 Hello friends, welcome back to another episode here on the channel. I hope you're all doing great and for anyone new to the channel. As always, my name is Lee, also known as Osiris. In today's episode, we're continuing on with our VGC Series 10 content featuring another obscure, not used, very often, restricted Pokemon. And that is going to be Reshiram today. Reshiram, the dragon and fire type from the black and white series. Very interesting Pokemon. I think it's got a lot of potential. And I have to say that I did take a lot of inspiration for this particular build, the Reshiram part of the team from Phil from that's a plus one. I watched a stream of his from a while ago. He was playing Psychic Seed Reshiram. Now, I don't know if the spreads are probably a little bit different, but we are playing the Psychic Seed. It gives you a little bit of extra kind of stability, staying par and makes Reshiram difficult to deal with. Now, the rest of the team is completely different from his. We do have the Tapilele. Obviously, we need the terrain support there. We went for a scarf variant, but we've got Magic Room as well on the Tapilele. It gives us a way to shut down things like Xerneas. And that's been something that was used in previous formats where Tapilele and the Restricted were accessible. And then supporting cast, we've got a level one Ninetales. Don't worry, it will be leveled up to level 50. So Ninetales going to provide a nice combination with something like the Whimsicot as well. I did want a Chlorophyll Whimsicot in the team, but unfortunately, I just didn't have the hidden ability. Don't have the ability capsule or whatever it is to change the ability either to a hidden one. So we've went with the Prancer one, which I do feel like it still works in the team and gives us a little bit of an extra buff in certain areas. Whereas other places, the Chlorophyll one would kind of perform a little bit better, maybe, but, you know, taking advantage of the sun irregardless that the Prancer one is still going to be good. Got Amungus here just to give us a little bit of stability, speak redirection as well with the Rocky Helm. We've got Intimidate from the Crooked Algamus, the Dark Typing as well. So all in all, I feel like the team can perform very well. I guess a Reshiram is not a Pokemon that we see very often, but I think we're going to be able to pick up some results today. As always, the poker pace is down in the description below. I'll have a couple of games, show you how the team pilots and then we'll end up with the rental team at the end of the episode. So I hope you enjoyed today's episode. Let me know down in the comment section what your thoughts are on Reshiram as a restricted. Do you like it? Have you tried it? Tell me, tell me. I want it here. But without further ado, friends, we're going to jump straight into game one of today's episode. Okay. So first up today, we have Efra VGC playing a team of Groudon, Zaptos, Cherrim, Enti, Dustclops and Incinero. So again, we've got speed control on the team in the Dustclops. Maybe the Enti maybe has Bulldoze, but the Dustclops going to be the main kind of speed setter on the team supporting the Groudon. So trick room going to be the main mode for my opponent to kind of go down. We could go something like Reshiram. I feel like Reshiram is pretty good as a lead for sure. We could go Tapilele as well, to be honest, because it gives us real firepower to start with. It stops the fake up from the Incinero as well. My opponent doesn't really have terrain support. We probably want some sort of trick room kind of countermeasure, which would be good in a Moongus, although not great against his team overall, just with all the fire types and flying in there. Do we want Intimidate or do we want something like... I mean, a Moongus could be good if we don't bring the Lele because then, you know, if they set the trick room up, we can kind of on-call them into that. I feel like Ninetales could be alright as well, but Krukreda probably the better option out of everything because Kruk kind of can come in, can Intimidate, something like the Groudon, immune to stuff that the Zapdos is going to throw out to us. It's just going to be a little bit annoying. Hits the Dusklops for Super Effective Damage. Just needs to watch out for the Cheramite. I feel more than anything. So, let's see how this first one goes. Let's see how this first one goes. The Great Friend and Groudon. So, Anti-Groudon. Well, this isn't the worst. I feel like we played this team in our last episode, you know, and this is like Scarf Anti, which makes it a little bit more tricky to deal with, of course. We could protect Reshiram here and just get some damage onto the Groudon, or we could go after the Anti as well. Actually, that might not be a bad play, to be honest. So, I think, yeah, like, depending on what we've got in the back to kind of come in, we've got a way to hit the Anti for good damage. I mean, we've got a Moongus to come in. The Intimidate will help. I think we'd probably use Lele here. We could Magic Room as well. Get rid of items. Could be a play, but it feels like a little bit of a waste, to be honest. I think we just protect Reshiram. Just go for the SciShock into the Anti. Hope that we can outspeed the Anti. If it is the Scarf variant, of course, it might not be. Yeah, it's going to go straight after the Lele here, and that is us down. Okay, well, they're locked into Sacred Fire, right? They are locked into Sacred Fire. So, they can only precipice blades us. Reshiram definitely outspeed in that Groudon, and we can bring in Crocodile. Look at that, I'm not... Do we bring... Yeah, I think we have to. We have to Intimidate the Groudon. I mean, a Blue Flesh should get the Groudon, in all honesty. Like, it really should get the Groudon. Crocodile, are we going to be able to take down? I think we have to probably protect Crocodile here from a Sacred Fire, in all honesty. The other option is go Earth Power into the Anti, but I don't know if that'll be enough to take it down, but at the same time, we're going to have to take a Precipice Blades, which is going to, like, really hurt. Whereas a Blue Flesh should be enough to get the Groudon here, and if we protect... We've got to hope that we don't need to take a Precipice Blades, but I can't see them going Sacred Fire into Reshiram here. They've got to go off the Crocodile. Scarfed Anti, though. Yeah, it's the same team we played yesterday, I think, with the Mewtwo team. Groudon, I'm going to switch out. Okay, that's kind of fine, because, like, Charm coming in is just going to get absolutely obliterated here. It gives us a little more room, I guess, because we could potentially sacrifice Amungus the next turn to a Sacred Fire from the Anti. We'll get this Blue Flare off, which is... Yeah, I mean, takes the Charm down to its sash. I mean, this actually opens up the door for us a little bit more, where we can Earth Power into the Anti, because the Anti is a big thing that's given us a lot of issues right now, where we could switch into Amungus. Sack Amungus here, go for the Earth Power. Hope the Earth Power is enough to get the Anti. And then, like, what's the Charm really, really going to like? Is it threatening too much? I mean, the Anti has got the Special Defense Boost here, which does make it a little more tricky to deal with, of course. But at the end of the day, we can get Kukadar back in, we can then protect it, deal with the Anti. We should be able to get it in two hits. Sacred Fire can miss as well, although it's deciding not to today. So, Amungus is going to take that, not very well. So, we're kind of depleting, pollen puff. But, yeah, we're not really worried about that too much. The Earth Power, the pollen puff is a little bit awkward for us to deal with, but I mean, they're not going to be able to pollen puff off the damage of another Earth Power this next turn. So, that's a big thing. If they pollen puff their Anti, Anti does go down. And then, Kukadar will pressure them in a good spot to kind of potentially clean up the rest of the game. Depending on what they've got. So, Earth Power again, we have to protect. We have to protect. Yeah, we can't let Kukadar go down, because then Ressha run versus the world is not ideal. I think the big problem for us would be if the Groudon comes in and then the Sun goes away and then we don't have that blue flare boost, which might make it a little bit more awkward for us to deal with. So, Zapdos coming in. That's a nice switch from my opponent, in all honesty. They're going to join, I think, Solar Blade. Yeah. What base speed is Charum as well? Like, because did it outspeed us? 85. It shouldn't outspeed Will, outspeed Reshiram. Kukadar, we are max speed Kukadar Jolly. So, we're 92 base speed. So, we should get the jump on Charum. So, we will be able to get Charum now and blue flare into the Zapdos. So, they're base 85. Let's just Darker Slariat into that slot just for safety, because we don't want to miss with like a Rock Slide or High Horse Power. Where the ball coming out. Not ideal for Kruk, but can take that. Darker Slariat there, and the blue flare should get rid of the Zapdos. The Sun disappears this turn as well, which is actually kind of alright for us to be able to get a blue flare into Groudon to potentially take it down. Because if it comes down to like Anti and Reshiram, then we're fine. So, the terrain disappearing. Groudon coming in, we'll get the Sun back up. We know, like, what's the Anti got though? Has it got something like, if it's got Bulldoze, that's terrible for us. If it's got Bulldoze, which it quite possibly has, you know? Like, Bulldoze, Precious Blades just wins the game for my opponent. We have to go blue flare, blue flare. And protect Krukadal. I mean, do we protect Krukadal? Probably not, you know? I think we probably go High Horse Power into Anti. Or do we protect, because then at least, if they go for the Sacred Fire, which it's likely they do, right? Then at least Precious Blades is still a double target attack, which makes it a little bit more likely that Reshiram could take it. But it depends on the build of the Groudon. Hopefully we see the Sacred Fire and not Bulldoze. Snarl, okay. Still not ideal. Could have done with that missing. But Krukadal not actually affected by this too much, so Kruk still might be able to do this, depending on the damage here. Yeah, might be able to... Oh, the burn. The burn! The burn! Okay, well that light locks it for us really. Because it's not really not going to be a problem anymore. Precious Blades will take that. Because of the burn, we get really lucky there. Although I think Krukadal then would have been able to close the game out. So, not like so, so lucky. Because now we can just Earth Power the Anti. We know it's locked in. Darker Slay it into the Groudon. That would be enough to get the Groudon here. So, like I still think that Krukadal would have been able to close that one up without the burn. We really just lost Reshiram there. But then you're locked into Snarl. Krukadal's going to have to beat Groudon. So we would have been able to take it down. So, off to a decent-ish start. A bit shaky, but we will move on to Game 2 of today's episode. Okay, up next we have an Ice Rider Calorax. Stack Attacker in DD Anti. A Lolan Executor and an Urshifu. So, the uprise of a Lolan Executor. We did play one last week on the channel and we didn't go down too well. So, hopefully we can get a better result here. Heavy Trick Room team, of course. You've got the Pokemon that are going to perform out of Trick Room pretty well. Are going to be things like Anti, Urshifu. But the main speed control on this team is going to be Trick Room. Running right through things like Ice Rider Calorax has access to it. Stack Attacker. I'm pretty sure a Lolan Executor does as well. Amunga is going to be quite useful here if the Trick Room does go up. So, we need to probably bring that. I think Kugudal for the Intimidate is pretty nice. Not so good against things like Anti, of course. Because it is going to outspeed us naturally. The Urshifu could be a little bit problematic as well. But we do have the Chopper Berry there, which can kind of help. Do we just go? Big Blitz Mode with something like... 90. I mean we could go. We could pull a little bit of a sh... And the Psychic Train makes it difficult to pull the Encore. Disable combination that we've got between Ninetales and Whimsicot. But Ninetales is quite nice because it does have the spread attack where we can actually just nail something. I think we go Reshiram. Ninetales. Tepilile. Amunga. Yes. We're locking them with that. See if it's going to be good enough? I don't know. I don't know. I don't know. The amount of firepower we have, we should be able to deal with the Ice Rider pretty well. But we'll see. We'll see. I don't know. Ninetales gives this Sun Boost to Reshiram, which is just insanely powerful with that Blue Flare. Like insanely powerful. And they're bringing the Psychic Terrain. So, you know, we've got the Heat Wave, which gets around the redirection, which is super nice, although they're going to be able to get trickered up here, which is not ideal to say the least. But the Ice Rider is not in the best of spots. I think we just double into the Ice Rider here with a Heat Wave. And I mean, could Disable follow me? But we're probably better off just going for a Heat Wave here, you know, in all honesty. Yeah, the thing that it had was Disable Onco with Whimsicot. And it felt quite a nice combination with the Ninetales where we could kind of utilize that. I'll go for the Blue Flare and the Heat Wave here. I think it's pretty overwhelming because they're going to go redirect, right? We do open the door for them to get something like Stack Attack around the field, you know, which isn't great because we'll remove, especially when there are weakness policy, which is not ideal. But we do have a Moongus coming if they're setting the trick on us, which they're likely to do here, right? Yeah. And the beauty about Moongus is it does underspeed the Ice Rider because it's not as slow as just a Glastria. Yeah, Stacks coming onto the field. A Moongus and Tapu Lele in the back. Not the Pokemon you really want. It's like do we just allow Ninetales to go down here and just try and Heat Wave and then just protect Reshiram? I think that's probably the best protocol here because then we can get a Moongus in and just put that Kallarex to sleep. We know it's not got safety goggles. The best that my opponent can do in that situation is going to be flinching us with a Rock Slide. That's the best haul. So, this boost is not ideal at all. But it is the defense boost. So, you know, a little bit going for us, I guess. The Glacier land's coming out. But our only option is a Moongus. So, we'll spore. Yeah, we'll spore into the Kallarex and we'll go after. We'll chase after the, we'll spore. And we'll blue flare into the Stack Attacker. And hope we don't get flinched. Hope we don't get flinched. They are a life orb as well. So, they're going to hit pretty hard. But Reshiram should be able to take at least one Rock Slide. They're going to try and double Rock Slide. I mean, a Moongus would be able to take a double Rock Slide here. Oh, a Moongus dodges, but Reshiram going to have to take one. Not ideal. But blue flare, as long as we get it off, we're going to be in a good spot. Yep, blue flare. This should be enough to take it down. And then, yeah, Moongus in a great spot. Depending on what comes in, of course. What's the next Pokemon going to be? Urshifu. So, that's actually pretty good for us. Pretty good, because we can just spore. And we've got Lele in the back. Okay, how many turns of trick room we've got? We can't really protect on the Urshifu. But we may underspeed the Urshifu. If it's max speed, we probably underspeed it. So, we could drop a Drake on it. What variant is it? Let's have a quick look. Is it the water? Yeah, water. Yeah, we'll drop a Draco. As Joey would like to say, let's drop a Draco. I should have my drop a Draco hoodie on. But we should underspeed the Urshifu here. I think we'll be pretty fine now. Maybe it would have been better going after the Kalarax, but they underspeed us. We're in modest Reshiram. They're going to get us. They're going to get us, even with the Sunup. Are they going to get us? They're going to get us. Yeah, just, I think, yeah. Very close. Oh, the Sunup. It doesn't do a whole lot of damage. Okay, well, we've got the type of Lele to come. We just need the Kalarax to stay asleep now. We really do. We'll just moonblast the Kalarax. And we can spore the Urshifu. Yeah, we don't want to lock in. We don't want to lock into side shock. Yeah. We just need the Kalarax to stay asleep. If it wakes up here, we're done. We are done for. But the trick room kind of helping us out a bit. And then when the trick room ends, is it this? Turn it ends. Okay, Urshifu just protecting here. That's fine. Come on. Plus one. We're done. Yeah. One-time wake-up. I mean, what can you do? What can you do in that situation? Turn wake-up. We did what we could. Good game to my opponent. Pretty salty about that. Pretty salty. I didn't expect the Urshifu to underspeed us in trick room. That's the thing. So it's a pretty slow Urshifu. If you'd had a little bit more health, maybe we could have. We could have got that. Drop the Draco. I think that would have been game. It's unlikely they would have been sashed. I would have thought from that point. So anyway, good game to my opponent. We'll hop over now, friends. And we'll get the rental code for today's tea. Okay, friends. Here is the rental code for today's team. If you do try it out as always, please let me know down in the comment section below what your thoughts are on Reshram in the build in general. And if you've had fun with it, that's the big thing. We didn't really get to see too much of the Whimsicott today. Like I say, it would have been nice to have the chlorophyll ability. So if you do adapt this team for yourself, maybe that's something that you look at. Because the chlorophyll doesn't then conflict with the psychic train that you're going to be pulling up with the Tapulele. A little bit unfortunate in that last game. I think really in hindsight, the Tapulele was probably not the best call to bring in that position. Maybe the crocodile might have been better. But then again, it wouldn't have really helped us out against the ocean food that Whimsicott in that situation would have been a lot more helpful in that situation, especially because we would have had access to something like Encore who could have really made use of rather than the Tapulele that was kind of locked in. And the wanton wake up, you were undoubtedly going to get punished from that, weren't we? So swings and roundabouts, isn't it? But have fun with the team. Like I say, if you do try it out, thank you so much for tuning in. Hope you've enjoyed today's episode and back tomorrow with another episode on a brand new team. So stay tuned for that, friends. Have a great rest of your day. And more importantly than anything else, take care of yourselves. And until next time, bye-bye.