 Hello, everybody, and welcome to a very surprising episode. Eh, it was not even an episode, is it? This is what we do. Frontier put out a five-minute video. And what do condo and craters do? We're milking for every penny it's got. Yes! Uh, we're reviewing the latest dev diary, too, that's came out. So what we're gonna do, we're gonna watch straight through it. Um, and then once we've done that, we'll review it and see just what kind of surprises lay in the way, eh? All right, three, two, one, GAN! Violence, mild blood. Hi, I'm Rich Newbold. I'm the Game Director on Dress It World. What if I want more blood? I just talked to you about our most captivating and authentic Dress It World experience yet. Many of yous on the game team have grown up with the Dress It Park and Dress It World movies in our lives. As a child, I watched Dress It Park in the cinema and I fell in love with the dinosaurs on the screen. And then as an adult, watching Dress It World was so exciting. This is a great opportunity for us to be part of that franchise and work alongside universe and build upon the universe that they've created in the films but allow us to use those iconic characters and dinosaurs and craft our own narrative for players to enjoy. To us, the Dress It World franchise is about capturing that sense of awe and wonder when you see a dinosaur for the first time. And I think that's something really magical about this franchise that we really wanted to bring to Dress It World Evolution 2. Hi, my name is James Stant and I'm the Dialogue Manager on Dress It World Evolution 2. Dialogue Manager. In this dev diary, we're going to show you how we're bringing our authentic experience in two of our game modes, Campaign and Chaos Theory. We're really excited to show you what you can expect. Here we go. So you've got Campaign, Chaos, Challenge, I think, and Sandbox. I think that's just Chaos is new, I think, of those. Both the Campaign and the Chaos Theory mode are set in the Dress It World universe. Dress It World Evolution 2's Campaign mode is set in the aftermath of Dress It World 4. Why does that brightness all look so funny? I don't know why I'm across the United States of America. That freedom is now creating dangerous situations that the player is going to have to handle. I'm Dan Davies, I'm a Principal Designer on Dress It World Evolution 2. The player is recruited by the government agency who are responsible for tracking down these dinosaurs and safely capturing them. And it's not just about the safety of the people, it's about the safety of the dinosaurs, too. The player will be in charge of this initiative working for the Department of Fish and Wildlife as they work alongside iconic French... I guess. ...moves into a fish. Right. Clare Deering and Owen Grady have been hired for their expertise in dealing with dinosaurs in these kinds of situations. They're going to accompany you as you travel around the United States, capturing and containing the dinosaurs now out in the wild. We are so excited to be bringing back some of our own characters. We have Dr. Kajal Dua, Isaac Clement, Cabot Finch and George Lambert. These characters will provide support and guide the player towards success. The player's role in campaign mode is very different to the other modes that we have in the game. Instead of focusing on building theme parks and using the dinosaurs to make as much money as possible, they're now dealing with the dinosaurs that are in the wild across the United States. This involves capturing them and then safely containing them in facilities that the player has built. Hello, my name is Owen Woods and I'm the executive producer on Dress It World Evolution 2. As you can imagine, the player will face a number of challenges. The dangerous dinosaurs are just the beginning. They will be facing calamities, snowstorms, sandstorms. We are also introducing a number of new injuries and illnesses that can affect the well-being of the dinosaurs. To the cow wash! And these will be another obstacle that the player will have to face. This is completely uncharted territory. They're away from the confines of tropical islands, away from the Dress It World gates. This is completely new, it's bigger and it's more challenging for the player. Okay. Chaos Theory mode allows players to be a part of the Dress It World franchise. Alternate timelines explore how key events could have panned out differently now that the player is in a decisive role. The players will experience a what-if scenario from each of the Dress It Park and Dress It World movies. They'll be in charge of either building a theme park or a facility based on that movie. For example, in the Lost World Dress It Park scenario, they're going to try to succeed where others have failed to put the San Diego part to the masses. Chaos Theory mode for us was really exciting as developers because it was a great opportunity for us to go back to movies that we've really loved and grown up with and provide players that opportunity to go and experience these what-if scenarios and wish fulfillment of being in those moments from the films as they have their own impact in what's happening in these scenarios. Across both campaign and chaos theory mode, the player is going to be encountering a large number of prehistoric species. We've worked really hard to ensure the species are authentic to the level of scenario that you're in. For example, you're becoming face-to-face with the Indominus Rex in the Dress It World chaos Ooh! I'm really looking forward to the players enjoying these up-close moments with the dinosaurs from the ground level. It really gives a unique and different perspective to the scenarios. I'm very excited to see players experience these new original stories that we've crafted in campaign mode and chaos theory mode, seeing dinosaurs in new locations as they work alongside these characters and the stories that we've created. I'm really excited for players to experience these iconic characters in our original story. I'm really excited about the players' experience in the chaos theory scenarios. And I'm really excited. We'll be moving moments their own. Are you excited? I'm really excited. Bring the Dress It World San Diego to the masses or building their own version of Dress It World. Dress It World stories are so iconic and we are very proud to have created our own to be part of that and we're looking forward to sharing that with you. I feel like he's become the poster child for this in a way. I see him in every of these dev diaries. Well, there you have... I guess maybe they have like a... a kind of poster child for the original? I think it was just Bo, wasn't it? He shows Indominus Rex, but then there's something said and I was distracted by Indominus Rex doing Indominus Rex things. So here we go. So yes, you got that. And then what does he say here? For example, you're becoming face to face with the Indominus Rex in the Jurassic World Chaos Theory scenario. Aha! There you go. Okay, so it's the Jurassic World Chaos Theory scenario. So we're gonna have chaos theory from, I assume, all of the franchise, all of those. So that's interesting. So what have we learned? Let's play, well, we'll play, obviously, without any sound on here now. So the first shot we see is something that I think we've seen before. This was like Washington where we see the Brachiosauruses. I'm kind of just curious as to seeing that. So here we go. This is San Diego because we've got this over here, which is the auditorium or whatever you wanna call it. And then you have all these enclosures. You've got, is that a viewing vent? What is this? Cause this is a, what do you call it? This is the tour, the tour group, or the, sorry, the tour vehicle or whatever you call it. I'm assuming it's the Jurassic Park cars cause, or the explorers cause we've seen those. And there's like a track where you're running in the middle of the road here. So if it goes that way, it's gotta go round another way. And this is something I didn't mention. I don't know whether other people picked up on it. I saw it and forgot to mention it in my last video. But in one of the pictures, you see that they actually, cause if you remember in Jurassic World Evolution one, the tracks couldn't go over paths, which is very constricting. But now you can, cause if we see here, you've got a path running all the way down the middle and it continues all this way to the helipad. Now you've got this tour vehicle which goes that way and we know that there will be another tour going this way. And this is exactly what happens. It goes across the path and then into an enclosure and goes out over here and there you go. This is what happens when a tour goes across a path. You get a little crosswalk there and then the tour continues up and goes all the way around and goes into another enclosure somewhere. We've also got like a visitor center building here. And then you've got like hotels and it seems to be in an enclosure or like, sorry, this is an enclosure. So it's almost like this hotel resort that they've made there is like in an enclosure. So you get a stay and view the dinosaurs and stuff. What would be really cool would be if you can have dinosaurs in, you know, on the path and stuff as long as they're a security rating. Cause we see now that when these dinosaurs are lifted that they have a security rating, like one, two, three or four, whatever. And the fences also when they're selected have a security rating. So you can easily now see whether or not that dinosaur is compatible or that fence is compatible with that dinosaur which is really going to be helpful. But I also kind of want to have dry saws running around in like this hotel resort area. That would be really cool. You've also got this big round one here. That's obviously another one. Okay, so we'll carry on. Move on a little bit further. And here we go. So we've seen what happens when carnitaurus co-exist. They do this headbutting animation and then one shoves the other one off and, you know, they go on the merry way. This, however, because when I was playing, unless this has just been added in, but I don't think it was. Cause when I played Drosso World of Lushin 2, they already showed this kind of animation, but it wasn't carnitaurus. It was an allosaur and another dinosaur, the Xingjiangosaurus. I think it was or something like that. Changesaurus. They did this exact animation here, this one. So they go and then they do a hit and then they turn. Now, whether or not that is an actual attack or whether it's just a very well choreographed dance or whatever you wanna call it, they've been watching too much Blackpink or BTS and like, oh, let's do this. I don't think so. But it also shows that dinosaurs are gonna have multiple of the same animations. When this to me, you know, we've seen allosaurus have it, the Xingjiangosaurus have it, the carnitaurus have it. However, the carnitaurus might have their own unique interaction with budding heads. Maybe they won't. Maybe allosaurus and Xingjiang will also have that. But this, I think, is only reserved if four dinosaurs that don't get on with each other. Because when I saw the allosaurus and carnitauruses in the same enclosure in my playthrough, they didn't do any of this. So this to me shows if carnitauruses are not happy with each other or maybe carnivores are not happy with each other. They do this sort of behavior, which is they sort of rotate around each other a bit like we've seen before in Jurassic World Evolution 1. And then they do a la, they do like, you know, like a romantic couple. They cross their arms and drink. But obviously it's nothing like that. Whether or not they do damage to each other, I'm not too sure. But it is a bit of a shame that that's what's happening there. And this is beautiful now. This could be a henosaur. It could be a thylosaur. It's definitely a mosasaur. And it's interesting, right? Because I think, I don't think mosasaur is the biggest mosasaur. I'm really not too sure. I think thylosaur is actually. But I'm putting my bets on anything being a thylosaur or a henosaur. I just had a quick look before at the only other game that we've had aquatics in, you know, apart from, you know, a universal game. And that being Jurassic World, the game, or Jurassic Park Builder, which is now extinct. And in it, sorry, Park Builder, we had henosaur and thylosaur. So that could be what these are. They, I mean, it's definitely a mosasaur. If you look at that tail, that fluke there, is it possible it's a ichthyosaurid? I don't know. I don't think it is. I think it's probably most likely another mosasaur, bringing Attali up to five, I think, is we've got mosasaur or thylosaur, you know, the one we had most recent. Pleasasaur, the Atanborosaurus, which is another pleasasaur. And now the thylosaur or henosaur, whatever this is. So that's interesting. We've got, so that's, I think, one confirmed here. One new dinosaur right there is that guy. Here we've got another look at the beautiful San Diego. And can I just say how nice it is to see some ferns? I don't know whether we had Jurassic World evolution having ferns, but the plant is just so iconic of the Lost World and the Jurassic franchise that when I was a kid and I'd walk around in, you know, forested places, and I would see the ferns, you know, as they uncoil like that, I'd be like, that's like it was in the movie. You know, I'd be geeked out over a pond. But it's just so iconic and seeing, you know, this Lost World, you know, this What If story, and also Lost World plants. But I think they're probably just gonna be in the whole game. They're just gonna be in this scenario here. So we saw also, copies have been confirmed as well. That's interesting. So let's have a look what else we got. I mean, I'd love to see your faces, fellas, but I'm not here for you, unfortunately. So here we go. We have a, I think this is when they're talking about the campaign mode. It doesn't seem to be a What If this is, so the interesting thing with Jurassic World evolution, it was like the campaign was always the same. You go to an island, you make a park, get a five star, done. And obviously they don't want to do that again. And I don't want to do that again, if I'm honest. So what they're doing for the campaign mode is we're going to different parts of America, like we saw with Washington, the first one. This is Arizona. And you got to ensure the stegosaur have 90% comfort, ensure the stegosaur are visible from the research viewing gallery. So it is very similar to what we've done before, except for, I'm assuming now we have to go out and find, and this was a bit like when I did the playthrough. There he is, there's, hey, hey guys. I love that. So it looks like we have to now go out into the wilds and dart dinosaurs, enclose them, make them happy, make them viewable, fix any problems with them, and do that over and over again. I'm hoping that they do more with it. I don't want to just do that, and that'd be the thing, and I do it a million times. So here it is, you've got the Fish and Wildlife that you go out and dart. I love it, one of the darts here glitches out, it goes, whew, it just flies away, and has a little panic attack. So obviously this is one of the dinosaurs that we go out and find, they've got the allosaur there being dropped into its inclusion. And then you've got it sort of scratching its head there, another little interaction that's quite nice to see, definitely, from, you know, here we go, here we go. You've got the level two fences. So this is what I mean about the security rating. So if we had a dinosaur that had zero security, right? I really hope, I don't think it's going to be in the game, because I don't think it was meant to be in J-Pog, but you could kind of bypass it, having dinosaurs, you know, wandering over in the same enclosure. You know, you go to a zoo, and you might walk through an exhibit, like that, but with dinosaurs, and I really don't think we're going to get that, and I so wish we did, because, you know, it seems like with J-Pog and Planet Zoo, there's variables to it, there's different things you can do, but this, it's very like, you know, the, what was it? You know, you put the shapes into the holes. That's a square shape that goes in that one, you know what I mean? And this feels like this is the same thing with Jurassic World Evolution 2, and the same with the first one, that you can only play it a certain way, and that's it. I really hope that there's more to it, but from everything I've seen so far, except for dinosaur behaviors, and a little bit of cosmetics and stuff, it feels like Jurassic World Evolution, but with more stuff, what it should have had in from the beginning. So, there's Deliverstegosauruses, there you go, there was how many? Like four of them there, being transported? Here we go, you've got, so this, it says missing rocks, you've got binoculars, so I think this is, does this perform a status check on the baryonyx? Which seems to be approved there, so you don't just have these things, you know, the viewing out post, but you can actually, if you don't want to pay for it, you can, you know, check on the baryonyx itself to see how it's doing with the binoculars. That's interesting. Here's the one that we did, I think, because this is the conatoruses. Different viewing vent, looking cosmetic, I think obviously that's to do with the campaign, maybe it's a campaign exclusive. Also, another little interaction there that I've just noticed right now is the conatoruses scratching its head. Like, meh, meh, meh. So, they've definitely put a lot more effort and thought into how the dinosaurs interact and are believable. And that's something that I think when it came to Jurassic Operation Genesis or any Jurassic game that I've ever played, people were always fascinated and wanted to see different dinosaurs' animations. And it was very clear in Jurassic Park, and trust me, I'll be honest, Jurassic Park Builder, that when a dinosaur had the same animation as something else, it was like, oh, but when it had a unique animation, it was like, whoa, that's amazing. And that is gonna transfer to a game that Jurassic Park Builder was very basic. This is very complicated, but it's the same concept. It's still dinosaurs. We wanna see them more realistic and we wanna see all the randomness that can happen. And I really feel like that's something that isn't happening in Evolution 2, which is a bit of a shame because with J-Pog, you had all these random things that you wouldn't have accounted for. So maybe a Kendra Soul would be scared of large herbivores, so it would wrap its tail in defense, but then when it would wrap its tail, it might whack other herbivores. That would scare them and that would make them act out and stuff like that. That was all stuff that maybe wasn't planned for, but happened. And I want more stuff like that in this game, in Evolution 2, I want more randomness. I want to see what happens when a raptor is put in with a triceratops and an ankylosaur. And for it not to be the same thing. I don't want them to do the circle animation and then bite. And it feels like maybe that's what will happen. We still have a circle animation, but instead of bite, ow, that hurts. Back in, do a circle, bite, it hurts. And repeat and repeat. It looks like now we're gonna get maybe different animations, but still the same, if you know what I mean. So they're still gonna circle each other, but maybe this time they'll do a little choreograph dance and then next time, they'll do a little bite. Sort of thing. And I think we saw that. There was some footage that somebody recorded of getting a celia fysis and they did a fight with each other. And I think it was very similar. Like it wasn't, you know, they bite, they go back, they bite, they go back. It was the same base, you know, the little different animations. And I feel like that's probably what's gonna happen here. Obviously the best animations like in J-Pog were unique ones to T-Rex taken on an ankylosaur. T-Rex, the most iconic T-Rex taken on a spinosaur where it could go either way. Which they kind of got this, and there's a car wash. They kind of got this in evolution when they put the T-Rex and Raptor kill animation, except for they only had the T-Rex kill the Raptor when it pulled it back and threw it. There should be the other way around, like Raptors killing T-Rexes. That would be very fascinating to see and maybe a pack of Raptors could take on a T-Rex like Jim Kirkland had mentioned. So here we go, and I saw a closer look at the auditorium. And I think we saw in the trailer that you could put the T-Rex inside. And it does appear if you look closely, there's a fence there. And I think this is the T-Rex enclosure or some sort of enclosure here. And there you go, the left, you can see here more of the passing of the tour vehicle going into the enclosure. And obviously I think you can see it go around there and then it exits over here and probably goes through this one. So you've got this lovely tour opportunity to go through paths and go all the way around, do a big circle and come back, which is great. Also you've got a way for people to get in. So maybe this is more than just a scenario piece, you know, a decoration as you were. So maybe it is a usable thing that, you know, people can view things. And it is a T-Rex, there you go. So the T-Rex can actually enter this thing, but whether or not that does anything, I don't know, maybe it's just a big viewing gallery or maybe you could hold, I'd say you'd hold battle arenas, but I don't think there's really much space in there to hold a battle arena. And I think we're about to get to, oh, here we go. So this is the compbie, these are the compbies actually. So if you look down here, the beta in game, you've got one hopping along there, do little hop hops, and then in the middle of the screen, you've got another one that, yeah, there he is. So there, more compbies just hopping about. It's making something small, make it hop, it's beautiful. So, so far we've got two Jurassic chaos, or chaos theory events. We've got the San Diego, and from what they say here, we've also got the Jurassic World chaos theory. So this makes me wonder, will we get one for every, you know, every what you might call it, every movie? So this is Jurassic World, you've got the Lost World. So what could be Jurassic Park 3, and what could be? Jurassic Park 3 would I assume maybe a site be, and Jurassic Park 1, well we kind of had the what if scenario, which was the DLC for evolution. So I don't know, I don't know what I mean. Now we can basically just think, what could there be? What could the next, you know, if you think about a what if, it might be in the game. So here, this is interesting. It looks like they're gonna just put you in control of a Jurassic World here. And this is the chaos theory. You've got the Mosasaur Lagoon there. You've also got the main street of the innovation center and stuff. You've also got another enclosure there, probably a tour vehicle it looks like up here. And this is another tour going through here. So this is Frontier's Jurassic World. I mean, I made my own when I did what I did. So what I'm interested to see, after seeing how many people made their own Jurassic Worlds and how accurate it was to, you know, Frontier actually making their own. One thing I loved about J-Park was there was a mission to recreate Jurassic Park, and they gave you Isla Nubla, just the shape, the silhouette, it was completely flat, I think if I remember right, but the shape, and that was so cool. So it'd be really nice to, you know, see what they can do here and what the differences are. Cause I'm just having a quick look around. Don't really notice anything too, the same although they've made a massive Avery. I thought, you know, just one Avery would maybe be enough, but no, they've made a huge hexagon of an Avery there. And this is where we see, this is obviously the what if scenario, oh, there you go, another lovely shot, the Jurassic World gates entering. You've got the small hotels on display here, which is interesting and the monorail. And here it is. So this is probably what we're gonna be dealing with in this scenario, is what if the Indominus Rex is housed and everything goes right? You know, how do you, you know, what if, you know, this didn't go wrong. And Indominus Rex looks very different. Now I put a lot of mods in from Evolution. The Indominus Rex that I remember isn't probably the right one, because like I said, I've done loads of mods. But this guy, this looks really different to the Indominus Rex that I remember at all, even vanilla I think. It's got a lot more texture to it. It's a lot more knobbly. It's head looks a lot shorter. I don't know, maybe it is. It's just not what I'm used to. I need to, oh no, oh no, yes. That looks quite good. In fact, actually it's got scars on it's face. So maybe this what if story is what if has to do with Indominus Rex breaking out and then being recaptured. And that's why it has its scars. That could be interesting. Another lovely little nod here is the Kauai background. I don't know, Kauai, I mean Kauai, which is where they filmed Jurassic Park and Jurassic World. And where a lot of films are filmed there. Pilharba being one of them. But the iconic thing about Kauai is that they have these amazing hills in the background. You watch any movie like Jumanji, you'll see these in it. And they've actually made them in the game, which is very nice, a lovely touch. The tour vehicles going over the path there. So that's really just gonna allow a lot more customizability there, which is so much better than what we did before. Because I mean, remember, buildings don't work at the end of the path. So when you're making a tour vehicle, you're very restricted, but now you're not. So that's gonna be really helpful. And I love the little companies there. It just happened to me. So cute. So anyway, guys, we're gonna wrap the video there. I don't want to take any more of your time. There's really any need to. I mean, we've seen maybe what the campaign's gonna entail, what these Jurassic Chaos Theory, I keep saying Jurassic, the Chaos Theory is gonna entail three confirmed new species. I think these are patchy cephalosauruses. And the tour vehicles are back. Or at least the explorers are back. The classics are there. But if you enjoyed this video, guys, leave a like, let me know what you're hyped for and what, if there's anything that you think they should add or change. I know, what, 50 days out of my invisible watch there of Jurassic World Evolution 2 releasing. And then maybe we'll start to hear rumblings of the new and final Jurassic World Dominion movie to hit cinemas next year. So yeah, if you enjoyed the video, leave a like. Until next time, I'll see you goody-biba-baby legends later. Bye-bye.