 The jump process starts with the airborne timeline is what we call it. It really begins from planning and then once we get to the day of the jump, you'll have air to mission briefs, that's all the Jumpmaster teams get together, and then you have Jumpmaster rehearsals, you go to IMC, sustained airborne training, you'll go into FMC, final manifest call, into going to the Shacks to rig up, get JMPI'd, then you'll wait for maybe an hour, get on the bird. Today we are going to be jumping at a thousand feet from a C-130, we're going to be laying on Vaziani drop zone in a show of force for Distinguished Visitors Day. So they're going to call your group up, you're going to walk up to the plane, it's going to be very loud, you're going to walk in the plane, you're going to sit down, they're going to give you five series of commands, and they're going to tell you to stand up, hook up, and then they're going to give you ten minutes, five minutes, thirty seconds, and green light go, so the main command is green light go, which means you're just going to walk, you're going to turn, and you're just going to hop out of the plane, but it's kind of like a sucking feeling, like you're just going to get sucked out, and you're kind of discombobulated for a bit, and then your parachute, you see your parachute, you check for your parachute, any malfunctions, it's like a cool relaxing feeling for the first four or five seconds, and then you're going to, your parachute catches, and then it's really calm, like you're just going to look down, you're going to see, you're going to see a lot of stuff, because you're high up, you know, and then when you get close to the ground, you're going to prepare to land, and so that's one of the easier parts, you're going to prepare to land, pack up your parachute, and then that's your day right there.