 Hello, and welcome back to the craft box. My name is Brinton. Today we're in episode 213 of Wizard101's Death Walkthrough. Last time if you haven't checked it out already, we were in the hive, we still are, and what did we do? We went into the deep dark black hole. It was a very long episode and we ended off trying to defeat Lord Ombra, but we just couldn't do it. And today, I think, will be the day that we hopefully can just do it. Yeah, fingers crossed. So I just killed off the minions with Lulu as you may or may not have seen, saw, I don't know. But yeah, we're probably gonna blade into most likely a headless. This is gonna do a lot of damage. I don't know how many rounds this has left because he casted that a long time ago. Is it? Nope, not this round, next round maybe. Who knows? Kind of hoping he takes a lot of backlash for that because it was kind of stupid for him to do it because he doesn't blade a lot. So yeah, the minions out is really good because they do a lot of just unnecessary damage to take. This time I also packed heals, a couple of sprites, well a sprite and a pixie just in case. I used my sprite just when I was waiting for things to come. This is, like, no worry, they just always spam this, so I didn't even pack cleansers just because I knew they'd probably do it a lot. What is this? Okay, hello. This could do a lot. Yep, that did a bit, but he's gonna take a lot of backlash. Yellow, that did a lot. Good job. So yeah, that's nice. I love backlash because it does that for us. It's so helpful. Hopefully we can get a faint. I've discarded my potent faint, I know that. Hopefully I can get a TC, would be good. It depends what he does really. Okay, that's just unnecessary to be honest. Let's enshrine you. We will go for a draw and faint. We're probably gonna fizzle, aren't we? Nope, okay, that's good. And we will hit next and see how much we can do because we also boost as well, which is good because he's balanced. Okay, that natural attack is actually really cool. I really like it. Um, why not? I may have three shuffle, but if I do, we're still plenty fine for health, so we should be good. And if we crit, even better. Highly doubt it, but you never know, we might. I'm surprised that the Lulu didn't do more. I did only have one faint and a couple of blades though, so I suppose that is why. Hopefully this can be a lot. Hope they're chasing Calvin. Oh, just, just. Okey-dokey then. So yeah, let us head on back to old Cobb, and we'll go and talk to him, where technically we would have been ending off the last episode, but just slightly behind because I got a bit frustrated at not being able to kill and they're dying and then having to do both bosses again. I mount such strong resistance, it appears she still has many cards to play. Now, let us see the Night Orb. Hmm, frozen in physical form. It is night and dark and chaos you can hold in your hand. Perfect. The Night Orb is a conduit to the Shadow Web. On its own, it could give an individual the gift of Shadow Magic without study. But we can instead embed it here to allow others to tap into the river of magic. Wizard, use the Night Orb to make the Fountain of Nightflow. Then speak to Isilia, the Arms Master. Okey-dokey, look at the six pairs, so good. You hold the Night Orb up toward the Fountain. There's a tremendous rush of wind and energy. You sense, see, taste, hear, smell, and feel power being pulled from the immense Shadow Web and pooling here. Any who wish to study the ebb and flow of Shadow can study here and can drink deep of its depths. It will take generations for the Shadow Web to be drained of its reservoir, but the arachnum magi no longer hold all the cards. Okay, and the Arms Master. The Fountain of Night lets me craft you a new style of weapon. Before now, only the Shadow Queen's elite had access to my arms. I believe I am the first in a spiral to craft this kind of magic. You need it for your crusade to tear down the Shadow Queen. However, in return, you must find any mantis tributes that are in the Hive and release them. Agreed? Thank you. Take this weapon, now steeped in Shadow. Look in the city of Sardonyx if you ever need to find me again. Aha, so she is the person who allows you to make Shadowforged weapons, which were kind of cool when they came out, but they're not actually really good. Hmm, a fine weapon. It could be a help in the upcoming battles, for many of your foes will be well versed in Shaq. It took Morgath many years of study to learn Shadowmagic, and she quickly surpassed the Spider Magi who taught her. Still, she was reluctant to share what she had learned, until her power bloomed with the infusion of a great rush of death magic. But that Morgath is saturated with power. She hands it out easily to any who might defeat you. You should be honored. It's time to turn our attention to the House of the Magi, where the true and powerful Arachna Elders dwell. Spiders are tricky by nature. Beyond God, we must engage the Arachna Gladiators who defend the noble Magi in order to gain entry. Okay, so I'll be back. Once I have defeated these guys, I'm just adding to the Shadowforged weapons. They were the first weapons that could have Maycasts, so they were kind of cool. They also look really cool. I just googled them while it was dialoguing. So yeah, they look cool, they're cool. If you want them, you can craft them. They're not too difficult, but yeah, I'll be back in just a sec. Okay, I am back. Just defeated those guys, so basically said we're about to enter Horrors, I don't really know. But now we are accompanying Old Cobb to up here again. Wait a second. No, this is a different place. I'm like, whoa, we could have got up this a different way, but no, we can't. Um, this place, new place, hello. Nope, nope, yeah, but it's a new place. Hi, weird. This is the house of the Magi, where the Elder Spider folks spin their plots and practice their magic. Nothing is safe here, and while I would never say all Ragnar are wicked, these may be the worst of the lot. You must clean out the cobwebs to press ahead. You're with the spider adepts who cling to their dark vision, like nicks clinging to their mother's wings. Yay, level up. Nicks level, fantastic. 104, nearly 105, which is halfway through the Polaris level cap when it came out, so that's fun. Still in Chrysalis though. Two more episodes after this one, yay. Um, so yeah, let us see what's in here. You cannot come into this sacred place. We will eat your eyes. Okay, I'll be back once I have defeated these guys. Okay, I am back, just killing now. They have a slightly more health than I expected. You may have beaten us, but we are the least in the house of the Magi. Um, yeah, I had twice with them, but it's fine. It's fine, um, it kills, whatever. Um, let's go back to old Cobb. Do-do-do-do-do, hello here. Hello. Oh, for something greater, the reflection chamber lies before you. While it may sound serene and contemplative, it is anything but. It is a chamber of deception. You will find the Mantis tribute that Azir has more of. Do your best with them, but ideals are hard to fight. Okay, um, let's hit over this way. Boop-boop-boop-boop, hello. And I think there's a boss in here. Yes, there is. I don't know what kind, but we will take out this and this and this and try again. Next fight. This is kind of interesting. There's a lot of dialogue, but there's also a lot of fighting as well. Reach the shadow in the dark heart at the center of your core. You know you are stronger than a bee or a mouse. You know you are more clever than a thousand legged and more willful than a scorpion. You need to clutch onto those feelings with your raptorial claws and be ready to fulfill the Shadow Queen's every whim. We seem to have a visitor. Demonstrate what you have learned. Kill the wizard! You should not be here. Die for the Magus! Well then, okay. Oh shoot, I did not restock TC's. Oh well, we should be fine hopefully. Also not full health either, which is not good. This could go really badly, but we should be fine. Fingers crossed. We will put this faint on ASAP and we will wait for a nice bee prism and in the meantime just blade a bunch. Luckily we've got Lulu in our hand already, so that makes it easy peasy. Hopefully he cannot use What is it? Um, what am I thinking of? Plague or Virulium living plague? Probably you say that word. I don't know. I'm still learning how to print word. Luckily we got a Shadowpup, which is good. Um, what we can blade. Where is this quest? Um, not that one. What is this quest called? I don't even know. Fliction of the Shadow, that's what it's called. Let us find out. Can he indeed do what we do not want him to be able to do? Um, we cannot do that. We will blade. Um, where is the Spider Archmage? He cannot. He is no threat. Oh, but he can eat fruit. Uh-oh. Completely. I have this really bad habit of not realizing that people are fire and seeing them as a threat. Um, it's very bad. It's a very bad habit to have. I highly recommend you not get into that habit. Um, let's do this blade. Faint blade. Good job. Good job. Hello. That was a great scarecrow. 200. Oh, yes. Um, let's do this. Let's go for this. Doot, doot, doot, doot, doot, doot. Hello. Um, we can finally do that. Been waiting for that forever. Almost forgot that that was a thing that we needed to do. Good job. Um, don't get a pop up next please. I'm begging you. Well, I was just hit with something that is not e-freak because I would literally die. Maybe not actually die, but I will be bad then. Really bad. Um, got another shatterpup. Okay then. Good job game. Oh, I think we can just go for this blade. Yeah, we can. Look at that. Okay. And next round we will hit as long as she does not e-freak me. But she might do next round, which is not fun. Yikes. Knowing this game, she probably will. Yay, that's fun, isn't it? Chances of it being e-fruit? Please be sunset. Oh, maybe even better. Does nothing e-fruit as well, so it's great. Does nothing. It's fine, that's fine. What's this? Like, right? Nope. Natural attack. Okay then. Crit, whoa, hello. Crit block, yes. That's 17% chance coming in clutch. Not really. That didn't do much. I'm just, I fizzled, no! This game hates me. This game hates me, I swear. Just let me not fizzle please. We'll just blade. Just not getting what we need. This is fantastic. Pyo! Get a powerpup, get a powerpup, get a powerpup, thank you. We will finette to Turr. What is this? Meteor, that's fine. It doesn't do anything, as we've discussed earlier. And as a natural attack, we'll just repeat the immense before. This time not fizzling, hopefully. Nope, okay. It's just a death scarab, whatever. No fizzling, thank you. Thank you for not letting me fizzle this one. Much appreciated. Goodbye all of you peasants. You are now super, super dead. Very, very dead. This is going to give me all of that health back, which is great. Yep, that did double his health, which is fantastic. Overkill at the max, good job. But the Shadow Queen shall never die. Strike one of us down and two more shall rise to take our place. No, wait, that's someone else. Okay, let's go to Old Cohohohob. And we will see what we are doing next. Another boss by the looks of it, and then another one, and then not another one, and then a cheetah. And then that's the end of the episode. Many only wish to hear what they already believe. Still, there is hope for some. See more of this unwavering belief in the metastasis chamber. Enter it, but be prepared for what you may find. Okay, let's go in. Over, oh, it's upstairs. Woohoo, we're going to go upstairs. Look at this, okay. That's cool. This is actually, I have to say this is so cool. It's so cool. I just love the look of this place. This is probably one of my favorite places in the game now. Like, I love it. I love it so much. What was that noise? I don't know, don't ask. Just don't. Um, what's in here? What are we finding? Astasis Arch. Know that you shed your old mantis name in order to gain a new powerful name. One that befits the shadow weaver you are becoming. You shouldn't be here. This is a delicate operation. It's my turn in the spotlight. If I slay you, perhaps I will be transformed into a shadow weaver lord. This will be a good test of my newly acquired powers. I really don't like this whole transforming thing. It's, it's very creepy. Balance, fire and life. Okay, then we boost on one of them. We can get effrated by one of them, which I have recognized. So I will couple of those just in case and balance is not an issue at all. Just probably weaknesses. But I will be back once I have defeated or about to defeat these guys. Okay, I am back. We are just killing now. Hopefully we have many, many blades and we should be free. What, that was a great song. I like that you can find the link put in the description to my, um, you can buy it on, um, good. So do that, definitely. Um, okay, we done. Yay, so much death. Cheers. The shadow queen take you light bringer. Wow, okay. Now we'll never know who is best and who is who. Stars upon doors. Spellbinder, is there a way to undo this terrible transformation? I have no clue. Why would you ask me? Old cob is a dude you need to ask. He's like in charge. Apparently he knows absolutely everything about more games. So I'm not the guy you should be asking here. I may be a wizard, but that does not mean I know I'm transformation. I know that moon probably morphs you and but that is only a short time whereas this seems to be a long time. We should press on. Lost souls. No, not really. Perhaps, but you will need a potent venom that can strip them back to the core. You see, this is why I didn't want to do it and it's just too much work. Just let them die. Return to the palace of fangs and seek out the chamber of tannerous. He is perhaps the greatest scorpion warrior. How about no? Defeat him and take the venom from his stinger. Bring it back here. Yeah, wizard, this would be it. Yeah, it would be. So can I not do it? Thanks, okay. Okay, I'll be back when I'm at tannerous because he is a while away. And welcome back. I don't know why I said hello, but I'm back. Maybe I thought I was starting a new episode. Who knows? We are back and we are at You should not have returned here, wizard. I am tamulous, the greatest of scorpion champions. My venom will blister your skin and blind your eyes. Prepare for your death. Okay, so quickly before I get into this, I'm just going to explain his cheats. He's a minor cheating boss. Cheat every four rounds he will use his turn to cast a zero pip plus 35 version of death fuel to a random wizard. And every five rounds he will cast his natural attack damage over time spell at a random wizard. It's a death one. So, yeah. Not too difficult. He's stormed, so he can do cheeky things like sirens and Leviathan. He can also do little peg and plague. So, yeah, it's going to be fun. Okay, so yeah, I'll be back in just a bit. Okay, I am back. We are about to hit right now with Lulu. I don't know if this is going to kill, but hopefully it will. No crit, which is sad. It kind of makes me mad. Can we please possibly kill even though I make a till? What? Okay. Hope you enjoyed that. Does track come in soon? No, just kidding. Okay, I'll let us blade up again. Cheeky wee. What's it called? Uh, Headless Horseman. Headless Horse Moon. Hoodloo Hoof Moon. Hoodloo Hoof Moon. And yeah, I also realized that Headless Horseman doesn't actually have the same accuracy as the other death spells. It has 80 where the other ones have, well, on general 85. Which is, I was not surprised, but like it was kind of a surprise. Like I didn't realize that until the other day when I'm like, oh yeah, let's just, I need a couple tickets for getting the fishing gear, because this was when fishing rewards was on, which was ended this morning or yesterday for when I'm recording this, but it was probably weeks ago. Not weeks ago, but a couple of days ago. When you're seeing this and sighted a couple of tournaments, and I only then realized that even though my accuracy is shit, it's even more shit for when I'm trying to cast Headless Horseman. Headless Horseman, because its accuracy is on 80 and not 85, so I appeasal this a lot more, but in fact I didn't actually, I just had the chance to. So yeah, that's a fun story, thanks for listening to my life story. Katelyn, honestly, just stop. You're just trying to be a pest, aren't you? So just so pesty and just ugh, I hate you. Don't you dare crit on me. Oh, you crit on me. Oh my gosh, no way. Nah, that ain't fair. If I can't even crit, you can't crit on me. That's not how it works. You can only crit on me. If I crit, jeeeewww. How much do we need? 8,000? Oh gosh. We got a fainter. Ah, could we go and do it a lot? And we have what? Two blades? Three blades. Three blades, okay. We should be fine. I think we've done this before. Three blades and a faint. We can definitely kill him. If not, we've got a night of deer anyway to just insure the kill. We got a shad, that's cool. But let's go for a hewa homo. And see if the hewa homo kills. Hewa there, hewa homo. All he puts his head on and then he goes, woohoo! And then he goes. And gets blades. One, two, three. And then he gets the feints. And then. And it's enough to kill. No, not quite. Okay, that's embarrassing. Well then, nearly enough to kill. I'll let us go for a deer knight. 27 health. What the heck? That is not even cool. I don't appreciate that. Did you see that 28? Nah. Uh-uh, that is not fair. 28 is not a good number. I do not appreciate this 28. I mean, recently I've had a lot more people having one health because my damage isn't quite good enough to do it with the amount of blades I have in my mob deck. But like 28, that's just pathetic. Like one's fine because usually it's deer knight. Um, are you German or something? Um, but yeah, usually it's deer knight so it just gets it and then the round after when the damage over time is going. But like 28? Nah, that ain't cool. I mean, one isn't even, but 28? Nah. Oh, I left a mark. I was smart. I left a mark. Come and be smart like me because I leave marks and you should as well. I don't know. I feel like I'm trying way too hard in this video and I don't know why. So maybe it's just because I feel like a try hard today. Maybe it's just a sign that I should be a try hard. I don't know. What do you think? I don't know. Who knows? Not me, that is for sure. Um, so we've got one more boss left of this thing. Very well. I am most pleased that you did not die. Ha, same. Who's the stinger venom to unroll the metastasis arch? This will involve pain and effort. Important work for once though. Where's the metastasis arch? Oh gosh, don't say it's something like a thing where I have to like defeat people because I'm not keen for that. Oh, maybe it isn't. It's just not even a sigil. That's fantastic. Please not be something important that we have to defeat a whole bunch of people for because I'm not in the mood for that. Luckily it isn't. Is it too late to change my mind? I'm really not so sure about this. Is it too late now to say sorry? No. Spellbinder, you should not have risked yourself for me and mine. But I cannot thank you enough. So you don't want to change your mind now? Is that what I'm hearing? I don't know. Um, let's go and talk to Old Cobby. Old Cobby, Cobby. Old corn cob. I mean, he could look like a corn cob, don't you think? He's got like the fluffy bits on the outside, I suppose. He's not tall enough and like skinny enough. He's a bit fat. She is correct, but such is life. You have done much to unravel the webs of the spider magi. You have hurt them in their inner sanctum. Good. By breaking their control of the shadow web and proving their transformations can be undone, you have made them fear. Worse for them, Morganth is in her own looking glass world. She cares not for the brief little dramas of the hive or sodomics. The magi are in a blind panic. If you break their spirit, they will open the way of night, leading you to the shadow palace. Enter the chamber of the orb weavers and do Arch Magus Lorcan and the Elder Magi. I will do what I can to aid you. Okay, this is the last boss until we stop, I promise, because we need to save some stuff for the next two episodes. Yes, two. And because I don't want an extremely long finale of Chrysalis, since it's two parts, it makes sense that the finale is cut into two parts. So that was my logic we're making it. Also, if you're smart, you will realise that it brings it up to 215, which is like a perfect amount. So now I see with my own eyes the last final hope of the fifth column. You, this are what the burrowers have rallied around. Yeah. You tiny, weak, pitiful wretch. You are what has been a burr to the great and terrible Shadow Queen. Yep, apparently so. I'm surprised as well. We have groomed her to be the deadliest wizard in the spiral. Every card she casts can shatter mountains and burn seas. Even should you somehow defeat us, you must face the dark woman in her place of absolute power, the Shadow Palace. So shall be the children of light and shadow, the children of prophecy shall duel and decide the fate of the spiral. Who is this that accompanies you? No, it cannot be. Destroy the wizard! Destroy them both for the honor of the Shadow Queen! He knows something that he's not telling. Um, I think he's given his one percent power up again. Nope, not even that this time apparently. What is he giving me? Can you, like, give me something useful, please? Um, I would much appreciate something useful. Um, okay, so here's a cheater. I'm not gonna do the whole battle on Cameron just because we're time concerning, is an issue that I don't like dealing with. Um, cheats. At the end of run one, or any round he casts Shadow Sentinel, Archmage's lore can, as they say, will interrupt in summon two. Eldermagus is, they are minions, and they become active in round three. I will just, just hold a sec. I'll, I'll let you know what they are. They are, um, they're fire. They, um, can eat free, so be careful of that. Um, this cheat cannot be dispelled. He will summon three Eldermagus minions, if more than two wizards are present in the duel. Once he receives his Shadow Pip, he will begin to cast Shadow Sentinel every three rounds. Um, your sacrifice feeds the Shadow Web three rounds after being summoned, or after Lorcan's Shadow Sentinel spell has ended. The Eldermagus minions will cheat cast a zero pip version of sacrifice that deals 7,525 damage to themselves, and heals Archmage's Lorcan for 1,500. Defeating Lorcan will stop this cheat. So by the sounds of that, we want to make a really, really, really powerful Headless Horseman. Um, and I'm keen for that, to be honest. I'm really keen to see how much Headless Horseman can do. If we just focus on Lorcan first, and then focus on the minions if they're left afterwards. So, I'll be back in just a sec, or once we are killing. Hopefully, fingers crossed and not dying. Okay, I am ba-ha-ha-ha-ha-k. Um, maybe not the smartest I did a hit now, but we're doing it, whatever. I don't really care. Um, who cares? We're just going to go for it. If we kill, we kill, and if we don't then, I don't really care. Do whatever we want to kill, um, because they probably won't have too much health left. Um, so we'll definitely kill Lorcan, which is good, because he needs to die. He will also, if he doesn't die, and set a whole bunch of damage. Um, the minions are dead, which is good. Um, there's a lot of reverse as well, which is probably not the best. Did he die? He's dead. Fantastic. Look at that. Easy peasy. Beep! We must open the way of night. The Shadow Queen awaits you in her full glory. Once you fall, we will wipe your name from the spiral. Well fought. With the spider magi held as broken, the unrelenting will soon shatter. Chrysalis would save for the Shadow Queen, of course. Hurry now, through the way of night. Okay, um, that is actually a really good deck. That gives a starting pip. I am keen. Well, let's do that. Um, I'm going to fix that off camera for next episode. Um, that was super easy. Super duper easy. I was really worried at the start of the episode that like, well, I don't know if I can do this. Um, but really, really easy. Just kind of just any battle really. Um, just try and blade up and do a big hit. They're dead. So yeah, if you can do that, um, it's great. I'm doing a lot of weird things with my hands. I know you can't see, but that's weird. I need to just chill a bit, I think. Um, so yeah, we are in fact just going to leave the episode here. Um, this is a great place to collect three agents. They just everywhere apparently. What the hell? Um, pretty much one of everything just around here. So great place to collect three agents. Um, there's a nice wee tree here. Um, we'll learn about him next time, but today we are going to end off the episode here in the Shadow Palace or the entrance to the Shadow Palace. So thank you for watching. Until then, like and subscribe. And if you're very subscribed, press the little bell to know exactly when I post another video. And remember, craft outside the box.