Loading...

ixaleno

12,003 views

Loading...

Loading...

Loading...

Rating is available when the video has been rented.
This feature is not available right now. Please try again later.
Published on Apr 28, 2008

an experiment on procedural terrain generation and rendering. It's heavily based on perlin noise of course, and some "mathemagics". Written in C. The complete movie was generated from a 4 kilobytes executable (yep, you can download 4 kilobytes only, run it, and the one gigabyte of frames are generated on your disk). More details here: http://www.rgba.org/iq/computer/rayma... and here http://www.rgba.org/iq/computer/artic... Made by Inigo Quilez.

Loading...

When autoplay is enabled, a suggested video will automatically play next.

Up next


to add this to Watch Later

Add to

Loading playlists...