 So you've never heard of vector displacement brushes. Not a problem. Unlike a normal brush, which just creates belts, chains, armor, and swords on top of the surface you click, a VDM actually inserts new shapes directly into your mesh. Let's say you're designing a beautiful succubus girl and she's supposed to have devil horns. Well, if you have a VDM, all you gotta do is left click drag, you're done. Could literally not be any easier. If you're like, hmm, I think she'd look hotter with elf ears, you just drag those in too. And it's automatically connected to your topology. No merging, no connected, or any crazy joint object madness. It's built in right there. ZBrush has quite a few great default VDMs to choose from. The chisel 3D has some pretty crazy stuff. Chisel Creature has a few cool horns and ears. Chisel Organic has cool biomass shapes. Chisel Wrecked has awesome hard surface options. And Chisel Shapes has some great basic shapes if you ever need them. If there is something specific that you are looking for, no matter what it is, I guarantee someone out there has already made awesome VDMs for you. Maybe you're specifically looking for dragons and lizards, or maybe you need monster parts, or maybe you're a bug lover, or maybe you really just need mouths, or horns, or ears, or noses, or scars, or tentacles. I'm not judging. My point is you do not have to recreate the wheel. People have already made these for you at ridiculous prices. All this for three bucks, 15 for the commercial. This would easily save you hundreds of hours of wasted time. VDMs are the best thing to ever happen to 3Ds. So be sure to use them. Hope that helps, and as always, I'll be of a fantastic day, and I'll see you around.