 So no more than 3 hours ago, a Reddit post revealed many new, 15 new Legendaries coming with Mox's Heist of the Handsome Jackpot DLC December 19th. Now obviously spoilers lay ahead, not story wise or anything like that, but if you don't want to see any of these new Legendaries and want it to come as a surprise to you on December 19th, you may just want to turn off now. How's it going guys? My name's DPJ and today I bring you another Borderlands 3 video. If you do enjoy it leaving a like, really helps out and subscribe if you want to see more. On screen I can see my weekly giveaway along with last week's winner. To be with a chance of winning this for yourself, simply make sure you are subscribed to this channel and have notifications turned on. Drop a like on this video and leave a comment down below. Now this video will not tell you how any of these are actually obtained, that I do not know, all we can do is take a look at these Legendaries and basically discuss what they offer. And we're going to start with class mods starting with Zane and firstly we can see this scene dead. When a Zane damages an enemy with his weapon, he has a chance to automatically activate all of his kill skills. Additionally his kill skills gain a bonus, plus 25% effect bonus. Now to me as a Zane man, this is amazing, it really is. This is a great great class mod in my opinion, I'll probably take this and use this over the entries which is my new favourite, so this is pretty damn cool. Now obviously other roles can differ on this, so there's no point really going into that. But Musharain Domadu, Domada. Moving on and we have Amora's class mod, Aware Golden Rule. Whenever an enemy damages Amora, she gains increased action skill cooldown rate for a few seconds. This effect stacks. Now I've played with Amora but she ain't my main, I haven't spent too much time on her. This though I do think could be quite decent but she does have already some pretty decent class mods. Amora mains out there, let me know what you think about this down below in that comment section. Moving on and we have Flax class mod, it's called the Stack Bot. We actually saw this within the 13 minute gameplay release of this Moxie's host of the handsome jackpot. Whenever Flax scores a critical hit, they gain increased weapon damage until they score a critical hit. This effect stacks. Like what? Like why don't Zane get things like this? Why don't anybody ask? This is incredible. Whenever Flax scores a critical hit, they gain increased weapon damage until they don't score a critical hit. This effect stacks. Like wow, some of the builds you could make around this will be incredible. Okay so moving on to Moe's class mod, the Green Monster. After firing her weapon for a few seconds, Moe's weapons gains bonus corrosive damage. The longer she continually fires her weapon, the greater the bonus. Now I've only used Moe's for literally about an hour and hour and a bit on somebody else's account. I mean she seems okay, but like Amora, I do know she already has some great class mods that you can build great setups around. This to me seems like another one. You know I really wish we could actually save our skill tree loadouts so we could go back to certain builds we've created in the past with a click of a button. That would be pretty cool. Okay so we're going to move on to weapons and we're going to start with this pistol, the burning skullvill. Put a little pepper on the end of it. Damage 2,431 times 2. Like wow, accuracy of 59%, handling the 49%, reload time of 1.7 seconds, fire rate of 10.16 seconds, magazine size of 8. A plus 21% weapon fire rate plus 626 flash damage radius consumes 5 ammo per shot. That's quite expensive to be honest and a 1.5 times a weapon zoom. Highly effective versus flesh. Now this seems on paper as we've seen here like it could be pretty powerful. I mean its fire rate isn't bad at all. With a mag size of 8,2 mean you'll get two shots at least per clip. And I mean there's many builds on what's out there which actually expand on the standard magazine size so this could be quite a decent weapon it really could. So we're going to move on and next up we have the potent nukem. This is a heavy weapon. Damage 16,987, like what? Accuracy 77%, handling 41%, reload time 2.7 seconds, fire rate of 0.55 seconds and magazine size of 1. Plus 61% weapon damage plus 1,000 splash damage radius and plus 69 projectile speed. Name dropper. Now this seems incredible. Now like many of these actual legendos we will be discussing today they will have different benefits which we won't actually see until we actually get our hands on them but this seems on paper insanely powerful. It really does 16,000 damage people. That is ridiculous it really is. Ok so we're going to move on to the heart breaker or viral heart breaker. This is a shotgun. Damage 386 times 8. Wow accuracy is 73%, handling is 74%, reload time of 1.4 seconds, fire rate of 3.07 seconds and a magazine size of 6. I don't want to set the world on fire. Plus 10% critical hit damage, plus 50% weapon damage, plus 27% weapon fire rate, plus 44% weapon shield capacity and a 2.7 times weapon zoom. Weapon shield capacities are 4,105 and damage tube projected front facing shield with flex bullets back at attackers. Ok so that's pretty cool. I mean it's hard to actually make out shotguns without actually playing with them. I mean there's so many shotguns across the board now within borderlands through. I mean on paper some of them seem incredible we won't actually get to use them. They ain't that good. I mean this looks good. It seems good offering that shock damage too. It could be pretty epic by the end of the day until we actually get using it. I can't really judge it. Ok so we're going to move on to the jewel in lucky seven. This is another pistol. Damage 958, accuracy 56%, handling 55% reload time of 2.5 seconds, fire rate pretty quick at 12.6 seconds and magazine size of 10 with a plus 10% critical hit damage o4. Again it seems ok on paper, shoots pretty quick, 10 in a mag almost doing a thousand damage at this variant too. Isn't offering an element though but no doubt it will drop within the DLC on December 19th offering elements. Next up we have the shredding traps. This being another new pistol. This one offering 1671 damage, a 66% accuracy, handling 51% reload time of 2.2 seconds, fire rate of 3.64 seconds, relatively slow and magazine size of 6. Oh me. Plus 46% weapon damage, plus 15% weapon fire rate, plus 101 splash damage radius and a 1.5 times weapon zoom. Stuck, drywall jets increase damage by 10% each. This being a talk pistol. Actually you know what, I've got a feeling about this. I've got a feeling it could be quite decent. Next up we have the shredding creamer. I mean that just doesn't sound right. Damage 5093, accuracy of 81%, handling of 41%, reload time of 4.3 seconds and fire rate of 0.77 seconds, magazine size of 3. No dairy. A plus 500 splash damage radius and a 1.5 times weapon zoom. Stuck, drywall jets increase damage by 75% each. So why is this gonna shoot like milk or something? I'm not even sure but it sounds ridiculously crazy. No doubt it will be ridiculously crazy. I'm just, I don't know why I've got a thought of this just shooting like sticky cheese. I don't know, well I've got, I don't know why I'm thinking that but a shredded creamer. None dairy, it just gives me that thought but hey. Okay so we're gonna move on. And next up we have the tactical auto-eam. This is a sniper after doing that shock damage. Damage itself is 1720, accuracy of 94%, now that is high. Handling of 50%, reload time of 2.8 seconds, a fire rate of 4.98 seconds and a magazine size of 10. OGC hooked, a plus 21% critical hit damage, a 4.5 times and a 5 times weapon zoom, highly effective versus shields. Swaps between fully auto and two burst. Now again, snipers a lot like shotguns, I mean until you actually get your hands on them, it's hard to make out how they will perform in game. I mean I've seen many snipers look great on paper when actually comes to using them, they ain't that good at all. So we will see with this tactical auto-eam. Next up we have the cheap tips. This is an SMG. Not offering any element. Damage of a 539, accuracy of 77%, handling of 81%, reload time of 3.3 seconds, fire rate of 7.19 seconds and a magazine size of 49. Pretty big mag. I'll get home early from work. A plus 21% critical hit damage, a plus 25% weapon shield capacity and a 2.6 times weapon zoom. Damaging enemies may drop casino chips that boost weapon damage for 12 seconds when picked up. Well that is a new one and it sounds pretty cool. Hyperion as well. I'm actually really liking the sound of that SMG, I mean I ain't too keen on Hyperion SMGs, I mean they're a 1 or 2, I do think are okay. But this one definitely sounds unique. Okay so next up we have the iron laser, the Stark iron laser. This one offering that radiation damage with a damage of 269, pretty low. Accuracy of 80%, handling of 59%, a reload time of 2.4 seconds, a fire rate of 3.47 seconds and magazine size of 26. Particles unite. A plus 28% weapon charge speed, a plus 40% melee damage and a 1.7 times weapon zoom can switch between radiation and shock elements. And it is a Maliwan SMG, I mean my favourite SMGs in the game right now are Maliwan, but it do seem to be a little bit more powerful than this on paper. But we will see how this works guys, I mean it could surprise us. Okay so next up we have the relentless boomer, this is another SMG made by Dahl. Offering incendiary damage, his damage is 416, accuracy is 78%, handling of 58%, reload time of 1.8 seconds, a fire rate of 11.81 seconds and a magazine size of 18, someone like it hot. Plus 10% critical hit damage, a plus 27% weapon fire rate, plus 15% reload speed, a plus 75 splash damage radius, a 1.5 times and a 3 times weapon zoom, highly effective versus flesh. Bullets are laced with hot source, what is this all about relentless boomer? I mean that sounds pretty cool, bullets are laced with hot source, I mean I can't imagine the effect if this is going to actually have an enemy and I can't wait to see the way they react to this but it sounds damn cool for sure. And lastly people we have a shotgun offering cryo called the slow hand, subsidized slow hand here. Damage is 1276, accuracy is 69%, handling of 76%, reload time of 3.0 seconds or 3 seconds, a fire rate of 3.59 seconds and a magazine size of 13, well that's pretty high. Take your time, sugar, this is obviously related to moxie in some way. A minus 22% weapon damage, a plus 10 critical hit damage, a plus 25% weapon shield capacity, a plus 280 splash damage radius, consumes 2 ammo per shot, a 2.2 times weapon zoom and it slows enemies. Weapon shield capacity is 3569, this is a Hyperion shotgun, again shotguns on paper can look incredible but sometimes don't perform. This one definitely a my opinion reward for moxie somewhere but we will see. But those guys are the 15 legendaries so far we know are coming with the DRC on December 19th, moxie's heist of the handsome jackpot. So yes somebody sounds really really cool in my opinion and I cannot wait to get my hands on them. Now as always guys if any more news drops around in anything borderland you guys know I will have it covered right here on my channel so subscribe if you are new around here but and not I am at. Thanks as always for stopping by I hope you enjoyed the video I really do if you are new around here and want to see more borderlands be sure to subscribe if you never want to miss a video I upload you can turn notifications on by hitting that bell button and hopefully people I will see you on that next one.