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Published on Apr 28, 2008
an experiment on procedural terrain generation and rendering. It's heavily based on perlin noise of course, and some "mathemagics". Written in C. The complete movie was generated from a 4 kilobytes executable (yep, you can download 4 kilobytes only, run it, and the one gigabyte of frames are generated on your disk). More details here: http://www.rgba.org/iq/computer/rayma... and here http://www.rgba.org/iq/computer/artic... Made by Inigo Quilez.