that in a moment. If you are in your game though and you want to know how to update it, all you need to do is be on your home menu and press the plus icon on your controller and then software update if you haven't got auto updates on and then you can go by the internet. It will check and then it will download and then it will update to the newest version on your switch. So you can do that if you want of course you can hold off maybe a day or so if you would prefer to to see what kind of comes out. If any people are having issues with it of course the last update 1.2.0 did have a few issues after the update went live but hopefully fingers crossed all of those issues are resolved going forward in this new one. So with this brand new 1.3.0 patch there was an update and all of the patch notes of course just a reminder that the initial reason why we got this update in the first place was to fix the bad egg issue players are experiencing in that walking wake and iron leaves terror raid event where players weren't updating their game before going into the terror raid battle and instead of experiencing one of the new paradox pokemon they're experiencing an egg which then you could actually go on to catch because there was no information at the time that this was a bad egg but once the bad eggs in your box you can't unfortunately remove it and it is a highly illegal item that you shouldn't have in your game and you can't really normally obtain in your game outside of illegal methods so it was a bit of an error on pokemon's behalf because they didn't put a flag into force players to update before going into the terror raid event. This whole new patch is to fix that they are rerunning the event on the 1st of May and it'll be running for two weeks the players with this new update will then be able to go in and catch the walking wake or the iron leaves and ignore the egg. Unfortunately though there is a bit of a caveat with this Blaine's posted this earlier just of a video of someone that did the update you can see here it is 1.3.0 unfortunately though when they go into their boxes after the update the bad egg is still there this patch does not get rid of the bag egg if you have got one if you were one of those unfortunate people that had the experience of going into the terror raid not updating your game and catching the bad egg then the bad egg will still be in your boxes. As of now there is no update from pokemon or nintendo about how to remove this bad egg if you did experience that in your games but hopefully somewhere down the line there will be a fix to this so you can remove it because it is something that you can't currently remove from your game. Getting on to the patch notes here support for trainers who caught an egg instead of walking wake or iron leaves you covered all the details for that so we'll just jump down to the bug fixes here. Fixed a bug in link battles where selecting swap in just before the selection timer reached zero could fail to switch in the selected pokemon and subsequently cause both the switching feature and the battle itself to act abnormally so this is link battles issues that players have had on there this has been a fix so hopefully the timer running down to zero new swapping out on the zero doesn't cause any anomalies going forward. Fixed a bug in link battles where once the remaining time for the battle was under one minute it would no longer be displayed where it was supposed to so now that should display if the timer is running under zero and you're in a link battle and the fixed a bug that occurred in link battles where depending on the move being used at the time of pokemon fainted the time trainer received to select the next pokemon would be reduced which seems really weird. These are really weird and unique bugs that are happening in link battles but all resolve now going forward in battles themselves fix a bug where could chew ability would trigger again once every two turns after a trigger the first time contrary to what it is written in the ability description so this was an issue with could chew in particular a lot of players took advantage of this on for rigoraf where the berry would just continually trigger every turn where it's not really meant to that has now been fixed. Fixed a bug that occurred when Zoroark terrestrialized while using its illusion ability to disguise itself as another pokemon on the checks that are screened the terrestrialized Zoroax type would display as the original type of the pokemon it has disguised itself as rather than Zoroark's terra type which could be quite confusing for a lot of players especially in battles and things so that is fixed. Another issue that has been fixed that occurred when Zoroark used its illusion ability to disguise itself as another pokemon that it had already terrestrialized this bug caused Zoroax type on its checks that are screened to incorrectly display as the terra type of the pokemon Zoroac had disguised itself as again a little misleading in the battle when that happened and then the final double battles fix affecting moves that cause stat changes for pokemon using the moves and the bug caused the stat changes to incorrectly happen twice if the user hit two opposing pokemon with the move while an opposing pokemon was behind a substitute so that seems like a really niche bug that was happening but that has now been resolved so they're all the kind of battle and link battle bugs that were still in the game which is crazy to think with so far into the competitive season i'm assuming some of these have had an effect on some official competitive battles as we've been going through the season so far nice to see that they are still working and fixing things though for going forward uh other things pokemon go connectivity main issue causing the game to crash on the screen used to pair with pokemon go cans so that's a good one there's a lot of issues when that connectivity first came in and you had the vivillon kind of postcard event where you could get the vivillon different vivillon forms in your game that was something i personally experienced so that crashing has been fixed hopefully any other issues surrounding that will have been fixed as well and fix the bug affecting trainers who received his sui in zoro wak from the mystery gift screen as a special early purchase bonus for the hidden treasures of area zero for pokemon scarlet or pokemon violet without first having seen zoro wak in the game the bug caused zoro wak to be incorrectly displayed as registered in these trainers pokedexes so that has now been resolved and other selective bug fixes have been implemented which there is no further information on so that is all the stuff that we've got directly from pokemon in regards to the patch nodes the other selected bug fixes i have no idea what they're referring to there it doesn't go into any detail about performance issues or anything like that that the initial patch which was 1.2.0 was meant to fix and there's no mention about the save dates a glitch that a few select players have experienced where they lost their entire save file from the switch after the last update so that hasn't been explored it hasn't been talked about in this article of patch nodes so you would assume that this probably is still an issue although fixing the things like the zoro wak and fixing the things like the vivillon event do give me a little bit of hope to say that probably the things that were causing it in the first place have been fixed but obviously nothing can be concrete about that because nothing's been mentioned in the patch nodes itself it would be nice to get a little bit more elaboration on them but i guess this is as good as it's going to get for now hopefully like i say it does fix a lot of the issues going on that players had been experiencing with the vivillon event with the zoro wak when they had downloaded it whether or not that had a knock-on effect to the save data of the games but if it does happen to you do refer back to one of the videos that we covered about the save date a glitch where it is recoverable now you can contact nintendo and they will be able to recover the data thank you so much for tuning in to today's episode i hope you found it useful again apologies about this one being a little laid out i would have liked to have dropped this as soon as the patch came out with those nodes but being at work today this is the first chance i've had so let me know what you think about the patch and all of the nodes that are going with this update i'd love to hear your opinions on what you think of it in general and when do you think we are going to get pokemon home that's a big question right and you've got to assume that will be the next update do subscribe to the channel stay up to date with all of our pokemon skull and violet content thank you so much for tuning in i will see you all in another video very soon so until then friends take care of yourselves and bye