Aaron & Alex - Ludum Dare 26 - Timelapse





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Published on Apr 29, 2013

Here's a timelapse of the last 48 hours where I programmed a game from scratch for the Ludum Dare competition. You can play the game here http://smilingrob.com/ld26/ It's pretty lame :) But I'm still proud of parts of it.

Here's the LD

Comments • 10

Robert Wallis
Robert Wallis5 years agoHighlighted comment
From Friday night until Sunday night I was part of a 48 hour programming competition called "Ludum Dare" #ld48 #ludumdare.  There's a timelapse below.  And here's the game: http://smilingrob.com/ld26/ == Postmortem == Good: * The biggest thing I learned was that it's ok to sleep, eat well, and do some normal things during the 48 hours. * I think the audio came out good.  And the song I made was surprising because it was the first thing I played on the keyboard.  When I dropped it into the game the mood changed and made it seem like an art experiment more than a game.  So I was really pleased with that. * The arrow puzzle controls are really satisfying.  Jumping is frustrating.  And typing letters would be better if I had time to highlight the individual letters. * I finished something, and put it on my website. * Analytics are built in, I'm tracking how far people get, and their score when they win. Bad: * Another major thing I learned was the value spending time on just designing something on paper.  I was really stuck for an idea after the theme was announced, and I just ended up choosing a lame mechanic because I didn't have time to think of some good one.  If I do this again, I'll try to think of a cool mechanic first and then apply the theme to that mechanic. * I'm disappointed that I didn't spend an hour modeling some quick things to drop on the path besides blocks.  And I wanted to have junk flying by to make things seem faster, and have stars moving over your head.  But I got stuck on a few bugs and ended up only having time to make it work. * Aaron and Alex's role aren't really visualized as well as I wanted.  I set the audio to pan Aaron on the left and Alex on the right.  Alex's voice was much louder in my mic, so I had to boos Aaron and I boosted him a bit too high. * The capsule looks lame and beginner to anyone that's used Unity.  I can model much better things in 3D using 3DSMax, Maya and Blender, but I ended up just modeling some cubes.  So much for practicing UV mapping in Blender last week.
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Noah Pereira
its Ludum Dare as in "i dare you to yell" not Dury
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Robert Wallis
no I'm SmilingRob :)
Are you SethBling? :P Great game!
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